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[1.7.2] Having Problems setting up GradleForge with Eclipse on Mac


Jacky2611
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Hi!

 

Im trying to set up the new gradle forge 1.7.2 (latest stable build) on my mac (10.9) and java version "1.6.0_65" with eclipse.

 

First i downloaded the latest version of eclipse and then i installed gradle(it said something about an IDE that couldn't be installed, but according to the gradle forums this extra IDE is unused, i have the gradle IDE and the Spring UAA installed)

 

Then I executed

./gradlew setupDecompWorkspace --refresh-dependencies

 

./gradlew eclipse

. works.

Back in Eclipse i switched workspace to the eclipse folder inside my forge folder. (also tried to create a workspace somewhere else and to import the forge folder as a project)

 

And now the trouble starts.

I get these two errors:

 

Illegal entry in Gradle Dependencies: /Users/***/Desktop/modding/eclipse/Eclipse.app/Contents/MacOS/unresolved dependency -  forgeSrc 1.7.2-10.12.0.1024 Minecraft Unknown org.springsource.ide.eclipse.gradle.core.classpathcontainer

 

and:

 

Project 'Minecraft' is missing required library: '/Users/***/Desktop/modding/eclipse/Eclipse.app/Contents/MacOS/unresolved dependency -  forgeSrc 1.7.2-10.12.0.1024' Minecraft Build path Build Path Problem

 

 

Also it seems like eclipse doesn't recognize the build.gradle file (as already said, i have the gradle IDE and the Spring UAA installed), it is displayed like an ordinary text file, and i can't even see the minecraft source code.

The last time i tried to swith to gradle around 2 months ago i got the same errors and finally gave up.

 

Can someone give me a hint where exactly my error is? Im trying to get everything running for around 4 hours now D:

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There is no need to install Gradle onto your Mac. When you start up, use the following commands in sequential order.

 

./gradlew setupDecompWorkspace eclipse

./gradlew --refresh-dependencies

./gradlew setupDecompWorkspace --debug

./gradlew eclipse --debug

 

This should make Forge fully functional on your Mac. I had the same problem, so thank LexManos for those commands.

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There is no need to install Gradle onto your Mac. When you start up, use the following commands in sequential order.

 

./gradlew setupDecompWorkspace eclipse

./gradlew --refresh-dependencies

./gradlew setupDecompWorkspace --debug

./gradlew eclipse --debug

 

This should make Forge fully functional on your Mac. I had the same problem, so thank LexManos for those commands.

 

thx

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  • 4 weeks later...

There is no need to install Gradle onto your Mac. When you start up, use the following commands in sequential order.

 

./gradlew setupDecompWorkspace eclipse

./gradlew --refresh-dependencies

./gradlew setupDecompWorkspace --debug

./gradlew eclipse --debug

 

This should make Forge fully functional on your Mac. I had the same problem, so thank LexManos for those commands.

 

Two side notes:

 

1. If you are STILL having decompile failures, you may need to allocate more ram to Gradle. Open the gradle file with TextEdit, and look around line 11, where it says: DEFAULT_JVM_OPTS="" Change it to however much RAM you nee. I used two GB: DEFAULT_JVM_OPTS="-Xmx2048m"

 

2. Also, do NOT use 'bash' before typing ./gradlew...literally copy and paste the above quoted code (line by line). Anyway, this is how I was successful. Hope this helps!

 

P.S. This works with the latest build of forge  (1.7.2 Forge: 10.12.0.1039) just in case you're wondering. If you have any questions, I'll try to help as best as I can! :)

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