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General questions on IRecipe

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Are there tutorials or documentation for IRecipe?


I wouldn't really use something as undocumented as the IRecipe unless I really had to, and now I do.


I want a recipe that accepts any of my custom types of wood, but the output of the recipe depends on the type of wood put into it (i have several variants). Normally I could make a recipe for each type of wood, but that would not be feasible in the long run for practical reason. I have subtypes of wood, and these must be preserved.

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This is my implementation of it.

Basically the getCraftingResult() should be self-explanatory. It returns the ItemStack which is the result of the crafting. Here you can check if the wood in a specific slot is a type of wood and return an ItemStack with the appropriate wood item.

getRecipeOutput(), Here you can return a generic ItemStack, but you don't have to (I return null here)

getRecipeSize() returns the needed size of the crafting grid (9 for a 3x3 grid, 4 for 2x2)

matches() should check the crafting grid if the laid out recipe is the right one, and should return true if so.

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This thread makes me sad because people just post copy-paste-ready code when it's obvious that the OP has little to no programming experience. This is not how learning works.

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