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[Unsolved]Update Block Texture


Creepmander

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Hi!

Well.. I'm not really good at English, so i'll write an example. :)

 

I placed my block, and it makes random ticks. It check the block in the near by every ticks. If a block placed next to my "ticker" block, my ticker block gets an other texture. The paced block's texture for example.

 

So i need:

- How I can make random ticks into my block?

- How I can check the blocks near to my block?

- How I can change the texture by a Tick?

 

Sorry for these ratard questions. :D

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1) setTickRanomly(true);

(If I'm remembering the method name properly)

 

2) world.getBlockId(x, y, z); //x, y, z will be "this block" you'll have to modify the coordinates to get adjacent blocks

 

3) Can't really.  You can however use metadata or adjacent blocks to determine texture.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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