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UN-TEXTURED UN-NAMED BLOCK. SIMPLE QUESTION?


Cookie160

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After watching multiple outdated videos on making blocks, I managed to get myself and un-textured unnamed block. When I try using the updated format, it crashes with NullPointerException (I know what that means) despite the fact that almost nothing changed. I was wondering if someone could tell me the proper way to have the "int id, int texture, Material" thing in 1.6.4. I presume this isn't too complicatated, but is yet too much for a noob like me :P

Thank you

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public class BlockCompressedCobblestone extends Block{

public BlockCompressedCobblestone(int id, Material par2Material) {
	super(id, par2Material);
	this.setCreativeTab(furniturecraft.FCTab);
}
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister icon){
	this.blockIcon = icon.registerIcon(furniturecraft.modid + ":" + "CompressedCobblestone");
}
}

That is my block code for my mod, and it is 1.6.4, and...

public Block setBlockName(String string) {
    // TODO Auto-generated method stub
    return null;
}

...indeed, it should not be there.

 

Did I help? Gimme a thanks!

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This is for 1.6.4? Then, first off...

public void gameRegisters(){
                        GameRegistry.registerBlock(snowstormBlock);}    

                public void LanguageRegistry(){
                        LanguageRegistry.addName(snowstormBlock, "Blanket");
}

First, get rid of the "public void LanguageRegistry", "public void gameRegistry", "gameRegisters();", and the "languageRegisters();" but keep the "LanguageRegistry.addName(snowstormBlock, "Blanket");" and the

"GameRegistry.registerBlock(snowstormBlock);" there. Second, also in your main class file, "@Init" should be "@EventHandler" And third...

public BlockSnowstormBlock(int id, int texture, Material mat) {
                super(texture, Material.cloth);
                this.setCreativeTab(CreativeTabs.tabBlock);

Change that to...

public BlockSnowstormBlock(int id, int texture, Material mat) {
                super(id, texture, Material.cloth);
                this.setCreativeTab(CreativeTabs.tabBlock);

Hope I helped

Did I help? Gimme a thanks!

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I figured it out(I hope)! Change this...

public BlockSnowstormBlock(int id, int texture, Material mat) {
                super(id, texture, Material.cloth);
                this.setCreativeTab(CreativeTabs.tabBlock);

To this!

public BlockSnowstormBlock(int id, int texture, Material mat) {
                super(id, texture, mat);
                this.setCreativeTab(CreativeTabs.tabBlock);

That should fix it...

EDIT: Wait, you should remove the "int texture" and the "texture" inside the "super(id, texture, mat);"

Should be like

public BlockSnowstormBlock(int id, Material mat) {
                super(id, mat);
                this.setCreativeTab(CreativeTabs.tabBlock);

You can register textures like

@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister icon){
	this.blockIcon = icon.registerIcon(YourModHere.modid + ":" + "YourBlocksTextureFileNameHere");
}

Did I help? Gimme a thanks!

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Lets see... you do have a problem here...

 public void registerIcons(IconRegister icon);{

Remove the ";"

And if THAT doesn't work, then I think I know why. I am familiar with forge 916, which is what I use, but you are using 953.

EDIT: Almost forgot,

public static final String modid = "Snowstorm";

Put that in your main mod file. Also in your main mod file,

Block snowstormBlock;

Should be

public static Block snowstormBlock;

But once again, we are using different forge versions, so I am unsure

 

Did I help? Gimme a thanks!

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So, after applying your suggestions, I fooled around with the code, and got it down to one problem.

 

Error:

 

Caused by: java.lang.Error: Unresolved compilation problems:

2014-01-03 11:06:22 [iNFO] [sTDOUT] Syntax error on token "registerIcon", VariableDeclarator expected after this token

2014-01-03 11:06:22 [iNFO] [sTDOUT] registerIcon cannot be resolved to a type

2014-01-03 11:06:22 [iNFO] [sTDOUT] Illegal modifier for parameter $missing$; only final is permitted

2014-01-03 11:06:22 [iNFO] [sTDOUT]

 

 

Changed Code:

 

package snowstorm;

 

import cpw.mods.fml.common.Mod.Init;

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IconRegister;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.util.Icon;

import snowstorm.Snowstorm;

import snowstorm.ClientProxySnowstorm;

 

 

public class BlockSnowstormBlock<registerIcons> extends Block{

     

        public BlockSnowstormBlock(int id, Material mat) {

        super(id, mat);

        this.setCreativeTab(CreativeTabs.tabBlock);

       

       

 

public registerIcon;IconRegister icon;{

                this.blockIcon = icon.registerIcon("Snowstorm:blanket");

 

        }

       

        }

 

        }

 

Thanks!

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public registerIcon;IconRegister icon;{

                this.blockIcon = icon.registerIcon("Snowstorm:blanket");

 

 

@Override

public void registerIcons(IconRegister icon)

{

    this.blockIcon = icon.registerIcon("snowstorm:blanket");

}

 

Should have come up with an error in eclipse...

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The following should work

 

public class BlockSnowstormBlock extends Block{
       
        public BlockSnowstormBlock(int id, Material mat) {
        super(id, mat);
        this.setCreativeTab(CreativeTabs.tabBlock);
       }
       
      
      public registerIcon (IconRegister icon){
                this.blockIcon = icon.registerIcon("Snowstorm:blanket");
        }
}

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Change your registers to:

 

	GameRegistry.registerBlock(snowstormBlock, "snowstormBlock");
	LanguageRegistry.addName(snowstormBlock, "Blanket");

 

You should also give the block a unlocalized name

 

public BlockSnowstormBlock(int id, Material mat) {
        super(id, mat);
        this.setCreativeTab(CreativeTabs.tabBlock);
        this.setUnlocalizedName("snowtormBlock");
       }

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Change your registers to:

 

	GameRegistry.registerBlock(snowstormBlock, "snowstormBlock");
	LanguageRegistry.addName(snowstormBlock, "Blanket");

 

You should also give the block a unlocalized name

 

public BlockSnowstormBlock(int id, Material mat) {
        super(id, mat);
        this.setCreativeTab(CreativeTabs.tabBlock);
        this.setUnlocalizedName("snowtormBlock");
       }

Yeah, that should work... But if it doesn't, then idk the problem.

Did I help? Gimme a thanks!

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Change your registers to:

 

	GameRegistry.registerBlock(snowstormBlock, "snowstormBlock");
	LanguageRegistry.addName(snowstormBlock, "Blanket");

 

You should also give the block a unlocalized name

 

public BlockSnowstormBlock(int id, Material mat) {
        super(id, mat);
        this.setCreativeTab(CreativeTabs.tabBlock);
        this.setUnlocalizedName("snowtormBlock");
       }

Haha!!! It works!!! One last thing, though, is that it doesn't show up in the creative menu, I have to use /give Player*** 500. Thank you sooooooooo much for all of everyone's support!

 

Current code:

 

 

package snowstorm;

import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.util.Icon;
import snowstorm.Snowstorm;
import snowstorm.ClientProxySnowstorm;


@BlockSnowstormBlock({id, Material, {
    this,(id. mat)
    this.setCreativeTab(CreativeTabs.tabBlock)
    this.setUnlocalizedName("blanket")
   
  
public class BlockSnowstormBlock (IconRegister)
            thisblockIcon =icon.registerIcon("Snowstorm:blanket")
            

 

 

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