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Build failed while doing gradlew setupDecompWorkspace
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cartmen180, in ForgeGradle
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By QWERTY 52 38 · Posted
Generate feature mcbbswiki:feature_lucky_block in Mcbbs Wiki Normal Biome -
By diesieben07 · Posted
Considering you are using Spigot on the server, I assume your mod is on the client. The client will never receive packets that are sent "by a player". You have two packet directions, client to server and server to client. For client to server, the server will have a "sending player" for the packet (the player whose client sent the packet). For server to client (your case) this obviously does not make sense, as the sender of the packet is the server and not some other player. -
By dotifo7120 · Posted
I'm sending packets to my mod using sendPluginMessage, but how I can check in the mod that a package was sent from the plugin and not by a player? getSender() in Supplier<NetworkEvent.Context> doesn't seem helpful
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