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[1.7.2][Solved] How to register sounds in 1.7.2


PlatonCraft

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Question obviously is how to register sounds in 1.7.2

@ForgeSubscribe
public void onSoundsLoaded(SoundLoadEvent event)
{
event.manager.soundPoolSounds.addSound("modid:soundname.ogg");
}

This code doesn't work anymore. And I can not find obfuscated function. Please help!!!

 

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

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Still unresolved! Help!!! Maybe any idea? I checked all functions in event.manager Look like there are no functions to load sounds.

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

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I would be very happy if someone would help me.

And I have a little progress. Before on trying to play "flintstonetools:items.stonestrike" (That not registered obviously) I was getting messages Unable to play unknown soundEvent: flintstonetools:items.stonestrike That says that I've never registered this sound.

Then I created 2 files in folder assets/flintstonetools

[spoiler=pack.mcmeta]

{
  "pack": {
     "pack_format": 1,
     "description": "FlintStone Tools"
  }
}

 

and

[spoiler=sounds.json]

{
  "items.stonestrike": {
    "category": "neutral",
    "sounds": [
      "items/stonestrike"
    ]
  }
}

 

 

And now I getting messages Unable to play empty soundEvent: flintstonetools:items.stonestrike EMPTY!!! Not unknown, EMPTY!! I am happy, but where am I wrong, and what I need to do to make it not empry?? Please, help!!!

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

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Yes, I solved it! I just renamed folder "Sound" to folder "Sounds" This shows that one symbol in programming can make you want suicide.

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

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