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0 - 1 FPS when looking at my rendered block [SOLVED] [1.7.10]


TheEpicTekkit

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Hello everyone.

 

So, I have run into a problem. When looking at my cable block render for a cable, it is VERY laggy, I mean I am getting at most 1 FPS, whereas when looking away from the cable, I get 20 - 30 FPS.

 

Now, I do know what is causing this, but I cant come up with a working solution.

 

Another thing to note, is that I have 4 (actually 8, but that doesn't matter atm, I am testing this with 4) metadata sub-blocks for this cable. I am using one tileentity for my cable, as there is not much of a difference between them (only energy transfer rates and capacities), and so am also using one renderer class for all 4 (eventually 8 ). The reason for this, is I don't want to have duplicate classes that have minor differences, so do pretty much the same as each other. Also, for the renderer class, I found it to be a problem assigning multiple renderers to one tileentity.

 

This is my code:

 

 

package generator.net.theepictekkit.generator.client.renderer.blocks;

import generator.net.theepictekkit.generator.Reference;
import generator.net.theepictekkit.generator.common.blocks.advanced.BlockCable;
import generator.net.theepictekkit.generator.common.tileentity.TileEntityCable;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
import net.minecraftforge.common.util.ForgeDirection;

import org.lwjgl.opengl.GL11;

public class RendererCable extends TileEntitySpecialRenderer {

public final String modid = Reference.MODID;
public final float px = 1.0F / 16.0F;
public boolean drawSmootheConnection;

public ResourceLocation[][] model = new ResourceLocation[4][5];
public ResourceLocation texture;

/*
public ResourceLocation modelCore;
public ResourceLocation modelCoreStraight;
public ResourceLocation modelConnectionEnd;
public ResourceLocation modelConnectionStraight;
*/
public IModelCustom core;
public IModelCustom coreStraight;
public IModelCustom connectionEnd;
public IModelCustom connectionStraight;

public RendererCable(int meta) {

	this.model[0][0] = new ResourceLocation(modid + ":" + "models/obj/LV-Insulated/Core.obj");
	this.model[0][1] = new ResourceLocation(modid + ":" + "models/obj/LV-Insulated/CoreStraight.obj");
	this.model[0][2] = new ResourceLocation(modid + ":" + "models/obj/LV-Insulated/ConnectionEnd.obj");
	this.model[0][3] = new ResourceLocation(modid + ":" + "models/obj/LV-Insulated/ConnectionStraight.obj");
	this.model[0][4] = new ResourceLocation(modid + ":" + "textures/models/cables/Cable_LV.png");

	this.model[1][0] = new ResourceLocation(modid + ":" + "models/obj/LV-Uninsulated/Core.obj");
	this.model[1][1] = new ResourceLocation(modid + ":" + "models/obj/LV-Uninsulated/Core.obj");
	this.model[1][2] = new ResourceLocation(modid + ":" + "models/obj/LV-Uninsulated/Connection.obj");
	this.model[1][3] = new ResourceLocation(modid + ":" + "models/obj/LV-Uninsulated/Connection.obj");
	this.model[1][4] = new ResourceLocation(modid + ":" + "textures/models/cables/Cable_LV_Uninsulated.png");

	this.model[2][0] = new ResourceLocation(modid + ":" + "models/obj/MV-Insulated/Core.obj");
	this.model[2][1] = new ResourceLocation(modid + ":" + "models/obj/MV-Insulated/CoreStraight.obj");
	this.model[2][2] = new ResourceLocation(modid + ":" + "models/obj/MV-Insulated/ConnectionEnd.obj");
	this.model[2][3] = new ResourceLocation(modid + ":" + "models/obj/MV-Insulated/ConnectionStraight.obj");
	this.model[2][4] = new ResourceLocation(modid + ":" + "textures/models/cables/Cable_MV.png");

	this.model[3][0] = new ResourceLocation(modid + ":" + "models/obj/MV-Uninsulated/Core.obj");
	this.model[3][1] = new ResourceLocation(modid + ":" + "models/obj/MV-Uninsulated/Core.obj");
	this.model[3][2] = new ResourceLocation(modid + ":" + "models/obj/MV-Uninsulated/Connection.obj");
	this.model[3][3] = new ResourceLocation(modid + ":" + "models/obj/MV-Uninsulated/Connection.obj");
	this.model[3][4] = new ResourceLocation(modid + ":" + "textures/models/cables/Cable_MV_Uninsulated.png");
}

@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) {
	int meta = tileEntity.getBlockMetadata();
	switch (meta) {

	case 0: {
		this.core = AdvancedModelLoader.loadModel(model[0][0]);
		this.coreStraight = AdvancedModelLoader.loadModel(model[0][1]);
		this.connectionEnd = AdvancedModelLoader.loadModel(model[0][2]);
		this.connectionStraight = AdvancedModelLoader.loadModel(model[0][3]);
		this.texture = model[0][4];
		break;
	}
	case 1: {
		this.core = AdvancedModelLoader.loadModel(model[1][0]);
		this.coreStraight = AdvancedModelLoader.loadModel(model[1][1]);
		this.connectionEnd = AdvancedModelLoader.loadModel(model[1][2]);
		this.connectionStraight = AdvancedModelLoader.loadModel(model[1][3]);
		this.texture = model[1][4];
		break;
	}
	case 2: {
		this.core = AdvancedModelLoader.loadModel(model[2][0]);
		this.coreStraight = AdvancedModelLoader.loadModel(model[2][1]);
		this.connectionEnd = AdvancedModelLoader.loadModel(model[2][2]);
		this.connectionStraight = AdvancedModelLoader.loadModel(model[2][3]);
		this.texture = model[2][4];
		break;
	}
	case 3:  {
		this.core = AdvancedModelLoader.loadModel(model[3][0]);
		this.coreStraight = AdvancedModelLoader.loadModel(model[3][1]);
		this.connectionEnd = AdvancedModelLoader.loadModel(model[3][2]);
		this.connectionStraight = AdvancedModelLoader.loadModel(model[3][3]);
		this.texture = model[3][4];
		break;
	}
	default: { //Default to this to avoid a NullPointerException.
		this.core = AdvancedModelLoader.loadModel(model[0][0]);
		this.coreStraight = AdvancedModelLoader.loadModel(model[0][1]);
		this.connectionEnd = AdvancedModelLoader.loadModel(model[0][2]);
		this.connectionStraight = AdvancedModelLoader.loadModel(model[0][3]);
		this.texture = model[0][4];
		break;
	}
	}

	GL11.glPushMatrix();
	GL11.glTranslated(x, y, z);
	GL11.glScalef(0.5F, 0.5F, 0.5F);
	GL11.glTranslatef(1.0F, 0.0F, 1.0F);
	GL11.glDisable(GL11.GL_LIGHTING);

	//Calling all the render methods from here with the model and texture specified above.
	if (this.texture != null) {
		this.bindTexture(texture); {

			if (tileEntity instanceof TileEntityCable) {
				TileEntityCable cable = (TileEntityCable) tileEntity;

				if ((!cable.hasOppositeConnection(cable.connections))) {
					if (this.core != null) this.drawCore(meta);
				} else if (this.coreStraight != null) {
					if (cable.connections[0] != null) this.drawStraightCore(meta, ForgeDirection.UP);
					if (cable.connections[2] != null) this.drawStraightCore(meta, ForgeDirection.NORTH);
					if (cable.connections[4] != null) this.drawStraightCore(meta, ForgeDirection.WEST);
				}

				for (int i = 0; i < cable.connections.length; i++) {
					if (cable.connections[i] != null) {
						if (this.connectionStraight != null) drawConnection(meta, cable.connections[i]); //Drawing and rendering a new connection model for each connected side specified by the tileentity
					}
				}
			}
		}
	}

	GL11.glEnable(GL11.GL_LIGHTING);
	GL11.glPopMatrix();
}

/*
 * This method renders the core straight. So, instead of there being a core that you can see in every block, it renders a different core model that
 * matches the connection model, so it looks like there is no core. This is only rendered if there is an opposite connection.
 */
public void drawStraightCore(int meta, ForgeDirection dir) {

	GL11.glPushMatrix();

	if ((dir.equals(ForgeDirection.UP)) || dir.equals(ForgeDirection.DOWN)) {
		GL11.glTranslatef(0.5F, 0.75F, 0.5F);
		GL11.glRotatef(0, 1, 0, 0); //Not Needed, just aesthetic.

	} else if ((dir.equals(ForgeDirection.NORTH)) || (dir.equals(ForgeDirection.SOUTH))) {
		GL11.glTranslatef(0.5F, 1.5F, 0.25F);
		GL11.glRotatef(-90, 1, 0, 0);

	} else if ((dir.equals(ForgeDirection.EAST)) || (dir.equals(ForgeDirection.WEST))) {
		GL11.glTranslatef(-0.25F, 0.5F, 0.5F);
		GL11.glRotatef(-90, 0, 0, 1);

	}
	GL11.glTranslatef(-0.5F, -0.75F, -0.5F); //Translate it back to where it is supposed to be.
	this.coreStraight.renderAll();
	GL11.glPopMatrix();
}


/*
 * This method works by getting the direction to connect to, then translating the connection model to
 * the centre, then rotating it in the appropriate direction, then translating it back, and finally rendering it.
 */
public void drawConnection(int meta, ForgeDirection dir) {

	GL11.glPushMatrix();

	if (dir.equals(ForgeDirection.UP)) {
		GL11.glTranslatef(0.5F, 1.75F, 0.5F);
		GL11.glRotatef(0, 1, 0, 0);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.connectionStraight.renderAll();

	} else if (dir.equals(ForgeDirection.DOWN)) {
		GL11.glTranslatef(0.5F, 0.25F, -0.5F);
		GL11.glRotatef(180, 1, 0, 0);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.connectionStraight.renderAll();

	} else if (dir.equals(ForgeDirection.NORTH)) {
		GL11.glTranslatef(0.5F, 1.5F, -0.75F);
		GL11.glRotatef(-90, 1, 0, 0);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.connectionStraight.renderAll();

	} else if (dir.equals(ForgeDirection.SOUTH)) {
		GL11.glTranslatef(0.5F, 0.5F, 0.75F);
		GL11.glRotatef(90, 1, 0, 0);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.connectionStraight.renderAll();

	} else if (dir.equals(ForgeDirection.EAST)) {
		GL11.glTranslatef(0.75F, 0.5F, 0.5F);
		GL11.glRotatef(-90, 0, 0, 1);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.connectionStraight.renderAll();

	} else if (dir.equals(ForgeDirection.WEST)) {
		GL11.glTranslatef(-0.75F, 1.5F, 0.5F);
		GL11.glRotatef(90, 0, 0, 1);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.connectionStraight.renderAll();
	}

	GL11.glPopMatrix();
}

/*
 * This just renders the core as normal. No rotations.
 */
public void drawCore(int meta) {
	this.core.renderAll();
}
}

Now, I wanted to show my whole class in case anything else was wrongly/inefficiently done.

 

 

 

The problem lies in the switch statement for metadata in the renderTileEntityAt(...) method, I know this because in removing this code (which broke all the models and textures, so it rendered the same model for all of them) my framerate was fine again.

 

So, I believe that  calling "AdvancedModelLoader.loadModel(resourceLocation)" every frame is causing all the lag. So, I have tried putting this switch statement in the constructor which only gets called once, but this didn't work because the constructor was getting called too early, and so the tileentity didn't exist, and so the metadata was -1 (or whatever it would be before it is assigned, because it was not 0, as that would have assigned the first model to all of them), so it was going to the default case.

I don't know how I can only call this function once, but only after the tileentity exists. If not, how could I call this method when the block is added, or maybe once every so often.

 

Thanks.

I ask complicated questions, and apparently like to write really long detailed posts. But I also help others when I can.

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I don't recommend using .obj model at all for cables. Even if the .obj model is realy simple, imagine if someone using 100+ cable from your mod. It will be a massive lag!

 

I recommend you using Techne with the .java model. It is much simpler and performance frendly.

 

 

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Okay.

 

FLUFFY2, I'll consider changing to techne, or even tessellators, but for now, I want to get this working because I have put a lot of work into the models, and I want to see them functioning properly in the game. If I notice a considerable amount of lag, I will move away from obj models (and for the record, I have a really bad pc, so if it is even slightly laggy, I'll notice it)

 

Wilz-, I know that is the reason that it is lagging. I just need an alternative way to assign the model to the metadata. Unfortunately, I cant load the model in the constructor, as the constructor is getting called before the tileentity exists, so therefore, it cant get the metadata. And, if it cant get the metadata, it chooses the default case for all the metadatas. I could and would have loaded the model in the constructor if there wasn't multiple metadatas as it wouldn't matter weather or not the tile existed yet.

I ask complicated questions, and apparently like to write really long detailed posts. But I also help others when I can.

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Also, if obj models are that laggy, is that down to Forges AdvancedModelLoader, or the obj format / file itself? If it is down to forges AdvancedModelLoader, I might even write my own obj loader to reduce lag if that would be possible.

I ask complicated questions, and apparently like to write really long detailed posts. But I also help others when I can.

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?

 

Explain..... ??

 

And, for the record, This code is me figuring out from scratch how to use AdvancedModelLoader, I couldn't find any tutorials for 1.7. I have spent all of today trying to get this working...

I ask complicated questions, and apparently like to write really long detailed posts. But I also help others when I can.

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Okay, well, I have got it working finally.

 

Updated Code:

package generator.net.theepictekkit.generator.client.renderer.blocks;

import generator.net.theepictekkit.generator.Reference;
import generator.net.theepictekkit.generator.common.blocks.advanced.BlockCable;
import generator.net.theepictekkit.generator.common.tileentity.TileEntityCable;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
import net.minecraftforge.common.util.ForgeDirection;

import org.lwjgl.opengl.GL11;

public class RendererCable extends TileEntitySpecialRenderer {

public final String modid = Reference.MODID;
public final float px = 1.0F / 16.0F;
public boolean drawSmootheConnection;
public int subTypes = 4;
public int resourcesPerType = 5;

public ResourceLocation[][] resource = new ResourceLocation[subTypes][resourcesPerType];
public IModelCustom[][] model = new IModelCustom[subTypes][resourcesPerType];

public RendererCable() {

	this.resource[0][0] = new ResourceLocation(modid + ":" + "models/obj/LV-Insulated/Core.obj");
	this.resource[0][1] = new ResourceLocation(modid + ":" + "models/obj/LV-Insulated/CoreStraight.obj");
	this.resource[0][2] = new ResourceLocation(modid + ":" + "models/obj/LV-Insulated/ConnectionEnd.obj");
	this.resource[0][3] = new ResourceLocation(modid + ":" + "models/obj/LV-Insulated/ConnectionStraight.obj");
	this.resource[0][4] = new ResourceLocation(modid + ":" + "textures/models/cables/Cable_LV.png");

	this.resource[1][0] = new ResourceLocation(modid + ":" + "models/obj/LV-Uninsulated/Core.obj");
	this.resource[1][1] = new ResourceLocation(modid + ":" + "models/obj/LV-Uninsulated/Core.obj");
	this.resource[1][2] = new ResourceLocation(modid + ":" + "models/obj/LV-Uninsulated/Connection.obj");
	this.resource[1][3] = new ResourceLocation(modid + ":" + "models/obj/LV-Uninsulated/Connection.obj");
	this.resource[1][4] = new ResourceLocation(modid + ":" + "textures/models/cables/Cable_LV_Uninsulated.png");

	this.resource[2][0] = new ResourceLocation(modid + ":" + "models/obj/MV-Insulated/Core.obj");
	this.resource[2][1] = new ResourceLocation(modid + ":" + "models/obj/MV-Insulated/CoreStraight.obj");
	this.resource[2][2] = new ResourceLocation(modid + ":" + "models/obj/MV-Insulated/ConnectionEnd.obj");
	this.resource[2][3] = new ResourceLocation(modid + ":" + "models/obj/MV-Insulated/ConnectionStraight.obj");
	this.resource[2][4] = new ResourceLocation(modid + ":" + "textures/models/cables/Cable_MV.png");

	this.resource[3][0] = new ResourceLocation(modid + ":" + "models/obj/MV-Uninsulated/Core.obj");
	this.resource[3][1] = new ResourceLocation(modid + ":" + "models/obj/MV-Uninsulated/Core.obj");
	this.resource[3][2] = new ResourceLocation(modid + ":" + "models/obj/MV-Uninsulated/Connection.obj");
	this.resource[3][3] = new ResourceLocation(modid + ":" + "models/obj/MV-Uninsulated/Connection.obj");
	this.resource[3][4] = new ResourceLocation(modid + ":" + "textures/models/cables/Cable_MV_Uninsulated.png");

	//Set the appropriate model to the appropriate resource
	for (int i = 0; i < subTypes; i++) {
		for (int j = 0; j < resourcesPerType - 1; j++) { //Subtract 1 because .png will cause a crash in loading it as a .obj
			this.model[i][j] = AdvancedModelLoader.loadModel(resource[i][j]);
		}
	}
}

@Override
public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) {
	int meta = tileEntity.getBlockMetadata();

	GL11.glPushMatrix();
	GL11.glTranslated(x, y, z);
	GL11.glScalef(0.5F, 0.5F, 0.5F);
	GL11.glTranslatef(1.0F, 0.0F, 1.0F);
	GL11.glDisable(GL11.GL_LIGHTING);

	//Calling all the render methods from here with the model and texture specified above.
	if (this.resource[meta][4] != null) {
		this.bindTexture(resource[meta][4]); {

			if (tileEntity instanceof TileEntityCable) {
				TileEntityCable cable = (TileEntityCable) tileEntity;

				if ((!cable.hasOppositeConnection(cable.connections))) {
					if (this.model[meta][0] != null) this.drawCore(meta);
				} else if (this.model[meta][1] != null) {
					if (cable.connections[0] != null) this.drawStraightCore(meta, ForgeDirection.UP);
					if (cable.connections[2] != null) this.drawStraightCore(meta, ForgeDirection.NORTH);
					if (cable.connections[4] != null) this.drawStraightCore(meta, ForgeDirection.WEST);
				}

				for (int i = 0; i < cable.connections.length; i++) {
					if (cable.connections[i] != null) {
						if (this.model[meta][3] != null) drawConnection(meta, cable.connections[i]); //Drawing and rendering a new connection model for each connected side specified by the tileentity
					}
				}
			}
		}
	}

	GL11.glEnable(GL11.GL_LIGHTING);
	GL11.glPopMatrix();
}

/*
 * This method renders the core straight. So, instead of there being a core that you can see in every block, it renders a different core model that
 * matches the connection model, so it looks like there is no core. This is only rendered if there is an opposite connection.
 */
public void drawStraightCore(int meta, ForgeDirection dir) {

	GL11.glPushMatrix();

	if ((dir.equals(ForgeDirection.UP)) || dir.equals(ForgeDirection.DOWN)) {
		GL11.glTranslatef(0.5F, 0.75F, 0.5F);
		GL11.glRotatef(0, 1, 0, 0); //Not Needed, just aesthetic.

	} else if ((dir.equals(ForgeDirection.NORTH)) || (dir.equals(ForgeDirection.SOUTH))) {
		GL11.glTranslatef(0.5F, 1.5F, 0.25F);
		GL11.glRotatef(-90, 1, 0, 0);

	} else if ((dir.equals(ForgeDirection.EAST)) || (dir.equals(ForgeDirection.WEST))) {
		GL11.glTranslatef(-0.25F, 0.5F, 0.5F);
		GL11.glRotatef(-90, 0, 0, 1);

	}
	GL11.glTranslatef(-0.5F, -0.75F, -0.5F); //Translate it back to where it is supposed to be.
	this.model[meta][1].renderAll();
	GL11.glPopMatrix();
}


/*
 * This method works by getting the direction to connect to, then translating the connection model to
 * the centre, then rotating it in the appropriate direction, then translating it back, and finally rendering it.
 */
public void drawConnection(int meta, ForgeDirection dir) {

	GL11.glPushMatrix();

	if (dir.equals(ForgeDirection.UP)) {
		GL11.glTranslatef(0.5F, 1.75F, 0.5F);
		GL11.glRotatef(0, 1, 0, 0);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.model[meta][3].renderAll();

	} else if (dir.equals(ForgeDirection.DOWN)) {
		GL11.glTranslatef(0.5F, 0.25F, -0.5F);
		GL11.glRotatef(180, 1, 0, 0);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.model[meta][3].renderAll();

	} else if (dir.equals(ForgeDirection.NORTH)) {
		GL11.glTranslatef(0.5F, 1.5F, -0.75F);
		GL11.glRotatef(-90, 1, 0, 0);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.model[meta][3].renderAll();

	} else if (dir.equals(ForgeDirection.SOUTH)) {
		GL11.glTranslatef(0.5F, 0.5F, 0.75F);
		GL11.glRotatef(90, 1, 0, 0);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.model[meta][3].renderAll();

	} else if (dir.equals(ForgeDirection.EAST)) {
		GL11.glTranslatef(0.75F, 0.5F, 0.5F);
		GL11.glRotatef(-90, 0, 0, 1);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.model[meta][3].renderAll();

	} else if (dir.equals(ForgeDirection.WEST)) {
		GL11.glTranslatef(-0.75F, 1.5F, 0.5F);
		GL11.glRotatef(90, 0, 0, 1);
		GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
		this.model[meta][3].renderAll();
	}

	GL11.glPopMatrix();
}

/*
 * This just renders the core as normal. No rotations.
 */
public void drawCore(int meta) {
	this.model[meta][0].renderAll();
}
}

And, just in case anyone reading this doesn't understand the model[][] and the resource[][], the first number represents the metadata, and the second represents the resource, so resource[2][3] for example is the straight connection model for metadata 2. resource[metadata][4] is the texture for the given metadata, that is why I subtract 1 when assigning these resourceLocations to the model, otherwise it would try to assign a .png file as a .obj file, then crash with a FileFormatException.

 

Anyway, if you say I do it wrong, then I'll change it.

 

Edit: Solved. But still don't understand why you say I did it wrong.

I ask complicated questions, and apparently like to write really long detailed posts. But I also help others when I can.

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    • it crashed again     What the console says : [00:02:03] [Server thread/INFO] [Easy NPC/]: [EntityManager] Server started! [00:02:03] [Server thread/INFO] [co.gi.al.ic.IceAndFire/]: {iceandfire:fire_dragon_roost=true, iceandfire:fire_lily=true, iceandfire:spawn_dragon_skeleton_fire=true, iceandfire:lightning_dragon_roost=true, iceandfire:spawn_dragon_skeleton_lightning=true, iceandfire:ice_dragon_roost=true, iceandfire:ice_dragon_cave=true, iceandfire:lightning_dragon_cave=true, iceandfire:cyclops_cave=true, iceandfire:spawn_wandering_cyclops=true, iceandfire:spawn_sea_serpent=true, iceandfire:frost_lily=true, iceandfire:hydra_cave=true, iceandfire:lightning_lily=true, iceandfireixie_village=true, iceandfire:myrmex_hive_jungle=true, iceandfire:myrmex_hive_desert=true, iceandfire:silver_ore=true, iceandfire:siren_island=true, iceandfire:spawn_dragon_skeleton_ice=true, iceandfire:spawn_stymphalian_bird=true, iceandfire:fire_dragon_cave=true, iceandfire:sapphire_ore=true, iceandfire:spawn_hippocampus=true, iceandfire:spawn_death_worm=true} [00:02:03] [Server thread/INFO] [co.gi.al.ic.IceAndFire/]: {TROLL_S=true, HIPPOGRYPH=true, AMPHITHERE=true, COCKATRICE=true, TROLL_M=true, DREAD_LICH=true, TROLL_F=true} [00:02:03] [Server thread/INFO] [ne.be.lo.WeaponRegistry/]: Encoded Weapon Attribute registry size (with package overhead): 41976 bytes (in 5 string chunks with the size of 10000) [00:02:03] [Server thread/INFO] [patchouli/]: Sending reload packet to clients [00:02:03] [Server thread/WARN] [voicechat/]: [voicechat] Running in offline mode - Voice chat encryption is not secure! [00:02:03] [VoiceChatServerThread/INFO] [voicechat/]: [voicechat] Using server-ip as bind address: 0.0.0.0 [00:02:03] [Server thread/WARN] [ModernFix/]: Dedicated server took 22.521 seconds to load [00:02:03] [VoiceChatServerThread/INFO] [voicechat/]: [voicechat] Voice chat server started at 0.0.0.0:25565 [00:02:03] [Server thread/WARN] [minecraft/SynchedEntityData]: defineId called for: class net.minecraft.world.entity.player.Player from class tschipp.carryon.common.carry.CarryOnDataManager [00:02:03] [Server thread/INFO] [ne.mi.co.AdvancementLoadFix/]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@2941ffd5 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 0 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 1 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 2 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 3 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 4 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 5 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 6 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 7 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 8 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 9 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 10 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 11 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 12 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 13 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 14 [00:02:19] [Server thread/INFO] [ne.mi.co.AdvancementLoadFix/]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@ebc7ef2 [00:02:19] [Server thread/INFO] [minecraft/PlayerList]: ZacAdos[/90.2.17.162:49242] logged in with entity id 1062 at (-1848.6727005281205, 221.0, -3054.2468255848935) [00:02:19] [Server thread/ERROR] [ModernFix/]: Skipping entity ID sync for com.talhanation.smallships.world.entity.ship.Ship: java.lang.NoClassDefFoundError: net/minecraft/client/CameraType [00:02:19] [Server thread/INFO] [minecraft/MinecraftServer]: - Gloop - ZacAdos joined the game [00:02:19] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Updating all forceload tickets for cc56befd-d376-3526-a760-340713c478bd [00:02:19] [Server thread/INFO] [se.mi.te.da.DataManager/]: Sending data to client: ZacAdos [00:02:19] [Server thread/INFO] [voicechat/]: [voicechat] Received secret request of - Gloop - ZacAdos (17) [00:02:19] [Server thread/INFO] [voicechat/]: [voicechat] Sent secret to - Gloop - ZacAdos [00:02:21] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Successfully authenticated player cc56befd-d376-3526-a760-340713c478bd [00:02:22] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Successfully validated connection of player cc56befd-d376-3526-a760-340713c478bd [00:02:22] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Player - Gloop - ZacAdos (cc56befd-d376-3526-a760-340713c478bd) successfully connected to voice chat stop [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping the server [00:02:34] [Server thread/INFO] [mo.pl.ar.ArmourersWorkshop/]: stop local service [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping server [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving players [00:02:34] [Server thread/INFO] [minecraft/ServerGamePacketListenerImpl]: ZacAdos lost connection: Server closed [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: - Gloop - ZacAdos left the game [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Updating all forceload tickets for cc56befd-d376-3526-a760-340713c478bd [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving worlds [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:overworld [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:the_end [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:the_nether [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (world): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage: All dimensions are saved [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Stopping IO worker... [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Stopped IO worker! [00:02:34] [Server thread/INFO] [Calio/]: Removing Dynamic Registries for: net.minecraft.server.dedicated.DedicatedServer@7dc879e1 [MineStrator Daemon]: Checking server disk space usage, this could take a few seconds... [MineStrator Daemon]: Updating process configuration files... [MineStrator Daemon]: Ensuring file permissions are set correctly, this could take a few seconds... [MineStrator Daemon]: Pulling Docker container image, this could take a few minutes to complete... [MineStrator Daemon]: Finished pulling Docker container image container@pterodactyl~ java -version openjdk version "17.0.10" 2024-01-16 OpenJDK Runtime Environment Temurin-17.0.10+7 (build 17.0.10+7) OpenJDK 64-Bit Server VM Temurin-17.0.10+7 (build 17.0.10+7, mixed mode, sharing) container@pterodactyl~ java -Xms128M -Xmx6302M -Dterminal.jline=false -Dterminal.ansi=true -Djline.terminal=jline.UnsupportedTerminal -p libraries/cpw/mods/bootstraplauncher/1.1.2/bootstraplauncher-1.1.2.jar:libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/net/minecraftforge/JarJarFileSystems/0.3.16/JarJarFileSystems-0.3.16.jar --add-modules ALL-MODULE-PATH --add-opens java.base/java.util.jar=cpw.mods.securejarhandler --add-opens java.base/java.lang.invoke=cpw.mods.securejarhandler --add-exports java.base/sun.security.util=cpw.mods.securejarhandler --add-exports jdk.naming.dns/com.sun.jndi.dns=java.naming -Djava.net.preferIPv6Addresses=system -DignoreList=bootstraplauncher-1.1.2.jar,securejarhandler-2.1.4.jar,asm-commons-9.5.jar,asm-util-9.5.jar,asm-analysis-9.5.jar,asm-tree-9.5.jar,asm-9.5.jar,JarJarFileSystems-0.3.16.jar -DlibraryDirectory=libraries -DlegacyClassPath=libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/net/minecraftforge/accesstransformers/8.0.4/accesstransformers-8.0.4.jar:libraries/org/antlr/antlr4-runtime/4.9.1/antlr4-runtime-4.9.1.jar:libraries/net/minecraftforge/eventbus/6.0.3/eventbus-6.0.3.jar:libraries/net/minecraftforge/forgespi/6.0.0/forgespi-6.0.0.jar:libraries/net/minecraftforge/coremods/5.0.1/coremods-5.0.1.jar:libraries/cpw/mods/modlauncher/10.0.8/modlauncher-10.0.8.jar:libraries/net/minecraftforge/unsafe/0.2.0/unsafe-0.2.0.jar:libraries/com/electronwill/night-config/core/3.6.4/core-3.6.4.jar:libraries/com/electronwill/night-config/toml/3.6.4/toml-3.6.4.jar:libraries/org/apache/maven/maven-artifact/3.8.5/maven-artifact-3.8.5.jar:libraries/net/jodah/typetools/0.8.3/typetools-0.8.3.jar:libraries/net/minecrell/terminalconsoleappender/1.2.0/terminalconsoleappender-1.2.0.jar:libraries/org/jline/jline-reader/3.12.1/jline-reader-3.12.1.jar:libraries/org/jline/jline-terminal/3.12.1/jline-terminal-3.12.1.jar:libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar:libraries/org/openjdk/nashorn/nashorn-core/15.3/nashorn-core-15.3.jar:libraries/net/minecraftforge/JarJarSelector/0.3.16/JarJarSelector-0.3.16.jar:libraries/net/minecraftforge/JarJarMetadata/0.3.16/JarJarMetadata-0.3.16.jar:libraries/net/minecraftforge/fmlloader/1.19.2-43.3.0/fmlloader-1.19.2-43.3.0.jar:libraries/net/minecraft/server/1.19.2-20220805.130853/server-1.19.2-20220805.130853-extra.jar:libraries/com/github/oshi/oshi-core/5.8.5/oshi-core-5.8.5.jar:libraries/com/google/code/gson/gson/2.8.9/gson-2.8.9.jar:libraries/com/google/guava/failureaccess/1.0.1/failureaccess-1.0.1.jar:libraries/com/google/guava/guava/31.0.1-jre/guava-31.0.1-jre.jar:libraries/com/mojang/authlib/3.11.49/authlib-3.11.49.jar:libraries/com/mojang/brigadier/1.0.18/brigadier-1.0.18.jar:libraries/com/mojang/datafixerupper/5.0.28/datafixerupper-5.0.28.jar:libraries/com/mojang/javabridge/1.2.24/javabridge-1.2.24.jar:libraries/com/mojang/logging/1.0.0/logging-1.0.0.jar:libraries/commons-io/commons-io/2.11.0/commons-io-2.11.0.jar:libraries/io/netty/netty-buffer/4.1.77.Final/netty-buffer-4.1.77.Final.jar:libraries/io/netty/netty-codec/4.1.77.Final/netty-codec-4.1.77.Final.jar:libraries/io/netty/netty-common/4.1.77.Final/netty-common-4.1.77.Final.jar:libraries/io/netty/netty-handler/4.1.77.Final/netty-handler-4.1.77.Final.jar:libraries/io/netty/netty-resolver/4.1.77.Final/netty-resolver-4.1.77.Final.jar:libraries/io/netty/netty-transport/4.1.77.Final/netty-transport-4.1.77.Final.jar:libraries/io/netty/netty-transport-classes-epoll/4.1.77.Final/netty-transport-classes-epoll-4.1.77.Final.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-x86_64.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-aarch_64.jar:libraries/io/netty/netty-transport-native-unix-common/4.1.77.Final/netty-transport-native-unix-common-4.1.77.Final.jar:libraries/it/unimi/dsi/fastutil/8.5.6/fastutil-8.5.6.jar:libraries/net/java/dev/jna/jna/5.10.0/jna-5.10.0.jar:libraries/net/java/dev/jna/jna-platform/5.10.0/jna-platform-5.10.0.jar:libraries/net/sf/jopt-simple/jopt-simple/5.0.4/jopt-simple-5.0.4.jar:libraries/org/apache/commons/commons-lang3/3.12.0/commons-lang3-3.12.0.jar:libraries/org/apache/logging/log4j/log4j-api/2.17.0/log4j-api-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-core/2.17.0/log4j-core-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-slf4j18-impl/2.17.0/log4j-slf4j18-impl-2.17.0.jar:libraries/org/slf4j/slf4j-api/1.8.0-beta4/slf4j-api-1.8.0-beta4.jar cpw.mods.bootstraplauncher.BootstrapLauncher --launchTarget forgeserver --fml.forgeVersion 43.3.0 --fml.mcVersion 1.19.2 --fml.forgeGroup net.minecraftforge --fml.mcpVersion 20220805.130853 [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [00:02:43] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
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