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[1.7.2] Chunk loading problems


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Okay, I have been attempting to, upon the world loading, to keep every chunk that a specific entity is in loaded. I have tried loading a chunk that I had placed the entity in, then see if it was loaded:

 

Minecraft.getMinecraft().theWorld.getChunkFromChunkCoords(11, 0);
System.out.println(Minecraft.getMinecraft().theWorld.getChunkFromChunkCoords(11, 0).isChunkLoaded);

 

But, that always returns false and the entity never updated. Perhaps I'm putting it in the incorrect place? I have tried it in the server and client tick events, as well as in an entity, but they all showed the same failure. Could anyone help/lead me in the correct direction? Also, is there a way to fetch all the entities in a world, even if the chunk hasn't been loaded as of yet?

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