Jump to content

[1.6.4]Decompiling Thaumcraft


Democretes

Recommended Posts

I've decompiled Thaumcraft into my workspace to find out how warded jars store essentia.

 

Of course, after decompiling I get a series of errors making my Thaumcraft unable to run in the workspace. I'm using Bearded-Octo-Nemesis to deobfuscate then jd-gui to decompile in to a source .zip which I then place into a Thaumcraft project. Is there a way to do this that doesn't give errors or am I just doing something wrong?

Link to comment
Share on other sites

Decompiling is not a perfect science.  If you know what the errors are and know what you're trying to do, you can usually solve the problem.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

I feared as much. I went and fixed some of it, but I'm surrently stuck on this little bit of code.

 

At         

} else if ((next instanceof ArrayList)) {for (ItemStack item : (ArrayList)next) {match = (match) || (checkItemEquals(item, slot));

I get an error: Type mismatch: cannot convert from element type Object to ItemStack.

 

 public ItemStack getCraftingResult(InventoryCrafting var1) {
     return this.output.copy();
  }

   public boolean matches(InventoryCrafting var1, World world)
   {
     ArrayList required = new ArrayList(this.input);
     for (int x = 0; x < var1.getSizeInventory(); x++)
     {
       ItemStack slot = var1.getStackInSlot(x);
       if (slot != null)
       {
         boolean inRecipe = false;
         Iterator req = required.iterator();
         while (req.hasNext())
         {
           boolean match = false;          
           Object next = req.next();
           if ((next instanceof ItemStack)) {
             match = checkItemEquals((ItemStack)next, slot);
           } else if ((next instanceof ArrayList)) {
             for (ItemStack item : (ArrayList)next) {
               match = (match) || (checkItemEquals(item, slot));
             }
           }
           if (match)
          {
             inRecipe = true;
             required.remove(next);
             break;
           }
         }
         if (!inRecipe) {
           return false;
        }
       }
     }
     return required.isEmpty();

Link to comment
Share on other sites

Its the for loop.  Eclipse doesn't like

for(type var : array)

type loops.  You'll have to change it to a regular loop.

 

The code is technically valid, Eclipse just doesn't like it (it's a decompile-is-not-perfect issue).

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.