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Common energy system Names and conversion rates list.
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Ironhammer354, in Modder Support
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By Beethoven92 · Posted
Why using a font so big that one has to go back and forth to read a single line of text? 😪 So, once you have your ore feature registered (which, from what you said, i assume you have, correct me if i am wrong), you can add it to all biomes, or just some of them, in the BiomeLoadingEvent -
By Beethoven92 · Posted
Apparently here: BlockList.tutorial_slab = new SlabBlock(Block.Properties.from(BlockList.tutorial_slab)).setRegistryName(location("tutorial_slab")) your BlockList.tutorial_slab block is null when the block registration event is fired..i suggest you use deferred register to manage your registry entries -
By Beethoven92 · Posted
public VendingTile(TileEntityType<?> tileEntityTypeIn) You don't need an argument in the constructor of your tile entity as in this case is not used since you are passing the TileEntityType to the super class: super(CommonRegistry.TILE_VENDING.get()); Â -
By BeardlessBrady · Posted
Hello, I am having issues registering my tile entity. Here is my code as well as a link to the code in my github. The IDE is complaining that 'TileEntityType.Builder.create' has invalid arguments  // Tiles public static final DeferredRegister<TileEntityType<?>> TILE_ENTITY_TYPES = DeferredRegister.create(ForgeRegistries.TILE_ENTITIES, GOCurrency.MODID); public static final RegistryObject<TileEntityType<VendingTile>> TILE_VENDING = TILE_ENTITY_TYPES.register("vending_te", () -> TileEntityType.Builder.create(VendingTile::new, BLOCK_VENDING.get()).build(null));  https://github.com/Beardlessbrady/Currency-Mod/blob/95230ca4ee2d290b3e5f3ef81810a27f73137625/src/main/java/com/beardlessbrady/gocurrency/handlers/CommonRegistry.java#L42-L43
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