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Stuff not dropping (Sovled)


Kingz101

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//any ideas?

 

 

package com.kingz101.blocks;

 

import java.util.Random;

 

import com.kingz101.item.MItems;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.item.Item;

 

public class SO extends Block {

 

public SO(Material p_i45394_1_) {

super(p_i45394_1_);

setHarvestLevel("Pickaxe", 3);

setHardness(3.0F);

}

 

public int quantityDropped(Random rand) {

return 3;

}

 

 

public Item getItemDropped(int i, Random rand, int j) {

return MItems.S;

}

 

}

 

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Yeah won't drop when broken

 

import com.kingz101.armor.Marmor;

import com.kingz101.blocks.MBlocks;

import com.kingz101.item.MItems;

import com.kingz101.lib.RefStrings;

import com.kingz101.ore.Ore;

 

 

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.SidedProxy;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPostInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

 

@Mod(modid = RefStrings.MODID , name = RefStrings.NAME , version = RefStrings.VERSION)

public class MainRegistry {

 

@SidedProxy(clientSide = RefStrings.CLIENTSIDE , serverSide = RefStrings.SERVERSIDE)

public static ServerProxy proxy;

 

@EventHandler

public static void PreLoad(FMLPreInitializationEvent PreEvent) {

MItems.mainRegistry();

MBlocks.mainRegistry();

Ore.mainRegistry();

CraftingManager.mainRegistry();

proxy.registerRenderInfo () ;

}

@EventHandler

public static void load(FMLInitializationEvent event) {

 

}

@EventHandler

public static void PostLoad(FMLPostInitializationEvent PostEvent) {

 

}

}

-----------------------------------------------------------------------------------------------------------------------------

 

package com.kingz101.item;

 

import com.kingz101.MCreativeTabs.tab;

import com.kingz101.lib.RefStrings;

 

import cpw.mods.fml.common.registry.GameRegistry;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.item.Item;

 

public class MItems {

 

public static void mainRegistry() {

initalizeItem();

registerItem();

}

 

public static Item SM , SW , PS , HE , HF , S;

 

public static void initalizeItem() {

SM = new Item().setUnlocalizedName("SM").setCreativeTab(tab.tab).setTextureName(RefStrings.MODID + ":SM");

SW = new Item().setUnlocalizedName("SW").setCreativeTab(tab.tab).setTextureName(RefStrings.MODID + ":SW");

PS = new Item().setUnlocalizedName("PS").setCreativeTab(tab.tab).setTextureName(RefStrings.MODID + ":PS");

HE = new Item().setUnlocalizedName("HE").setCreativeTab(tab.tab).setTextureName(RefStrings.MODID + ":HE");

HF = new Item().setUnlocalizedName("HF").setCreativeTab(tab.tab).setTextureName(RefStrings.MODID + ":HF");

S = new Item().setUnlocalizedName("S").setCreativeTab(tab.tab).setTextureName(RefStrings.MODID + ":S");

}

 

public static void registerItem() {

GameRegistry.registerItem(SM, SM.getUnlocalizedName());

GameRegistry.registerItem(SW, SW.getUnlocalizedName());

GameRegistry.registerItem(PS, PS.getUnlocalizedName());

GameRegistry.registerItem(HE, HE.getUnlocalizedName());

GameRegistry.registerItem(HF, HF.getUnlocalizedName());

GameRegistry.registerItem(S, S.getUnlocalizedName());

}

 

}

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add @Override in front of that method

   Override
   public Item getItemDropped(int i, Random rand, int j) {
      return MItems.S;
   }

if you get an error you are probably importing wrong

 

Edit: There are different Random classes, make sure you import java.util.Random

and not scala.util.Random

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