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[1.7.2]Best way to add an entity spawn


burnner

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Hello,

what's the proper way to add a spawn?

Is that the right way:

 

EntityRegistry.addSpawn(EntityPig2.class, 1, 1, 1, EnumCreatureType.creature, BiomeGenBase.desert,

                    BiomeGenBase.desertHills,

                    BiomeGenBase.extremeHills,

                    BiomeGenBase.extremeHillsEdge,

                    BiomeGenBase.forest,

                    BiomeGenBase.forestHills,

                    BiomeGenBase.frozenOcean,

                    BiomeGenBase.frozenRiver,

                    BiomeGenBase.hell,

                    BiomeGenBase.iceMountains,

                    BiomeGenBase.icePlains,

                    BiomeGenBase.jungle,

                    BiomeGenBase.jungleHills,

                    BiomeGenBase.mushroomIsland,

                    BiomeGenBase.ocean,

                    BiomeGenBase.plains,

                    BiomeGenBase.river,

                    BiomeGenBase.swampland,

                    BiomeGenBase.taiga);

 

 

 

burnner

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EntityRegistry.addSpawn(EntityPig2.class, 1, 1, 1, EnumCreatureType.creature, BiomeGenBase.biomeList);

 

No, this will crash, since biomeList contains null values!

Look here for a solution:

http://www.minecraftforge.net/forum/index.php/topic,17455.msg88353.html#msg88353

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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there's no "biomList"

Also since when is biomeList not visible?

You checked the BiomeGenBase class for it and made sure it's really not visible? If it isn't, is there a getter method?

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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there's no "biomList"

Also since when is biomeList not visible?

You checked the BiomeGenBase class for it and made sure it's really not visible? If it isn't, is there a getter method?

Eclipse says it's not visibile

 

Well, then it's changed in 1.7. Use sequituri's suggestion then.

Don't ask for support per PM! They'll get ignored! | If a post helped you, click the "Thank You" button at the top right corner of said post! |

mah twitter

This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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Use this:

public static BiomeGenBase[] biomesWithout(BiomeGenBase... biomesWithout){
        ArrayList<BiomeGenBase> biomes = new ArrayList<BiomeGenBase>();
        for(BiomeGenBase biome : BiomeGenBase.biomeList){
            for(int i = 0; i < biomesWithout.length; i++){
                if(biome != null && biome != biomesWithout[i]){
                    biomes.add(biome);
                }
            }
        }
        return biomes.toArray(new BiomeGenBase[biomes.size()]);
    }

And:

EntityRegistry.addSpawn(EntityPig2.class, 1, 1, 1, EnumCreatureType.creature, biomesWithout(/** here write biomes in which the mob will not spawn */));

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