Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Xenforo and favicon


mrkirby153
 Share

Recommended Posts

So I recently came back to modding and, don't get me wrong, I love this forum however, I think that simple machines forum is....umm.... A little outdated. I personally don't like how smf refreshes the page every time I want to do something like preview this post and I feel that Xenforo has a nice, sleeker feel to it. It also uses jquery to minimalize page refreshes :) I know from experience that xenforo has all the features of this forum don't get me wrong, like I like how you can do @<username> and it tags them and stuff. So I think that we could maybe convert this forum to xenforo? Well, actually, it is a little expensive but still. I think it makes the end-user experience a lot better and stuff.

 

Also on a different note, why doesn't minecraftforge have a fav icon ( I think that's what it's called). For those of you who don't know what that is it's the little icon that displays in the top corner and depending on your browser it will be blank or look like a sheet of paper or a globe. Setting up fav icons takes like 30 seconds (not counting the drawing time) but implementing is quick and easy and i think it makes minecraftforge.net more official looking

Link to comment
Share on other sites

1) All our special plugins are written for SMF, porting to xenforo would be a PITA

2) I would do it, but I don't have FTP access or whatever monkeying is needed with the server to do it.

Read the EAQ before posting! OR ELSE!

 

This isn't building better software, its trying to grab a place in the commit list of a highly visible github project.

 

www.forgeessentials.com

 

Don't PM me, I don't check this account unless I have to.

Link to comment
Share on other sites

1) All our special plugins are written for SMF, porting to xenforo would be a PITA

2) I would do it, but I don't have FTP access or whatever monkeying is needed with the server to do it.

 

Wait there's special plugins?? :o Also answering to number 2, you just need to put a file named favicon.ico into the public_html directory. And yes you need FTP access

Link to comment
Share on other sites

We don't care about eh favicon, and we are not artists so it doesnt matter.

As for switching forum software, unless you've got converters to migrate all accounts, posts, forums, to the new system it's not really helpful.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Patreon: http://www.patreon.com/lexmanos
Paypal: http://paypal.me/LexManos

BitCoin: 1Q8rWvUNMM2T1ZfDaFeeYQyVXtYoeT6tTn

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share



  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • hi i made the accesstransformer.cfg file with the text it needs for what im doing, but i dont know how to refresh the gradle project, in eclipse you right click in the project, gradle and refresh gradle project but im using intellij and all the tutorials for accesstransformers are made for eclipse #AbstractClientPlayerEntity public net.minecraft.client.entity.player.AbstractClientPlayerEntity field_175157_a # playerInfo #NetworkPlayerInfo public net.minecraft.client.network.play.NetworkPlayerInfo field_187107_a # playerTextures public net.minecraft.client.network.play.NetworkPlayerInfo field_178864_d # playerTexturesLoaded public net.minecraft.client.network.play.NetworkPlayerInfo func_178841_j()V # loadPlayerTextures public net.minecraft.client.network.play.NetworkPlayerInfo field_178867_a # gameProfile  
    • i wrote the accessmodifier thing, refreshed the build.gradle file and even restarted my idle but it didnt worked, i checked the location of where the .cfg file should be but there is nothing(src/main/resources/META-INF/accesstransformer.cfg), there is only the mods.toml
    • Did you had a look at the link to the Forge doc I attached?
    • I have a server on Forge, no mods installed, version 1.16.5.  If I try to do any update on a new release the placed block values randomize.  Basically, the grass turns to rail road tracks, horses are dolphins grazing grass, chickens are fish sliding around on the grass, and the ender dragon is raining fire and hell down on the world.  It's a interesting take on the game.  However, you can't play this scrambled mess.  The block will look correct in your hand, but once place it's anyone's guess what it becomes. There is literally zombie army's marching single file LOL...So the server is currently stuck on 1.16.5 and I can't update it basically.  If I reload my backup to the version 1.16.5 all order is restored.   I have updated my account, java, and reinstalled Minecraft.  Single player works fine on new world creations....it's just this server and trying to update.  It has been updated many times in the past, as it's a couple years old...any suggestions?
    • I know this is basic java knowledge but PLEASE tell me a solution, i already learned java but i never imagined how i can use public, private and protected(obviusly i use them but i dont know how to connect private fieds so my class) im BEGGING YOU tell me how, i tried some tutorials of how to access to private fields but it wasnt helpful
  • Topics

  • Who's Online (See full list)

×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.