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Posted (edited)

So, I have found the reason why Distant Horizons has been unable to keep the chunks loaded: Something in the Alex's Caves mod is preventing DH from rendering. However, I don't want to get rid of Alex's Caves, as it is a part of my personal modded experience. Can someone please find the issue for me?

Edited by Justy4956
I found the problem, now to focus on solving it
Posted

the mod has to take chunk data somewhere so 3 possibility

1 you get em exploring manually on servers loading chunk per chunk

2 you use it only in single player where data can be taken from minecraft folder

3 you found or make an actual mod serverside able to transfer the necessary chunk datas to your client

Posted

So option 1 is the one I want to use, however, it's not working for some reason. For option 2, I am playing on Singleplayer, but the Essential Mod might have something to do with that due to it not working. For Option 3, the Distant Horizons mod should be Singleplayer-Server-Side (aka the world, and thus, the server, is client side), but it's still not working

Posted

Okay, now i need to find out which Config File in Alex's Caves to change to get DH to render

I suspect it might be in General > Generation or Vanilla Changes or Client > Visuals

  • Justy4956 changed the title to (Problem Found, Not Resolved) Distant Horizons not keeping chunks rendered
  • 3 months later...
Posted

 

i know im seeing this late and im not sure if u ever found your fix, but the issue is within the config file of alexs caves. if you open "alexscaves-client.toml"
(which is just loosely in the config folder btw) and change "biome_ambient_light_coloring" from true to false, it will fix the issue with DH.

  • 1 month later...

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