Jump to content

Apotheosis Mob Farm Trouble

Recommended Posts

I am currently running the 1.20.1 Occultcraft modpack in Curseforge and am having numerous troubles making a mob farm with the apotheosis mod. When trying to modify the stats of the spawners specific stats such as the range, spawn count, and max entities reset to default after every spawn. When the spawners spawn boss mobs with certain attributes, that I'm not sure of, the building it is in explode even with mob griefing turned off. This has happened multiple times with varying sizes for the explosions. I was wonder if there is any way to disable these explosions from happening or disable boss abilities with something in the game. I also wanted to know a fix for the resetting stats on spawners and why this is happening.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Terms of Use.