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Entity keeps moving up


Nomis
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I have made a block in a entity file so I could render it as a technne model but it keeps moving half a block up and I don't want it to move at all.

 

Entity code

 

public class EntityChimney extends Entity {

public EntityChimney(World world) {
	super(world);
}

public EntityChimney(World world, double x, double y, double z) {
	super(world);

	posX = x;
	posY = y;
	posZ = z;
}

@Override
protected void entityInit() {
}

@Override
protected void readEntityFromNBT(NBTTagCompound var1) {
}

@Override
protected void writeEntityToNBT(NBTTagCompound var1) {	
}

public void onUpdate() {

}

public boolean isAIEnabled() {
	return false;
}
}

 

Author of the unreleased mod Factory Craft

I'm usually known as MnomisC

IGN MnomisC

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You have to override the following method in your entity class and set the noclip flag to true to make an entity noclip through blocks:

@Override
public void setPositionAndRotation2(double x, double y, double z, float a, float b, int par1) {
	this.setPosition(x, y, z);
        this.setRotation(a, b);
}

PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.

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