Jump to content

[1.7.2]Custom render of item's action.


PlatonCraft

Recommended Posts

Obviously, I would like to know, how can I render my item customly?

I wrote code and made my item shoot like bow with this animation code and much other code, but it's imortantless for animation I guess

@Override
    public EnumAction getItemUseAction(ItemStack par1ItemStack)
    {
        return EnumAction.bow;
    }

So, how can I add EnumAction? or something else?

 

Thanks in advance.

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

I assume you want a custom Item Model: I made a tutorial for this on youtube:

 

https://www.youtube.com/watch?v=OJMr4sV8KPo

 

http://www.youtube.com/watch?v=pY2kgGa70Z4

 

And a mistake I made in them is fixed here:

 

http://www.youtube.com/watch?v=gGjy_SC4Ml4

 

Thanks, I will need it later, but now I don't need it. I need to make animation for my item's moving while shooting.

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

I would recommend having a look at how it's done with the bow (in net.minecraft.item.ItemBow)

it seems to use a custom iconArray in which three sprites are specified (on lines 20-22)

 

No, definitely not. Bow animation works without textures. icon array is just changing texture 3 times. I don't need it. I need to create my custom animation.

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

If you're trying to get the item to have an animation no matter what, I would probably have a look at lava, water, and portal.

 

And what will I get? I know where the animation described. In ItemRenderer. But I don't know how and where to register it. And what I need to register. I don't thing some lava help me. When you using bow, its length expands, or when you eat or drink items. It is animation I mean. Not lava ore some animated blocks.

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

Still need help. I think I need something like renderer. (bow's animation described in ItemRenderer) But how can I make and register?

[spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler][spoiler=Spoiler]LOL,Its nothing interesting here

[spoiler=Spoiler]And here too

[spoiler=Spoiler]But that image is pretty good

 

 

 

 

 

 

 

 

 

 

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.