Hello all! I'm currently trying to make the Biomes o' Plenty mod (1.12.2 version) compatible with my shaderpack (BSL v8.5). Even after I've already inserted a "shaders" folder with a correctly-formatted blocks.PROPERTIES file within the assets folder of the .jar, it still does not wave the textures from the mod. I definitely thought this was going to work since I noticed the 1.19.2 version of the mod laid it out exactly like that and it worked perfectly when my PC was able to run 1.19.2 Forge... ^^;;;
Could there be some missing link I'm not getting at here?