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[1.7.10] Hooking Block Random Update Event


a3626a

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I try to hook grass block's random tick event. I want to set a block on the grass when the event fired. I could find any built-in forge event about it. I also try "addSubstitutionAlias" to replace vanilla grass block, but I failed also. Please help me.

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I want "tall grass" to grow on grass block naturally(on random block update).

 

and I try this code :

 

in

@Mod.EventHandler

public static void Init(FMLInitializationEvent event) {

                GameRegistry.addSubstitutionAlias("minecraft:grass", Type.BLOCK, new CustomBlock());

}

 

(CustomBlock extends BlockGrass)

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