[1.7.2][SOLVED] Can't change a ItemStack properties in my Custom GuiContainer
By
beaucoralk,
in Modder Support
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As I said above, this is not my area of expertise. There is something of the blind leading the blind here. 🙂
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Forget the EntityRenderer (it was EntityRendererDispatcher anyway). I was just using that to explain the translation is in 2 steps. * Step 1 - translate to the relative entity/block position * Step 2 - do additional block/entity specific changes like moving the name plate upwards (inside the Renderer) It is done this way so people that write BlockEntityRenderers or EntityRenderers don't have to deal with step 1. It is done for them. You have neither, so you need to do both steps. As I said above, an example of the code you want is in the LevelRenderer for the BlockEntityRenderDispatcher (d0, d1, d2 are the x,y,z of the camera) If you are going to force me to feed it to you on a spoon...
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https://forums.minecraftforge.net/topic/114183-error-de-inicio-de-servidor/#comment-507027
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I tried just a json but it wouldn't work... But I have a dimension.
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The latest release has a reference to the change in this method name in its change log. https://www.curseforge.com/minecraft/mc-mods/ambientsounds/files/3876483
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