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[1.7.2] GUI on custom furnace isn't opening


kennybenny

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Hi, I can't find out why my custom furnace isn't working, this is probably a noob question with a simple answer, but I just can't figure it out!

 

Here's my container class:

 

package k3.moremetals.mod.container;

 

import k3.moremetals.mod.tileentity.TileEntityRefueler;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.entity.player.InventoryPlayer;

import net.minecraft.inventory.Container;

import net.minecraft.inventory.ICrafting;

import net.minecraft.inventory.Slot;

import net.minecraft.inventory.SlotFurnace;

 

public class ContainerRefueler extends Container{

 

private TileEntityRefueler tileentityrefueler;

 

public int lastBurnTime;

public int lastCurrentItemBurnTime;

public int lastCookTime;

 

public ContainerRefueler(InventoryPlayer inventory, TileEntityRefueler tileentity){

this.tileentityrefueler = tileentity;

 

this.addSlotToContainer(new Slot(tileentity, 0, 56, 17));

this.addSlotToContainer(new Slot(tileentity, 1, 56, 53));

this.addSlotToContainer(new SlotFurnace(inventory.player, tileentity, 2, 116, 35));

 

for(int i = 0; i < 3; i++){

for(int j = 0; j < 9; j++){

this.addSlotToContainer(new Slot(inventory, j + i*9 + 9, 8 + j*18, 94 + i*18));

 

 

}

}

 

for(int i = 0; i < 9; i++){

this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 142));

}

}

 

 

public void addCraftingToCrafters (ICrafting icrafting){

super.addCraftingToCrafters(icrafting);

icrafting.sendProgressBarUpdate(this, 0, this.tileentityrefueler.cookTime);

icrafting.sendProgressBarUpdate(this, 1, this.tileentityrefueler.burnTime);

icrafting.sendProgressBarUpdate(this, 2, this.tileentityrefueler.currentItemBurnTime);

}

 

public void detectAndSendChanges() {

super.detectAndSendChanges();

for(int i = 0; i < this.crafters.size(); i++){

ICrafting icrafting = (ICrafting) this.crafters.get(i);

 

if(this.lastCookTime != this.tileentityrefueler.cookTime){

icrafting.sendProgressBarUpdate(this, 0, this.tileentityrefueler.cookTime);

}

 

if(this.lastBurnTime != this.tileentityrefueler.burnTime){

icrafting.sendProgressBarUpdate(this, 1, this.tileentityrefueler.burnTime);

}

 

if(this.lastCurrentItemBurnTime != this.tileentityrefueler.currentItemBurnTime){

icrafting.sendProgressBarUpdate(this, 2, this.tileentityrefueler.currentItemBurnTime);

}

}

this.lastCookTime = this.tileentityrefueler.cookTime;

this.lastBurnTime = this.tileentityrefueler.burnTime;

this.lastCurrentItemBurnTime = this.tileentityrefueler.currentItemBurnTime;

}

 

public void updateProgressBar(int slot, int newValue){

 

}

 

 

@Override

public boolean canInteractWith(EntityPlayer var1) {

// TODO Auto-generated method stub

return false;

}

 

}

 

 

Here's my block class:

 

package k3.moremetals.mod.block;

 

import cpw.mods.fml.common.network.internal.FMLNetworkHandler;

import k3.moremetals.mod.MoreMetalsMod;

import k3.moremetals.mod.tileentity.TileEntityRefueler;

import net.minecraft.block.Block;

import net.minecraft.block.BlockContainer;

import net.minecraft.block.material.Material;

import net.minecraft.client.renderer.texture.IIconRegister;

import net.minecraft.entity.EntityLivingBase;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.util.IIcon;

import net.minecraft.util.MathHelper;

import net.minecraft.world.World;

 

public class BlockRefueler extends BlockContainer{

private IIcon iconFront;

private IIcon iconLeft;

 

 

private boolean isActive;

private static boolean keepInventory;

 

public BlockRefueler(boolean isActive) {

super(Material.iron);

this.isActive = isActive;

 

}

 

 

@Override

public void registerBlockIcons(IIconRegister iconRegister){

this.blockIcon = iconRegister.registerIcon(MoreMetalsMod.modid + ":blockRefueler_Side");

this.iconFront = iconRegister.registerIcon(MoreMetalsMod.modid + (this.isActive ? ":blockRefueler_Front_Active" : ":blockRefueler_Front_Idle"));

this.iconLeft = iconRegister.registerIcon(MoreMetalsMod.modid + ":blockRefueler_Left");

}

 

 

public IIcon getIcon(int side, int metadata){

return side == 1 ? this.blockIcon : (side == 0 ? this.blockIcon : (side == 6 ? this.iconLeft : (side != metadata ? this.blockIcon : this.iconFront)));

}

 

public Item getItemDropped(World world, int x, int y, int z){

return Item.getItemFromBlock(MoreMetalsMod.blockRefueler_Idle);

}

 

public void onBlockAdded(World world, int x, int y, int z){

super.onBlockAdded(world, x, y, z);

this.setDefaultDirection(world, x, y, z);

}

 

 

private void setDefaultDirection(World world, int x, int y, int z) {

if(!world.isRemote){

Block b1 = world.getBlock(x, y, z -1);

Block b2 = world.getBlock(x, y, z +1);

Block b3 = world.getBlock(x -1, y, z);

Block b4 = world.getBlock(x +1, y, z);

 

byte b0 = 3;

 

if(b1.func_149730_j() &&  !b2.func_149730_j()){

b0 = 3;

}

 

if(b2.func_149730_j() &&  !b1.func_149730_j()){

b0 = 2;

}

 

if(b3.func_149730_j() &&  !b4.func_149730_j()){

b0 = 5;

}

 

if(b4.func_149730_j() &&  !b3.func_149730_j()){

b0 = 4;

}

 

world.setBlockMetadataWithNotify(x, y, x, b0, 2);

}

}

 

 

public boolean onBlockAcitvated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ){

if(!world.isRemote){

FMLNetworkHandler.openGui(player, MoreMetalsMod.instance, MoreMetalsMod.guiIDRefueler, world, x, y, z);

}

return true;

}

 

@Override

public TileEntity createNewTileEntity(World world, int i) {

return new TileEntityRefueler();

}

 

//TODO randomDisplayTick

 

public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase entityplayer, ItemStack itemstack){

int l = MathHelper.floor_double((double)(entityplayer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;

 

if(l == 0){

world.setBlockMetadataWithNotify(x, y, z, 2, 2);

}

 

if(l == 1){

world.setBlockMetadataWithNotify(x, y, z, 5, 2);

}

 

if(l == 2){

world.setBlockMetadataWithNotify(x, y, z, 3, 2);

}

 

if(l == 3){

world.setBlockMetadataWithNotify(x, y, z, 4, 2);

}

 

if(itemstack.hasDisplayName()){

((TileEntityRefueler)world.getTileEntity(x, y, z)).setGuiDisplayName(itemstack.getDisplayName());

}

}

 

 

public static void updateBlockRefuelerBlockState(boolean active, World worldObj, int xCoord, int yCoord, int zCoord) {

 

int i = worldObj.getBlockMetadata(xCoord, yCoord, zCoord);

 

TileEntity tileentity = worldObj.getTileEntity(xCoord, yCoord, zCoord);

keepInventory = true;

 

if(active){

worldObj.setBlock(xCoord, yCoord, zCoord, MoreMetalsMod.blockRefueler_Active);

 

}

else {

worldObj.setBlock(xCoord, yCoord, zCoord, MoreMetalsMod.blockRefueler_Idle);

}

 

keepInventory = false;

worldObj.setBlockMetadataWithNotify(xCoord, yCoord, zCoord, i, 2);

 

if(tileentity != null){

tileentity.validate();

worldObj.setTileEntity(xCoord, yCoord, zCoord, tileentity);

}

}

}

 

 

 

 

 

The GUI

 

 

package k3.moremetals.mod.gui;

 

import k3.moremetals.mod.MoreMetalsMod;

import k3.moremetals.mod.container.ContainerRefueler;

import k3.moremetals.mod.tileentity.TileEntityRefueler;

import net.minecraft.client.gui.inventory.GuiContainer;

import net.minecraft.client.resources.I18n;

import net.minecraft.entity.player.InventoryPlayer;

import net.minecraft.util.ResourceLocation;

 

public class GuiRefueler extends GuiContainer{

 

public static final ResourceLocation texture = new ResourceLocation(MoreMetalsMod.modid + ":textures/gui/refueler.png");

 

public TileEntityRefueler refueler;

 

public GuiRefueler(InventoryPlayer inventoryPlayer, TileEntityRefueler entity) {

super(new ContainerRefueler(inventoryPlayer, entity));

 

this.refueler = entity;

 

this.xSize = 176;

this.ySize = 166;

}

 

public void drawGuiContainerForegroundLayer(int par1, int par2){

String name = this.refueler.hasCustomInventoryName() ? this.refueler.getInventoryName() : I18n.format(this.refueler.getInventoryName(), new Object[0]);

 

this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752);

this.fontRendererObj.drawString(I18n.format("container.inventory", new Object[0]), 128, this.ySize - 96 + 2, 4210752);

}

 

 

@Override

protected void drawGuiContainerBackgroundLayer(float var1, int var2, int var3) {

// TODO Auto-generated method stub

 

}

 

}

 

 

 

GUI Handler

 

 

package k3.moremetals.mod.handler;

 

import k3.moremetals.mod.MoreMetalsMod;

import k3.moremetals.mod.container.ContainerRefueler;

import k3.moremetals.mod.gui.GuiRefueler;

import k3.moremetals.mod.tileentity.TileEntityRefueler;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.world.World;

import cpw.mods.fml.common.network.IGuiHandler;

 

public class GuiHandler implements IGuiHandler{

 

@Override

public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {

TileEntity entity = world.getTileEntity(x, y, z);

 

if(entity != null){

switch(ID){

case MoreMetalsMod.guiIDRefueler:

if(entity instanceof TileEntityRefueler){

return new ContainerRefueler(player.inventory, (TileEntityRefueler) entity);

 

}

return null;

}

}

 

 

return null;

}

 

@Override

public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {

TileEntity entity = world.getTileEntity(x, y, z);

 

if(entity != null){

switch(ID){

case MoreMetalsMod.guiIDRefueler:

if(entity instanceof TileEntityRefueler){

return new GuiRefueler(player.inventory, (TileEntityRefueler) entity);

 

}

return null;

}

}

 

 

return null;

}

 

}

 

 

 

 

TileEntity

 

 

package k3.moremetals.mod.tileentity;

 

import k3.moremetals.mod.MoreMetalsMod;

import k3.moremetals.mod.block.BlockRefueler;

import k3.moremetals.mod.handler.RefuelerRecipeHandler;

import net.minecraft.block.Block;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.init.Blocks;

import net.minecraft.init.Items;

import net.minecraft.inventory.ISidedInventory;

import net.minecraft.item.Item;

import net.minecraft.item.ItemBlock;

import net.minecraft.item.ItemStack;

import net.minecraft.tileentity.TileEntity;

 

public class TileEntityRefueler extends TileEntity implements ISidedInventory{

 

private String localizedName;

private static final int[] slots_top = new int[]{0};

private static final int[] slots_bottom = new int[]{2, 1};

private static final int[] slots_side = new int[]{1};

private ItemStack[] slots = new ItemStack[3];

public int furnaceSpeed = 300;

public int burnTime;

public int currentItemBurnTime;

public int cookTime;

 

public void setGuiDisplayName(String displayName) {

this.localizedName = displayName;

 

}

 

public String getInventoryName(){

return this.hasCustomInventoryName() ? this.localizedName : "container.refueler";

}

 

public boolean hasCustomInventoryName() {

return this.localizedName != null && this.localizedName.length() > 0;

}

 

public int getSizeInvetory(){

return this.slots.length;

}

 

@Override

public int getSizeInventory() {

// TODO Auto-generated method stub

return 0;

}

 

@Override

public ItemStack getStackInSlot(int var1) {

return this.slots[var1];

}

 

@Override

public ItemStack decrStackSize(int var1, int var2) {

if(this.slots[var1] != null){

 

ItemStack itemstack;

 

if(this.slots[var1].stackSize <= var2){

itemstack = this.slots[var1];

this.slots[var1] = null;

return itemstack;

}

else{

itemstack = this.slots[var1].splitStack(var2);

 

if(this.slots[var1].stackSize == 0){

this.slots[var1] = null;

return itemstack;

}

}

}

return null;

}

 

@Override

public ItemStack getStackInSlotOnClosing(int i) {

if(this.slots != null){

ItemStack itemstack = this.slots;

this.slots = null;

return itemstack;

}

return null;

}

 

@Override

public void setInventorySlotContents(int i, ItemStack itemstack) {

this.slots = itemstack;

 

if(itemstack != null && itemstack.stackSize > this.getInventoryStackLimit()){

itemstack.stackSize = this.getInventoryStackLimit();

}

}

 

@Override

public int getInventoryStackLimit() {

return 64;

}

 

@Override

public boolean isUseableByPlayer(EntityPlayer entityplayer) {

return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : entityplayer.getDistance((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;

}

 

 

public void openInventory() {

}

 

public void closeInventory() {

}

 

private static int getItemBurnTime(ItemStack itemstack){

if(itemstack == null){

return 0;

}

else{

Item item = itemstack.getItem();

 

if(item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air){

Block block = Block.getBlockFromItem(item);

 

if (item == MoreMetalsMod.bucketOil) return 200;

}

}

return 0;

}

 

public boolean isBurning(){

return this.burnTime > 0;

}

 

public void updateEntity(){

boolean flag = this.burnTime > 0;

boolean flag1 = false;

 

if(this.isBurning()){

this.burnTime--;

}

 

if(!this.worldObj.isRemote){

if(this.burnTime == 0 && this.canSmelt()){

this.currentItemBurnTime = this.burnTime = getItemBurnTime(this.slots[1]);

 

if(this.isBurning()){

flag1 = true;

 

if(this.slots[1] != null){

this.slots[1].stackSize--;

 

if(this.slots[1].stackSize == 0){

this.slots[1] = this.slots[1].getItem().getContainerItem(this.slots[1]);

}

}

}

}

}

 

if(this.isBurning() && this.canSmelt()){

this.cookTime++;

 

if(this.cookTime == this.furnaceSpeed){

this.cookTime = 0;

this.refuelItem();

flag1 = true;

}

 

else{

this.cookTime = 0;

}

 

if(flag != this.isBurning()){

flag1 = true;

BlockRefueler.updateBlockRefuelerBlockState(this.burnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);

}

}

if(flag1){

this.markDirty();

}

 

}

 

public void refuelItem() {

if(this.canSmelt()){

ItemStack itemstack = RefuelerRecipeHandler.smelting().getSmeltingResult(this.slots[0]);

 

if(this.slots[2] == null){

this.slots[2] = itemstack.copy();

}

 

else if(this.slots[2].isItemEqual(itemstack)){

this.slots[2].stackSize += itemstack.stackSize;

}

 

this.slots[0].stackSize--;

 

if(this.slots[0].stackSize <= 0){

this.slots[0] = null;

}

}

}

 

public boolean canSmelt(){

if(this.slots[0] == null){

return false;

}

 

else{

ItemStack itemstack = RefuelerRecipeHandler.smelting().getSmeltingResult(this.slots[0]);

 

 

if(itemstack == null) return false;

if(this.slots[2] == null) return true;

if(!this.slots[2].isItemEqual(itemstack)) return false;

 

int result = this.slots[2].stackSize + itemstack.stackSize;

 

return(result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());

 

}

}

 

@Override

public boolean isItemValidForSlot(int i, ItemStack itemstack) {

return i == 2 ? false : (i == 1 ? isItemOil(itemstack) : true);

}

 

 

 

private boolean isItemOil(ItemStack itemstack) {

return getItemBurnTime(itemstack) > 0;

}

 

@Override

public int[] getAccessibleSlotsFromSide(int var1) {

return var1 == 0 ? slots_bottom : (var1 == 1 ? slots_top : slots_side);

}

 

@Override

public boolean canInsertItem(int i, ItemStack itemstack, int j) {

return this.isItemValidForSlot(i, itemstack);

}

 

@Override

public boolean canExtractItem(int i, ItemStack itemstack, int j) {

return j != 0 || i != 1 || itemstack.getItem() == Items.bucket;

}

}

 

 

 

And finally, the main class:

 

 

 

package k3.moremetals.mod;

 

import k3.moremetals.mod.armor.CopperArmor;

import k3.moremetals.mod.block.BlockCoppOre;

import k3.moremetals.mod.block.BlockCopper;

import k3.moremetals.mod.block.BlockOil;

import k3.moremetals.mod.block.BlockPlatOre;

import k3.moremetals.mod.block.BlockRefueler;

import k3.moremetals.mod.block.BlockVimbOre;

import k3.moremetals.mod.generation.MMOreGeneration;

import k3.moremetals.mod.handler.GuiHandler;

import k3.moremetals.mod.item.HatchetCopper;

import k3.moremetals.mod.item.HatchetIronBlackened;

import k3.moremetals.mod.item.HatchetPlatinum;

import k3.moremetals.mod.item.HoeCopper;

import k3.moremetals.mod.item.HoeIronBlackened;

import k3.moremetals.mod.item.HoePlatinum;

import k3.moremetals.mod.item.ItemBlackenedIronIngot;

import k3.moremetals.mod.item.ItemBlackenedIronRod;

import k3.moremetals.mod.item.ItemBucketOil;

import k3.moremetals.mod.item.ItemCopperIngot;

import k3.moremetals.mod.item.ItemIronRod;

import k3.moremetals.mod.item.ItemPlatChunk;

import k3.moremetals.mod.item.ItemVimbeeShard;

import k3.moremetals.mod.item.PickaxeCopper;

import k3.moremetals.mod.item.PickaxeIronBlackened;

import k3.moremetals.mod.item.PickaxePlatinum;

import k3.moremetals.mod.item.ShovelCopper;

import k3.moremetals.mod.item.ShovelIronBlackened;

import k3.moremetals.mod.item.ShovelPlatinum;

import k3.moremetals.mod.item.SwordCopper;

import k3.moremetals.mod.item.SwordIronBlackened;

import k3.moremetals.mod.item.SwordPlatinum;

import k3.moremetals.mod.tileentity.TileEntityRefueler;

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.Item.ToolMaterial;

import net.minecraft.item.ItemArmor.ArmorMaterial;

import net.minecraft.item.ItemStack;

import net.minecraftforge.common.util.EnumHelper;

import net.minecraftforge.fluids.Fluid;

import net.minecraftforge.fluids.FluidContainerRegistry;

import net.minecraftforge.fluids.FluidRegistry;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.Mod.Instance;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.network.NetworkRegistry;

import cpw.mods.fml.common.registry.GameRegistry;

 

 

@Mod(modid = MoreMetalsMod.modid, name = MoreMetalsMod.name, version = MoreMetalsMod.version)

public class MoreMetalsMod {

 

   

//Mod Info Stuffs

public static final String modid = "moremetals";

public static final String version = "1.0";

public static final String name = "More Metals!";

 

@Instance(modid)

public static MoreMetalsMod instance;

 

 

public static CreativeTabs moreMetalsTab = new CreativeTabs("moreMetalsStuff"){

 

 

public Item getTabIconItem() {

return Item.getItemFromBlock(orePlatinum);

}

};

 

public static CreativeTabs moreMetalsTools = new CreativeTabs("moreMetalsTools"){

 

 

public Item getTabIconItem() {

return swordPlatinum;

}

};

 

public static CreativeTabs moreMetalsArmor = new CreativeTabs("moreMetalsArmor"){

 

 

public Item getTabIconItem() {

return copperHelmet;

}

};

 

//Unique Armor IDs

public static int copperBootsID;

public static int copperLeggingsID;

public static int copperChestplateID;

public static int copperHelmetID;

public static int darkenedIronBootsID;

public static int darkenedIronLeggingsID;

public static int darkenedIronChestplateID;

public static int darkenedIronHelmetID;

public static int platinumBootsID;

public static int platinumLeggingsID;

public static int platinumChestplateID;

public static int platinumHelmetIDID;

 

//Materials

public static ToolMaterial materialPlatinum = EnumHelper.addToolMaterial("materialPlatinum", 5, 2300, 9.0F, 6.0F, 23);

public static ToolMaterial materialCopper = EnumHelper.addToolMaterial("materialCopper", 2, 211, 5.0F, 1.0F, 7);

public static ToolMaterial materialIronBlackened = EnumHelper.addToolMaterial("materialIronBlackened", 3, 800, 7.0F, 3.0F, 19);

    public static ArmorMaterial armorMaterialCopper = EnumHelper.addArmorMaterial("armorMaterialCopper", 12, new int[] {2, 5, 4, 2}, 10);

 

    //Machines

public static Block blockRefueler_Active;

public static Block blockRefueler_Idle;

 

//Ore Generation

public static MMOreGeneration PlatinumOreWorldGen = new MMOreGeneration();

 

//Blocks

public static Block orePlatinum;

public static Block oreCopper;

public static Block oreVimbee;

public static Block blockCopper;

public static Block blockOil;

 

//Gui Stuffs

public static final int guiIDRefueler = 0;

 

//Fluids

public static Fluid fluidOil = new Fluid("fluidOil");

 

//Items

public static Item chunkPlatinum;

public static Item rodIron;

public static Item rodIronBlackened;

public static Item ingotIronBlackened;

public static Item swordPlatinum;

public static Item hatchetPlatinum;

public static Item shovelPlatinum;

public static Item hoePlatinum;

public static Item pickaxePlatinum;

public static Item swordCopper;

public static Item hatchetCopper;

public static Item shovelCopper;

public static Item hoeCopper;

public static Item pickaxeCopper;

public static Item ingotCopper;

public static Item swordIronBlackened;

public static Item hatchetIronBlackened;

public static Item shovelIronBlackened;

public static Item hoeIronBlackened;

public static Item pickaxeIronBlackened;

public static Item jackhammer;

public static Item chainsaw;

public static Item shardVimbee;

 

//Armor

public static Item copperBoots;

public static Item copperLeggings;

public static Item copperChestplate;

public static Item copperHelmet;

 

 

//Bucket

public static Item bucketOil = new ItemBucketOil(blockOil);

 

 

@EventHandler

public void preInit(FMLPreInitializationEvent preevent){

 

 

//Register The Items

chunkPlatinum = new ItemPlatChunk().setUnlocalizedName("chunkPlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(chunkPlatinum, "chunkPlatinum");

 

rodIron = new ItemIronRod().setUnlocalizedName("rodIron").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(rodIron, "rodIron");

 

ingotIronBlackened = new ItemBlackenedIronIngot().setUnlocalizedName("ingotIronBlackened").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(ingotIronBlackened, "ingotIronBlackened");

 

rodIronBlackened = new ItemBlackenedIronRod().setUnlocalizedName("rodIronBlackened").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerItem(rodIronBlackened, "rodIronBlackened");

 

ingotCopper = new ItemCopperIngot().setUnlocalizedName("ingotCopper").setCreativeTab(moreMetalsTab);

GameRegistry.registerItem(ingotCopper, "ingotCopper");

 

shardVimbee = new ItemVimbeeShard(2, 1.5F, true).setUnlocalizedName("shardVimbee").setCreativeTab(moreMetalsTab);

GameRegistry.registerItem(shardVimbee, "shardVimbee");

 

//Register The Armor

copperBoots = new CopperArmor(armorMaterialCopper, copperBootsID, 3).setUnlocalizedName("copperBoots").setCreativeTab(moreMetalsArmor);

GameRegistry.registerItem(copperBoots, "copperBoots");

 

copperLeggings = new CopperArmor(armorMaterialCopper, copperLeggingsID, 2).setUnlocalizedName("copperLeggings").setCreativeTab(moreMetalsArmor);

GameRegistry.registerItem(copperLeggings, "copperLeggings");

 

copperChestplate = new CopperArmor(armorMaterialCopper, copperChestplateID, 1).setUnlocalizedName("copperChestplate").setCreativeTab(moreMetalsArmor);

GameRegistry.registerItem(copperChestplate, "copperChestplate");

 

copperHelmet = new CopperArmor(armorMaterialCopper, copperHelmetID, 0).setUnlocalizedName("copperHelmet").setCreativeTab(moreMetalsArmor);

GameRegistry.registerItem(copperHelmet, "copperHelmet");

 

//Register The Tools

shovelPlatinum = new ShovelPlatinum(materialPlatinum).setUnlocalizedName("shovelPlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(shovelPlatinum, "shovelPlatinum");

 

swordPlatinum = new SwordPlatinum(materialPlatinum).setUnlocalizedName("swordPlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(swordPlatinum, "swordPlatinum");

 

hatchetPlatinum = new HatchetPlatinum(materialPlatinum).setUnlocalizedName("hatchetPlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(hatchetPlatinum, "hatchetPlatinum");

 

hoePlatinum = new HoePlatinum(materialPlatinum).setUnlocalizedName("hoePlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(hoePlatinum, "hoePlatinum");

 

pickaxePlatinum = new PickaxePlatinum(materialPlatinum).setUnlocalizedName("pickaxePlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(pickaxePlatinum, "pickaxePlatinum");

 

shovelCopper = new ShovelCopper(materialCopper).setUnlocalizedName("shovelCopper").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(shovelCopper, "shovelCopper");

 

swordCopper = new SwordCopper(materialCopper).setUnlocalizedName("swordCopper").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(swordCopper, "swordCopper");

 

hatchetCopper = new HatchetCopper(materialCopper).setUnlocalizedName("hatchetCopper").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(hatchetCopper, "hatchetCopper");

 

hoeCopper = new HoeCopper(materialCopper).setUnlocalizedName("hoeCopper").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(hoeCopper, "hoeCopper");

 

pickaxeCopper = new PickaxeCopper(materialCopper).setUnlocalizedName("pickaxeCopper").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(pickaxeCopper, "pickaxeCopper");

 

shovelIronBlackened = new ShovelIronBlackened(materialIronBlackened).setUnlocalizedName("shovelIronBlackened").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(shovelIronBlackened, "shovelIronBlackened");

 

swordIronBlackened = new SwordIronBlackened(materialIronBlackened).setUnlocalizedName("swordIronBlackened").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(swordIronBlackened, "swordIronBlackened");

 

hatchetIronBlackened = new HatchetIronBlackened(materialIronBlackened).setUnlocalizedName("hatchetIronBlackened").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(hatchetIronBlackened, "hatchetIronBlackened");

 

hoeIronBlackened = new HoeIronBlackened(materialIronBlackened).setUnlocalizedName("hoeIronBlackened").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(hoeIronBlackened, "hoeIronBlackened");

 

pickaxeIronBlackened = new PickaxeIronBlackened(materialIronBlackened).setUnlocalizedName("pickaxeIronBlackened").setCreativeTab(MoreMetalsMod.moreMetalsTools);

GameRegistry.registerItem(pickaxeIronBlackened, "pickaxeIronBlackened");

 

//Register World Generation

GameRegistry.registerWorldGenerator(PlatinumOreWorldGen, 1);

 

//Register The Fluids

FluidRegistry.registerFluid(fluidOil);

 

blockOil = new BlockOil(fluidOil, Material.water).setBlockName("fluidOil");

GameRegistry.registerBlock(blockOil, modid + "_" + blockOil.getUnlocalizedName().substring(5));

 

fluidOil.setUnlocalizedName(blockOil.getUnlocalizedName());

 

bucketOil.setUnlocalizedName("bucketOil").setContainerItem(Items.bucket);

GameRegistry.registerItem(bucketOil, "bucketOil");

FluidContainerRegistry.registerFluidContainer(FluidRegistry.getFluidStack("fluidoil", FluidContainerRegistry.BUCKET_VOLUME), new ItemStack(bucketOil), new ItemStack(Items.bucket));

 

//Register The Blocks

orePlatinum = new BlockPlatOre().setBlockName("orePlatinum").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerBlock(orePlatinum, "orePlatinum");

 

oreCopper = new BlockCoppOre().setBlockName("oreCopper").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerBlock(oreCopper, "oreCopper");

 

oreVimbee = new BlockVimbOre().setBlockName("oreVimbee").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerBlock(oreVimbee, "oreVimbee");

 

blockCopper = new BlockCopper().setBlockName("blockCopper").setCreativeTab(MoreMetalsMod.moreMetalsTab);

GameRegistry.registerBlock(blockCopper, "blockCopper");

 

//Register The Machines

blockRefueler_Idle = new BlockRefueler(false).setBlockName("blockRefueler_Idle").setCreativeTab(moreMetalsTab);

blockRefueler_Active = new BlockRefueler(true).setBlockName("blockRefueler_Active").setCreativeTab(moreMetalsTab);

GameRegistry.registerBlock(blockRefueler_Idle, "blockRefueler_Idle");

GameRegistry.registerBlock(blockRefueler_Active, "blockRefueler_Active");

 

 

//Register TileEntities

GameRegistry.registerTileEntity(TileEntityRefueler.class, "TileEntityRefueler");

 

//More Gui Stuffs

NetworkRegistry.INSTANCE.registerGuiHandler(this, new GuiHandler());

 

//Crafting Recipes

GameRegistry.addRecipe(new ItemStack(blockCopper, 1), new Object[]{"CCC","CCC","CCC",'C', ingotCopper});

 

GameRegistry.addRecipe(new ItemStack(hatchetPlatinum, 1), new Object[]{"PP","PR"," R",'P', chunkPlatinum, 'R', rodIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(swordPlatinum, 1), new Object[]{"P","P","R",'P', chunkPlatinum, 'R', rodIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(hoePlatinum, 1), new Object[]{"PP"," R"," R",'P', chunkPlatinum, 'R', rodIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(shovelPlatinum, 1), new Object[]{"P","R","R",'P', chunkPlatinum, 'R', rodIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(pickaxePlatinum, 1), new Object[]{"PPP"," R "," R ", 'P', chunkPlatinum, 'R', rodIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(hatchetIronBlackened, 1), new Object[]{"II","IR"," R",'I', ingotIronBlackened, 'R', rodIron});

 

GameRegistry.addRecipe(new ItemStack(swordIronBlackened, 1), new Object[]{"I","I","R",'I', ingotIronBlackened, 'R', rodIron});

 

GameRegistry.addRecipe(new ItemStack(hoeIronBlackened, 1), new Object[]{"II"," R"," R",'I', ingotIronBlackened, 'R', rodIron});

 

GameRegistry.addRecipe(new ItemStack(shovelIronBlackened, 1), new Object[]{"I","R","R",'I', ingotIronBlackened, 'R', rodIron});

 

GameRegistry.addRecipe(new ItemStack(pickaxeIronBlackened, 1), new Object[]{"III"," R "," R ", 'I', ingotIronBlackened, 'R', rodIron});

 

GameRegistry.addRecipe(new ItemStack(hatchetCopper, 1), new Object[]{"CC","CS"," S",'C', ingotCopper, 'S', Items.stick});

 

GameRegistry.addRecipe(new ItemStack(swordCopper, 1), new Object[]{"C","C","S",'C', ingotCopper, 'S', Items.stick});

 

GameRegistry.addRecipe(new ItemStack(hoeCopper, 1), new Object[]{"CC"," S"," S",'C', ingotCopper, 'S', Items.stick});

 

GameRegistry.addRecipe(new ItemStack(shovelCopper, 1), new Object[]{" C"," S"," S",'C', ingotCopper, 'S', Items.stick});

 

GameRegistry.addRecipe(new ItemStack(pickaxeCopper, 1), new Object[]{"CCC"," S "," S ", 'C', ingotCopper, 'S', Items.stick});

 

GameRegistry.addRecipe(new ItemStack(rodIronBlackened, 4), new Object[]{"I", "I", 'I', ingotIronBlackened});

 

GameRegistry.addRecipe(new ItemStack(rodIron, 4), new Object[]{"I", "I", 'I', Items.iron_ingot});

 

GameRegistry.addRecipe(new ItemStack(copperBoots, 1), new Object[]{"C C", "C C", 'C', ingotCopper});

 

GameRegistry.addRecipe(new ItemStack(copperLeggings, 1), new Object[]{"CCC", "C C", "C C", 'C', ingotCopper});

 

GameRegistry.addRecipe(new ItemStack(copperChestplate, 1), new Object[]{"C C", "CCC", "CCC", 'C', ingotCopper});

 

GameRegistry.addRecipe(new ItemStack(copperHelmet, 1), new Object[]{"CCC", "C C", 'C', ingotCopper});

 

GameRegistry.addShapelessRecipe(new ItemStack(ingotIronBlackened, 1), new Object[] {new ItemStack(Items.iron_ingot, 1), new ItemStack(Items.coal, 1)});

 

 

//Smelting Recipes

GameRegistry.addSmelting(oreCopper, new ItemStack(ingotCopper), 2.50F);

 

}

}

 

 

 

I know that I'm not completely done, as I am following a tutorial and have not finished yet, but it should at least open without the texture, according to the tutorial.

 

Sorry about all the posts, I'm new to modding.

 

EDIT: Wow, I didn't set canInteractWith to true, I just did, but it still won't work :/

Currently developing the More Metals Mod.

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public boolean onBlockAcitvated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ){
      if(!world.isRemote){
         FMLNetworkHandler.openGui(player, MoreMetalsMod.instance, MoreMetalsMod.guiIDRefueler, world, x, y, z);
      }   
      return true;
   }

It says onBlockAcitvated, not onBlockActivated. And, once changing it, you may or may not need to add @Override.

 

If I helped please press the Thank You button.

 

Check out my mods at http://www.curse.com/users/The_Fireplace/projects

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