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Metadata Blocks - Different Textures for subBlocks


feandrad

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Hi, I'm codding my first mod and I'm storing all customOres blocks, like copper, tin and silver, in the same ID using metadata.

 

I check the Block class and it has only the method below to handle iconRegister:

 

public void registerIcons(IconRegister par1IconRegister)

 

How can I register the right icon for each subBlock?

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