Bksparkie1 Posted August 16, 2012 Share Posted August 16, 2012 Ok so i am trying to create an animated texture like water but its going inside a block ive but the texture is not animated when i enter the world... ive tried changing setting, the only difference i really need from the main waterfx is that my texture is in a different png and a different colour, if someone could point out my mistake please post thank you mod Class File package net.minecraft.src.electricalagemod; import java.lang.reflect.Method; import java.util.Random; import java.util.logging.Level; import net.minecraft.src.Block; import net.minecraft.src.Item; import net.minecraft.src.ItemReed; import net.minecraft.src.ItemStack; import net.minecraft.src.Material; import net.minecraft.src.ModLoader; import net.minecraft.src.TextureWaterFX; import net.minecraft.src.World; import net.minecraft.src.WorldGenMinable; import net.minecraft.src.electricalagemod.BlastFurnaceRender; import net.minecraft.src.electricalagemod.BlastFurnaceRender1; import net.minecraft.src.electricalagemod.BlastFurnaceRender2; import net.minecraft.src.electricalagemod.BlastFurnaceRender3; import net.minecraft.src.electricalagemod.BlockBlastFurnace; import net.minecraft.src.electricalagemod.BlockCopper; import net.minecraft.src.electricalagemod.BlockMold; import net.minecraft.src.electricalagemod.BlockMold1; import net.minecraft.src.electricalagemod.BlockMold2; import net.minecraft.src.electricalagemod.BlockMold3; import net.minecraft.src.electricalagemod.BlockSilicone; import net.minecraft.src.electricalagemod.BlockTin; import net.minecraft.src.electricalagemod.BlockUranium; import net.minecraft.src.electricalagemod.ItemBattery; import net.minecraft.src.electricalagemod.ItemBrush; import net.minecraft.src.electricalagemod.ItemCircuit; import net.minecraft.src.electricalagemod.ItemCoolant; import net.minecraft.src.electricalagemod.ItemCopperIngot; import net.minecraft.src.electricalagemod.ItemCopperLiquid; import net.minecraft.src.electricalagemod.ItemCrankShaft; import net.minecraft.src.electricalagemod.ItemEmptyTinBucket; import net.minecraft.src.electricalagemod.ItemGoldliquid; import net.minecraft.src.electricalagemod.ItemHeatSensor; import net.minecraft.src.electricalagemod.ItemIronliquid; import net.minecraft.src.electricalagemod.ItemMagnet; import net.minecraft.src.electricalagemod.ItemTinIngot; import net.minecraft.src.electricalagemod.ItemTinliquid; import net.minecraft.src.electricalagemod.ItemTransformer; import net.minecraft.src.electricalagemod.ItemTurbine; import net.minecraft.src.electricalagemod.Mold1Render; import net.minecraft.src.electricalagemod.Mold2Render; import net.minecraft.src.electricalagemod.Mold3Render; import net.minecraft.src.electricalagemod.MoldRender; import net.minecraftforge.client.MinecraftForgeClient; import net.minecraftforge.common.Configuration; import net.minecraftforge.common.MinecraftForge; import cpw.mods.fml.common.FMLLog; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.Mod.PostInit; import cpw.mods.fml.common.Mod.PreInit; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; @Mod(modid = "Electricalage", name = "Electrical Age", version = "1.2.1") public class Electricalage{ //Ores public static final Block Tin = (new BlockTin(200)).setBlockName("Tin Ore").setHardness(1F).setResistance(5F); public static final Block Copper = (new BlockCopper(201)).setHardness(1F).setResistance(5F).setBlockName("Copper"); public static final Block Uranium = (new BlockUranium(222)).setBlockName("Uranium Ore").setHardness(1F).setResistance(7F); public static final Block Silicone = (new BlockSilicone(204)).setBlockName("Silicone Ore").setHardness(1F).setResistance(5F); //Ingots/materials public static final Item CopperIngot = (new ItemCopperIngot(1130)).setItemName("CopperIngot"); public static final Item CopperLiquid = (new ItemCopperLiquid(1140)).setItemName("Liquid Copper"); public static final Item TinIngot = (new ItemTinIngot(1120)).setItemName("TinIngot"); public static final Item TinLiquid = (new ItemTinliquid(1110)).setItemName("Liquid Tin"); public static final Item IronLiquid = (new ItemIronliquid(1210)).setItemName("Liquid Iron"); public static final Item GoldLiquid = (new ItemGoldliquid(1211)).setItemName("Liquid Gold"); //Items public static final Item Battery = (new ItemBattery(1010)).setItemName("Battery"); public static final Item CrankShaft = (new ItemCrankShaft(1020)).setItemName("Crank Shaft"); public static final Item HeatSensor = (new ItemHeatSensor(1030)).setItemName("Heat Sensor"); public static final Item Circuit = (new ItemCircuit(1040)).setItemName("Circuit"); public static final Item Coolant = (new ItemCoolant(1050)).setItemName("Coolant"); public static final Item Transformer = (new ItemTransformer(1060)).setItemName("Transformer"); public static final Item Turbine = (new ItemTurbine(1070)).setItemName("Turbine"); public static final Item Magnet = (new ItemMagnet(1080)).setItemName("Magnet"); public static final Item Brush = (new ItemBrush(1090)).setItemName("Brush"); public static final Item EmptyBucket = (new ItemEmptyTinBucket(1112)).setIconCoord(10, 4).setItemName("Empty Bucket"); //Machines //BlastFurnace public static Block BlastFurnace = new BlockBlastFurnace(213).setResistance(.5F).setBlockName("Blast Furnace").setHardness(0.5f).setRequiresSelfNotify(); public static Block TestBlock = new BlockTestBlock(237, Material.rock); public static Item BlastFurnace4 = new ItemReed(1510,BlastFurnace).setItemName("Blast Furnace"); public static int Blocklevels = 1; public static int BlastFurnaceliquid; //Mold public static Block Mold = new BlockMold(217, net.minecraft.src.electricalagemod.MoldTileEntity.class).setResistance(.5F).setBlockName("Blast Furnace").setHardness(0.5f).setRequiresSelfNotify(); public static Block Mold1 = new BlockMold1(218, net.minecraft.src.electricalagemod.Mold1TileEntity.class).setResistance(.5F).setBlockName("Mold").setHardness(0.5f).setRequiresSelfNotify(); public static Block Mold2 = new BlockMold2(219, net.minecraft.src.electricalagemod.Mold2TileEntity.class).setResistance(.5F).setBlockName("Mold").setHardness(0.5f).setRequiresSelfNotify(); public static Block Mold3 = new BlockMold3(220, net.minecraft.src.electricalagemod.Mold3TileEntity.class).setResistance(.5F).setBlockName("Mold").setHardness(0.5f).setRequiresSelfNotify(); public static Item Mold4 = new ItemReed(1511,Mold).setItemName("Blast Furnace"); //RenderMachines BlastFurnaceRender tileent1 = new BlastFurnaceRender(); BlastFurnaceRender1 tileent2 = new BlastFurnaceRender1(); BlastFurnaceRender2 tileent3 = new BlastFurnaceRender2(); BlastFurnaceRender3 tileent4 = new BlastFurnaceRender3(); MoldRender tileent5 = new MoldRender(); Mold1Render tileent6 = new Mold1Render(); Mold2Render tileent7 = new Mold2Render(); Mold3Render tileent8 = new Mold3Render(); //TODO List { preLoadTextures(null); registerBlocks(null); registerTileEntities(null); addName(null); addRecipes(null); } //PreLoadTextures public void preLoadTextures(FMLPreInitializationEvent event){ //MyAnimation Texture ModLoader.addAnimation(new TextureBlastFurnaceFX()); MinecraftForgeClient.preloadTexture("/ElectricalageBlocks.png"); MinecraftForgeClient.preloadTexture("/CopperOre.png"); MinecraftForgeClient.preloadTexture("/BlastFurnaceSide.png"); } //RegisterTileEntitys public void registerTileEntities(FMLPreInitializationEvent event){ ModLoader.registerTileEntity(net.minecraft.src.electricalagemod.BlastFurnaceTileEntity.class, "BlastFurnaceTileEntity",tileent1); ModLoader.registerTileEntity(net.minecraft.src.electricalagemod.BlastFurnace1TileEntity.class, "BlastFurnace1TileEntity",tileent2); ModLoader.registerTileEntity(net.minecraft.src.electricalagemod.BlastFurnace2TileEntity.class, "BlastFurnace2TileEntity",tileent3); ModLoader.registerTileEntity(net.minecraft.src.electricalagemod.BlastFurnace3TileEntity.class, "BlastFurnace3TileEntity",tileent4); ModLoader.registerTileEntity(net.minecraft.src.electricalagemod.MoldTileEntity.class, "MoldTileEntity",tileent5); ModLoader.registerTileEntity(net.minecraft.src.electricalagemod.Mold1TileEntity.class, "Mold1TileEntity",tileent6); ModLoader.registerTileEntity(net.minecraft.src.electricalagemod.Mold2TileEntity.class, "Mold2TileEntity",tileent7); ModLoader.registerTileEntity(net.minecraft.src.electricalagemod.Mold3TileEntity.class, "Mold3TileEntity",tileent8);} //RegisterBlocks public void registerBlocks(FMLPreInitializationEvent event){ ModLoader.registerBlock(Mold); ModLoader.registerBlock(BlastFurnace); ModLoader.registerBlock(Copper); ModLoader.registerBlock(Silicone); ModLoader.registerBlock(Uranium); ModLoader.registerBlock(Tin); ModLoader.registerBlock(Copper); } //AddNames public void addName(FMLPreInitializationEvent event){ ModLoader.addName(Copper, "en_US", "Copper"); ModLoader.addName(Turbine, "Turbine"); ModLoader.addName(Magnet, "Magnet"); ModLoader.addName(Brush, "Brush"); ModLoader.addName(TinLiquid, "Liquid Tin"); ModLoader.addName(CopperLiquid, "Liquid Copper"); ModLoader.addName(IronLiquid, "Liquid Iron"); ModLoader.addName(GoldLiquid, "Liquid Gold"); ModLoader.addName(EmptyBucket, "Empty Bucket"); ModLoader.addName(Transformer, "Transformer"); ModLoader.addName(Coolant, "Coolant"); ModLoader.addName(Circuit, "Circuit"); ModLoader.addName(HeatSensor, "Heat Sensor"); ModLoader.addName(CrankShaft, "Crank Shaft"); ModLoader.addName(Battery, "Battery"); ModLoader.addName(Silicone, "Silicone Ore"); ModLoader.addName(Uranium, "Uranium Ore"); ModLoader.addName(CopperIngot, "Copper Ingot"); ModLoader.addName(TinIngot, "Tin Ingot"); ModLoader.addName(Tin, "Tin Ore");} //PickaxeHarvestLevels public void pickaxeHarvestLevels(FMLPreInitializationEvent event){ MinecraftForge.setBlockHarvestLevel(Tin, "pickaxe", 3); MinecraftForge.setBlockHarvestLevel(Copper, "pickaxe", 2); MinecraftForge.setBlockHarvestLevel(Uranium, "pickaxe", 3); } //AddRecipes public void addRecipes(FMLPreInitializationEvent event) { ModLoader.addSmelting(Copper.blockID, new ItemStack(CopperIngot, 1)); ModLoader.addSmelting(Tin.blockID, new ItemStack(TinIngot, 1)); ModLoader.addRecipe(new ItemStack(Block.waterStill, 1), new Object []{ " XX", " ", " ", Character.valueOf('X'), Block.dirt}); ModLoader.addRecipe(new ItemStack(Item.bucketEmpty, 1), new Object []{ " X ", " ", " ", Character.valueOf('X'), Block.dirt}); ModLoader.addRecipe(new ItemStack(Copper, 1), new Object []{ " ", " ", "XXX", Character.valueOf('X'), Block.dirt}); ModLoader.addRecipe(new ItemStack(Tin, 1), new Object []{ " ", "XXX", "XXX", Character.valueOf('X'), Block.dirt}); ModLoader.addShapelessRecipe(new ItemStack(BlastFurnace4), new Object[]{ Block.dirt }); ModLoader.addShapelessRecipe(new ItemStack(Mold4), new Object[]{ Block.wood .wood });} //GenerateOres public void generateSurface(World world, Random random, int i, int j) { for (int k = 0; k < 5; k++) { int l = i + random.nextInt(16); int i1 = random.nextInt(64); int j1 = j + random.nextInt(16); (new WorldGenMinable(Tin.blockID, 12)).generate(world, random, l, i1, j1); } for (int k = 0; k < 6; k++) { int l = i + random.nextInt(16); int i1 = random.nextInt(64); int j1 = j + random.nextInt(16); (new WorldGenMinable(Copper.blockID, 12)).generate(world, random, l, i1, j1); } for (int k = 0; k < 4; k++) { int l = i + random.nextInt(16); int i1 = random.nextInt(34); int j1 = j + random.nextInt(16); (new WorldGenMinable(Uranium.blockID, ).generate(world, random, l, i1, j1); } for (int k = 0; k < 4; k++) { int l = i + random.nextInt(16); int i1 = random.nextInt(34); int j1 = j + random.nextInt(16); (new WorldGenMinable(Silicone.blockID, ).generate(world, random, l, i1, j1); } } } TestBlock Class package net.minecraft.src.electricalagemod; import net.minecraft.src.Block; import net.minecraft.src.Material; public class BlockTestBlock extends Block { public BlockTestBlock(int par1, Material par2Material) { super(par1, Material.rock); this.blockIndexInTexture = 205; // TODO Auto-generated constructor stub } @Override public String getTextureFile() { return "/ElectricalageBlocks.png"; }} TextureFx Class package net.minecraft.src.electricalagemod; import cpw.mods.fml.client.FMLTextureFX; public class TextureBlastFurnaceFX extends FMLTextureFX { /** red RGB value for water texture */ protected float[] red = new float[256]; /** green RGB value for water texture */ protected float[] green = new float[256]; /** blue RGB value for water texture */ protected float[] blue = new float[256]; /** alpha RGB value for water texture */ protected float[] alpha = new float[256]; private int tickCounter = 0; public TextureBlastFurnaceFX() { super(Electricalage.TestBlock.blockIndexInTexture); setup(); } @Override public void setup() { super.setup(); red = new float[tileSizeSquare]; green = new float[tileSizeSquare]; blue = new float[tileSizeSquare]; alpha = new float[tileSizeSquare]; tickCounter = 0; } public void onTick() { ++this.tickCounter; int var1; int var2; float var3; int var5; int var6; for (var1 = 0; var1 < tileSizeBase; ++var1) { for (var2 = 0; var2 < tileSizeBase; ++var2) { var3 = 0.0F; for (int var4 = var1 - 1; var4 <= var1 + 1; ++var4) { var5 = var4 & tileSizeMask; var6 = var2 & tileSizeMask; var3 += this.red[var5 + var6 * tileSizeBase]; } this.green[var1 + var2 * tileSizeBase] = var3 / 3.3F + this.blue[var1 + var2 * tileSizeBase] * 0.8F; } } for (var1 = 0; var1 < tileSizeBase; ++var1) { for (var2 = 0; var2 < tileSizeBase; ++var2) { this.blue[var1 + var2 * tileSizeBase] += this.alpha[var1 + var2 * tileSizeBase] * 0.05F; if (this.blue[var1 + var2 * tileSizeBase] < 0.0F) { this.blue[var1 + var2 * tileSizeBase] = 0.0F; } this.alpha[var1 + var2 * tileSizeBase] -= 0.1F; if (Math.random() < 0.05D) { this.alpha[var1 + var2 * tileSizeBase] = 0.5F; } } } float[] var12 = this.green; this.green = this.red; this.red = var12; for (var2 = 0; var2 < tileSizeSquare; ++var2) { var3 = this.red[var2]; if (var3 > 1.0F) { var3 = 1.0F; } if (var3 < 0.0F) { var3 = 0.0F; } float var13 = var3 * var3; var5 = (int)(32.0F + var13 * 32.0F); var6 = (int)(50.0F + var13 * 64.0F); int var7 = 255; int var8 = (int)(146.0F + var13 * 50.0F); if (this.anaglyphEnabled) { int var9 = (var5 * 30 + var6 * 59 + var7 * 11) / 100; int var10 = (var5 * 30 + var6 * 70) / 100; int var11 = (var5 * 30 + var7 * 70) / 100; var5 = var9; var6 = var10; var7 = var11; } this.imageData[var2 * 4 + 0] = (byte)var5; this.imageData[var2 * 4 + 1] = (byte)var6; this.imageData[var2 * 4 + 2] = (byte)var7; this.imageData[var2 * 4 + 3] = (byte)var8; } } } id be extremely appreciative to any help anyone could give me Quote Link to comment Share on other sites More sharing options...
Bksparkie1 Posted August 16, 2012 Author Share Posted August 16, 2012 nvm thanks to cpw's buildcraft source i have fixed my issue Quote Link to comment Share on other sites More sharing options...
dries007 Posted August 16, 2012 Share Posted August 16, 2012 Can you share a link to the file you found your solution in? I might need it to for something Quote Please send me all the typo's you found, I'm from Belgium and I'm a little dyslectic and suck @ typing. http://dries007.net/banner.png[/img] Link to comment Share on other sites More sharing options...
Bksparkie1 Posted August 16, 2012 Author Share Posted August 16, 2012 The Files I looked at are https://github.com/cpw/BuildCraft/blob/master/common/net/minecraft/src/BuildCraftEnergy.java https://github.com/cpw/BuildCraft/blob/master/buildcraft_client/net/minecraft/src/buildcraft/core/TextureLiquidsFX.java https://github.com/cpw/BuildCraft/blob/master/buildcraft_client/net/minecraft/src/mod_BuildCraftEnergy.java https://github.com/cpw/BuildCraft/blob/master/buildcraft_client/net/minecraft/src/buildcraft/energy/TextureFuelFX.java Quote Link to comment Share on other sites More sharing options...
Dawars Posted October 8, 2012 Share Posted October 8, 2012 Could you tell me how did you fix because things changed a lot since. Or just PM me please Quote http://i.imgur.com/RvFDhZj.gif[/img] Link to comment Share on other sites More sharing options...
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