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By ChampionAsh5357 · Posted
I would try increasing the size of the model to around 0.005 compared to a flat plane. -
By ChampionAsh5357 · Posted
Since this mod is uses a library that is present within Forge, yes it is possible. Although, you should prioritize handling these items in events if possible. -
By ChampionAsh5357 · Posted
I would say don't do that and just register multiple dimensions. Each 'world' is a dimension, so having multiple 'world' with the same dimension qualifier will make it problematic to handle when saving or loading data. However, you can have two JSONs holding the same information under different dimension names. -
By ChampionAsh5357 · Posted
Whenever trying to use RenderSystem, a good reference is the RenderState class as it shows you the startup and teardown methods needed to handle what you need. In this case, I would suggest looking at RenderState#TRANSLUCENT_TRANSPARENCY. As a side note, whenever possible, IRenderTypeBuffer should be used to handle drawing objects to the screen, although in this case it is not that applicable.
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