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multiple keyhandlers


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So, i made a mod with a keyhandler.


I'd like to point out that everything is working fine up to here.



But how do I make a childmod use the  same keybinds ?

whenever i register a new keybinding with the same keys (even if that key is a static field, common to both keyhandlers), vanilla minecraft registers it twice, creating a conflict.


here's a picture : (with 2childmods)





i'd apreciate any help.

thank you very much :)

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