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Fire to light portal


yanksrock1019
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I am trying to create a flame that lights a portal. It lights the portal in the other dimension it leads to but not the overworld. Can't figure out why

 

package com.puplet.blocks;

import static net.minecraftforge.common.util.ForgeDirection.DOWN;
import static net.minecraftforge.common.util.ForgeDirection.EAST;
import static net.minecraftforge.common.util.ForgeDirection.NORTH;
import static net.minecraftforge.common.util.ForgeDirection.SOUTH;
import static net.minecraftforge.common.util.ForgeDirection.UP;
import static net.minecraftforge.common.util.ForgeDirection.WEST;

import com.puplet.dimension.dimensionRegistry;

import net.minecraft.block.BlockFire;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;

public class BlockTeleporterFire extends BlockFire{

public BlockTeleporterFire(){
	super();
}

public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
    {
        return null;
    }

 public int getRenderType()
    {
        return 3;
    }

public void onBlockAdded(World par1World, int par2, int par3, int par4)
{
	/** Change these to your portal frame and Portal block **/
	if (par1World.getBlock(par2, par3 - 1, par4) != PupletBlocks.pupletOre || !((BlockTeleporter) PupletBlocks.blockTeleporter).tryToCreatePortal(par1World, par2, par3, par4))
	{
		if ((!par1World.doesBlockHaveSolidTopSurface(par1World, par2, par3 - 1, par4)) && (!canNeighborBurn(par1World, par2, par3, par4)))
		{
			par1World.setBlockToAir(par2, par3, par4);
		}
		else
		{
			par1World.scheduleBlockUpdate(par2, par3, par4, this, tickRate(par1World) + par1World.rand.nextInt(10));
		}
	}
}

 private boolean canNeighborBurn(World p_149847_1_, int p_149847_2_, int p_149847_3_, int p_149847_4_)
    {
        return this.canCatchFire(p_149847_1_, p_149847_2_ + 1, p_149847_3_, p_149847_4_, WEST ) ||
               this.canCatchFire(p_149847_1_, p_149847_2_ - 1, p_149847_3_, p_149847_4_, EAST ) ||
               this.canCatchFire(p_149847_1_, p_149847_2_, p_149847_3_ - 1, p_149847_4_, UP   ) ||
               this.canCatchFire(p_149847_1_, p_149847_2_, p_149847_3_ + 1, p_149847_4_, DOWN ) ||
               this.canCatchFire(p_149847_1_, p_149847_2_, p_149847_3_, p_149847_4_ - 1, SOUTH) ||
               this.canCatchFire(p_149847_1_, p_149847_2_, p_149847_3_, p_149847_4_ + 1, NORTH);
    }

}

Don't tell me to learn the basics of java, I already know.

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I am trying to create a flame that lights a portal. It lights the portal in the other dimension it leads to but not the overworld. Can't figure out why

 

package com.puplet.blocks;

import static net.minecraftforge.common.util.ForgeDirection.DOWN;
import static net.minecraftforge.common.util.ForgeDirection.EAST;
import static net.minecraftforge.common.util.ForgeDirection.NORTH;
import static net.minecraftforge.common.util.ForgeDirection.SOUTH;
import static net.minecraftforge.common.util.ForgeDirection.UP;
import static net.minecraftforge.common.util.ForgeDirection.WEST;

import com.puplet.dimension.dimensionRegistry;

import net.minecraft.block.BlockFire;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;

public class BlockTeleporterFire extends BlockFire{

public BlockTeleporterFire(){
	super();
}

public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_)
    {
        return null;
    }

 public int getRenderType()
    {
        return 3;
    }

public void onBlockAdded(World par1World, int par2, int par3, int par4)
{
	/** Change these to your portal frame and Portal block **/
	if (par1World.getBlock(par2, par3 - 1, par4) != PupletBlocks.pupletOre || !((BlockTeleporter) PupletBlocks.blockTeleporter).tryToCreatePortal(par1World, par2, par3, par4))
	{
		if ((!par1World.doesBlockHaveSolidTopSurface(par1World, par2, par3 - 1, par4)) && (!canNeighborBurn(par1World, par2, par3, par4)))
		{
			par1World.setBlockToAir(par2, par3, par4);
		}
		else
		{
			par1World.scheduleBlockUpdate(par2, par3, par4, this, tickRate(par1World) + par1World.rand.nextInt(10));
		}
	}
}

 private boolean canNeighborBurn(World p_149847_1_, int p_149847_2_, int p_149847_3_, int p_149847_4_)
    {
        return this.canCatchFire(p_149847_1_, p_149847_2_ + 1, p_149847_3_, p_149847_4_, WEST ) ||
               this.canCatchFire(p_149847_1_, p_149847_2_ - 1, p_149847_3_, p_149847_4_, EAST ) ||
               this.canCatchFire(p_149847_1_, p_149847_2_, p_149847_3_ - 1, p_149847_4_, UP   ) ||
               this.canCatchFire(p_149847_1_, p_149847_2_, p_149847_3_ + 1, p_149847_4_, DOWN ) ||
               this.canCatchFire(p_149847_1_, p_149847_2_, p_149847_3_, p_149847_4_ - 1, SOUTH) ||
               this.canCatchFire(p_149847_1_, p_149847_2_, p_149847_3_, p_149847_4_ + 1, NORTH);
    }

}

 

Instead of saying !((BlockTeleporter) PuppletBlocks. Etc...

Try !((BlockPortal) PuppletBlock etc...

 

So pretty much change the cast from BlockTeleporter to BlockPortal

 

If that doesnt work ill look at my portal code when I get on my pc and see why urs isn't working

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This?

 

public boolean makePortal(Entity p_85188_1_)
    {
        byte b0 = 16;
        double d0 = -1.0D;
        int i = MathHelper.floor_double(p_85188_1_.posX);
        int j = MathHelper.floor_double(p_85188_1_.posY);
        int k = MathHelper.floor_double(p_85188_1_.posZ);
        int l = i;
        int i1 = j;
        int j1 = k;
        int k1 = 0;
        int l1 = this.random.nextInt(4);
        int i2;
        double d1;
        int k2;
        double d2;
        int i3;
        int j3;
        int k3;
        int l3;
        int i4;
        int j4;
        int k4;
        int l4;
        int i5;
        double d3;
        double d4;

        for (i2 = i - b0; i2 <= i + b0; ++i2)
        {
            d1 = (double)i2 + 0.5D - p_85188_1_.posX;

            for (k2 = k - b0; k2 <= k + b0; ++k2)
            {
                d2 = (double)k2 + 0.5D - p_85188_1_.posZ;
                label274:

                for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3)
                {
                    if (this.worldServerInstance.isAirBlock(i2, i3, k2))
                    {
                        while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2))
                        {
                            --i3;
                        }

                        for (j3 = l1; j3 < l1 + 4; ++j3)
                        {
                            k3 = j3 % 2;
                            l3 = 1 - k3;

                            if (j3 % 4 >= 2)
                            {
                                k3 = -k3;
                                l3 = -l3;
                            }

                            for (i4 = 0; i4 < 3; ++i4)
                            {
                                for (j4 = 0; j4 < 4; ++j4)
                                {
                                    for (k4 = -1; k4 < 4; ++k4)
                                    {
                                        l4 = i2 + (j4 - 1) * k3 + i4 * l3;
                                        i5 = i3 + k4;
                                        int j5 = k2 + (j4 - 1) * l3 - i4 * k3;

                                        if (k4 < 0 && !this.worldServerInstance.getBlock(l4, i5, j5).getMaterial().isSolid() || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5))
                                        {
                                            continue label274;
                                        }
                                    }
                                }
                            }

                            d3 = (double)i3 + 0.5D - p_85188_1_.posY;
                            d4 = d1 * d1 + d3 * d3 + d2 * d2;

                            if (d0 < 0.0D || d4 < d0)
                            {
                                d0 = d4;
                                l = i2;
                                i1 = i3;
                                j1 = k2;
                                k1 = j3 % 4;
                            }
                        }
                    }
                }
            }
        }

        if (d0 < 0.0D)
        {
            for (i2 = i - b0; i2 <= i + b0; ++i2)
            {
                d1 = (double)i2 + 0.5D - p_85188_1_.posX;

                for (k2 = k - b0; k2 <= k + b0; ++k2)
                {
                    d2 = (double)k2 + 0.5D - p_85188_1_.posZ;
                    label222:

                    for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3)
                    {
                        if (this.worldServerInstance.isAirBlock(i2, i3, k2))
                        {
                            while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2))
                            {
                                --i3;
                            }

                            for (j3 = l1; j3 < l1 + 2; ++j3)
                            {
                                k3 = j3 % 2;
                                l3 = 1 - k3;

                                for (i4 = 0; i4 < 4; ++i4)
                                {
                                    for (j4 = -1; j4 < 4; ++j4)
                                    {
                                        k4 = i2 + (i4 - 1) * k3;
                                        l4 = i3 + j4;
                                        i5 = k2 + (i4 - 1) * l3;

                                        if (j4 < 0 && !this.worldServerInstance.getBlock(k4, l4, i5).getMaterial().isSolid() || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5))
                                        {
                                            continue label222;
                                        }
                                    }
                                }

                                d3 = (double)i3 + 0.5D - p_85188_1_.posY;
                                d4 = d1 * d1 + d3 * d3 + d2 * d2;

                                if (d0 < 0.0D || d4 < d0)
                                {
                                    d0 = d4;
                                    l = i2;
                                    i1 = i3;
                                    j1 = k2;
                                    k1 = j3 % 2;
                                }
                            }
                        }
                    }
                }
            }
        }

        int k5 = l;
        int j2 = i1;
        k2 = j1;
        int l5 = k1 % 2;
        int l2 = 1 - l5;

        if (k1 % 4 >= 2)
        {
            l5 = -l5;
            l2 = -l2;
        }

        boolean flag;

        if (d0 < 0.0D)
        {
            if (i1 < 70)
            {
                i1 = 70;
            }

            if (i1 > this.worldServerInstance.getActualHeight() - 10)
            {
                i1 = this.worldServerInstance.getActualHeight() - 10;
            }

            j2 = i1;

            for (i3 = -1; i3 <= 1; ++i3)
            {
                for (j3 = 1; j3 < 3; ++j3)
                {
                    for (k3 = -1; k3 < 3; ++k3)
                    {
                        l3 = k5 + (j3 - 1) * l5 + i3 * l2;
                        i4 = j2 + k3;
                        j4 = k2 + (j3 - 1) * l2 - i3 * l5;
                        flag = k3 < 0;
                        this.worldServerInstance.setBlock(l3, i4, j4, flag ? PupletBlocks.pupletOre : Blocks.air);
                    }
                }
            }
        }

        for (i3 = 0; i3 < 4; ++i3)
        {
            for (j3 = 0; j3 < 4; ++j3)
            {
                for (k3 = -1; k3 < 4; ++k3)
                {
                    l3 = k5 + (j3 - 1) * l5;
                    i4 = j2 + k3;
                    j4 = k2 + (j3 - 1) * l2;
                    flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3;
                    this.worldServerInstance.setBlock(l3, i4, j4, (Block)(flag ? PupletBlocks.pupletOre : PupletBlocks.blockTeleporter), 0, 2);
                }
            }

            for (j3 = 0; j3 < 4; ++j3)
            {
                for (k3 = -1; k3 < 4; ++k3)
                {
                    l3 = k5 + (j3 - 1) * l5;
                    i4 = j2 + k3;
                    j4 = k2 + (j3 - 1) * l2;
                    this.worldServerInstance.notifyBlocksOfNeighborChange(l3, i4, j4, this.worldServerInstance.getBlock(l3, i4, j4));
                }
            }
        }

        return true;
    }

    /**
     * called periodically to remove out-of-date portal locations from the cache list. Argument par1 is a
     * WorldServer.getTotalWorldTime() value.
     */
    public void removeStalePortalLocations(long p_85189_1_)
    {
        if (p_85189_1_ % 100L == 0L)
        {
            @SuppressWarnings("rawtypes")
		Iterator iterator = this.destinationCoordinateKeys.iterator();
            long j = p_85189_1_ - 600L;

            while (iterator.hasNext())
            {
                Long olong = (Long)iterator.next();
                TeleporterPuplet.PortalPosition portalposition = (TeleporterPuplet.PortalPosition)this.destinationCoordinateCache.getValueByKey(olong.longValue());

                if (portalposition == null || portalposition.lastUpdateTime < j)
                {
                    iterator.remove();
                    this.destinationCoordinateCache.remove(olong.longValue());
                }
            }
        }
    }

 

 

Don't tell me to learn the basics of java, I already know.

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First of all, you dont have to be rude, this is a support forum where you go to figure out how to do things that you don't know. Second, I did not copy paste vanilla code, I wrote that code in my Teleporter class. Third, yes, I do just want to create a custom fire. Here is the code:

 

public boolean tryToCreatePortal(World world, int x, int y, int z){
	byte b = 0;
	byte b1 = 0;

	if(world.getBlock(x-1, y, z) == PupletBlocks.pupletOre || world.getBlock(x+1, y, z) == PupletBlocks.pupletOre){
		b = 1; 
	}

	if(world.getBlock(x, y, z-1) == PupletBlocks.pupletOre || world.getBlock(x, y, z+1) == PupletBlocks.pupletOre){

}

if(b == b1){
	return false;
}else{
	if(world.isAirBlock(x-b, y, z-b1)){
		x-=b;
		z-=b1;
	}

	for(int i = -1; i <= 2; i++){
		for(int j = -1; j <= 3; j++){

			boolean flag = (i == -1 || i == 2 || j == -1 || j == 3);

			if(i != -1 && i != 2 || j != -1 && j != 3){
			Block k = world.getBlock(x + (b*i), y+j, z+(b1*i));
			boolean isAirBlock = world.isAirBlock(x + b*i, y+j, z + b1*i);

			if(flag){
				if(k != PupletBlocks.pupletOre){
					return false;
				}
			}else if(!isAirBlock && k != PupletBlocks.blockTeleporterFire){
				return false;

			}
			}
		}
	}

	for(int l = 0; l < 2; l++){
		for(int l2 = 0; l2 < 3; l2++){
			world.setBlock(x + b*l, y + l2, z + b1*l, PupletBlocks.blockTeleporter, 0, 2);
		}
	}

	return true;
}




}

Don't tell me to learn the basics of java, I already know.

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First of all, you dont have to be rude, this is a support forum where you go to figure out how to do things that you don't know.

I was not rude.
Second, I did not copy paste vanilla code, I wrote that code in my Teleporter class.
:o

Without words. If you wrote that code... I am not even mad. That is amazing.

 

About that tryToCreatePortal method... same thing. Name your variables properly, please.

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    • Also I have method for add thirst by pushing the keybord button. public boolean handle(Supplier<NetworkEvent.Context> supplier) { NetworkEvent.Context context = supplier.get(); context.enqueueWork(() -> { ServerPlayer player = context.getSender(); ServerLevel level = player.getLevel(); if(hasWaterAroundThem(player, level, 2)) { player.sendSystemMessage(Component.translatable(MESSAGE_DRINK_WATER).withStyle(ChatFormatting.DARK_AQUA)); level.playSound(null, player.getOnPos(), SoundEvents.GENERIC_DRINK, SoundSource.PLAYERS, 0.5F, level.random.nextFloat() * 0.1F + 0.9F); player.getCapability(PlayerThirstProvider.PLAYER_THIRST).ifPresent(thirst -> { thirst.addThirst(1); player.sendSystemMessage(Component.literal("Current Thirst " + thirst.getThirst()) .withStyle(ChatFormatting.AQUA)); ModMessages.sendToPlayer(new ThirstDataSyncS2CPacket(thirst.getThirst()), player); }); } else { player.sendSystemMessage(Component.translatable(MESSAGE_NO_WATER).withStyle(ChatFormatting.RED)); player.getCapability(PlayerThirstProvider.PLAYER_THIRST).ifPresent(thirst -> { player.sendSystemMessage(Component.literal("Current Thirst " + thirst.getThirst()) .withStyle(ChatFormatting.AQUA)); ModMessages.sendToPlayer(new ThirstDataSyncS2CPacket(thirst.getThirst()), player); }); } }); return true; } Maybe that can be made in this method?
    • Crash report.   ---- Minecraft Crash Report ---- // I bet Cylons wouldn't have this problem. Time: 10/5/22, 2:58 AM Description: Exception in server tick loop java.lang.NoSuchMethodError: 'void net.minecraft.server.level.DistanceManager.addRegionTicket(net.minecraft.server.level.TicketType, net.minecraft.world.level.ChunkPos, int, java.lang.Object, boolean)'     at net.minecraft.server.level.ServerChunkCache.addRegionTicket(ServerChunkCache.java:429) ~[client-1.18.2-20220404.173914-srg.jar%2381!/:?] {re:classloading,pl:accesstransformer:B}     at net.minecraft.server.level.ServerChunkCache.m_8387_(ServerChunkCache.java:425) ~[client-1.18.2-20220404.173914-srg.jar%2381!/:?] {re:classloading,pl:accesstransformer:B}     at net.minecraft.server.MinecraftServer.m_129940_(MinecraftServer.java:471) ~[client-1.18.2-20220404.173914-srg.jar%2381!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_130006_(MinecraftServer.java:318) ~[client-1.18.2-20220404.173914-srg.jar%2381!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at net.minecraft.client.server.IntegratedServer.m_7038_(IntegratedServer.java:84) ~[client-1.18.2-20220404.173914-srg.jar%2381!/:?] {re:classloading,xf:OptiFine:default}     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:661) ~[client-1.18.2-20220404.173914-srg.jar%2381!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_177918_(MinecraftServer.java:261) ~[client-1.18.2-20220404.173914-srg.jar%2381!/:?] {re:mixin,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B,pl:mixin:APP:balm.mixins.json:MinecraftServerMixin,pl:mixin:APP:byg.mixins.json:access.MinecraftServerAccess,pl:mixin:APP:byg.mixins.json:server.MixinMinecraftServer,pl:mixin:A}     at java.lang.Thread.run(Thread.java:833) [?:?] {re:mixin} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.18.2     Minecraft Version ID: 1.18.2     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.1, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 888081408 bytes (846 MiB) / 2126512128 bytes (2028 MiB) up to 4294967296 bytes (4096 MiB)     CPUs: 8     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz     Identifier: Intel64 Family 6 Model 158 Stepping 13     Microarchitecture: Coffee Lake     Frequency (GHz): 3.60     Number of physical packages: 1     Number of physical CPUs: 8     Number of logical CPUs: 8     Graphics card #0 name: NVIDIA GeForce RTX 2060 SUPER     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 4095.00     Graphics card #0 deviceId: 0x1f06     Graphics card #0 versionInfo: DriverVersion=31.0.15.1748     Memory slot #0 capacity (MB): 8192.00     Memory slot #0 clockSpeed (GHz): 2.13     Memory slot #0 type: DDR4     Memory slot #1 capacity (MB): 8192.00     Memory slot #1 clockSpeed (GHz): 2.13     Memory slot #1 type: DDR4     Virtual memory max (MB): 20267.54     Virtual memory used (MB): 10935.73     Swap memory total (MB): 3968.00     Swap memory used (MB): 13.47     JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4096m -Xms256m     Server Running: true     Player Count: 0 / 8; []     Data Packs: vanilla, mod:terrablender (incompatible), mod:swingthroughgrass (incompatible), mod:humancompanions (incompatible), mod:mobz (incompatible), mod:creativecore (incompatible), mod:trolls, mod:jei (incompatible), mod:yungsbridges, mod:kingvillager, mod:kobolds, mod:waystones (incompatible), mod:epicfight, mod:enhancedvisuals (incompatible), mod:yungsextras, mod:zombieawareness (incompatible), mod:yungsapi, mod:betterthirdperson (incompatible), mod:magistuarmory, mod:guardvillagers (incompatible), mod:coroutil (incompatible), mod:balm (incompatible), mod:enhancedcelestials (incompatible), mod:byg (incompatible), mod:cameraoverhaul (incompatible), mod:cloth_config (incompatible), mod:forge, mod:travelerstitles, mod:dsurround     World Generation: Stable     Type: Integrated Server (map_client.txt)     Is Modded: Definitely; Client brand changed to 'forge'; Server brand changed to 'forge'     OptiFine Version: OptiFine_1.18.2_HD_U_H7     OptiFine Build: 20220410-185216     Render Distance Chunks: 8     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 3.2.0 NVIDIA 517.48     OpenGlRenderer: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 8     ModLauncher: 9.1.3+9.1.3+main.9b69c82a     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:          mixin PLUGINSERVICE          eventbus PLUGINSERVICE          slf4jfixer PLUGINSERVICE          object_holder_definalize PLUGINSERVICE          runtime_enum_extender PLUGINSERVICE          capability_token_subclass PLUGINSERVICE          accesstransformer PLUGINSERVICE          runtimedistcleaner PLUGINSERVICE          mixin TRANSFORMATIONSERVICE          OptiFine TRANSFORMATIONSERVICE          fml TRANSFORMATIONSERVICE     FML Language Providers:         minecraft@1.0         lowcodefml@null         javafml@null     Mod List:         client-1.18.2-20220404.173914-srg.jar             |Minecraft                     |minecraft                     |1.18.2              |DONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         TerraBlender-forge-1.18.2-1.2.0.126.jar           |TerraBlender                  |terrablender                  |1.2.0.126           |DONE      |Manifest: NOSIGNATURE         swingthroughgrass-1.18.2-1.9.0.jar                |SwingThroughGrass             |swingthroughgrass             |1.18.2-1.9.0        |DONE      |Manifest: NOSIGNATURE         humancompanions-1.18.2-1.4.7.jar                  |Human Companions              |humancompanions               |1.18.2-1.4.7        |DONE      |Manifest: NOSIGNATURE         mobz-3.3.4-forge.jar                              |MobZ                          |mobz                          |3.3.4               |DONE      |Manifest: NOSIGNATURE         CreativeCore_FORGE_v2.6.15_mc1.18.2.jar           |CreativeCore                  |creativecore                  |0.0NONE             |DONE      |Manifest: NOSIGNATURE         trolls-0.3.jar                                    |trolls                        |trolls                        |1.0.0               |DONE      |Manifest: NOSIGNATURE         jei-1.18.2-9.7.1.255.jar                          |Just Enough Items             |jei                           |9.7.1.255           |DONE      |Manifest: NOSIGNATURE         YungsBridges-1.18.2-Forge-2.1.0.jar               |YUNG's Bridges                |yungsbridges                  |1.18.2-Forge-2.1.0  |DONE      |Manifest: NOSIGNATURE         kingvillager-1.10.jar                             |The King of the Village       |kingvillager                  |1.10                |DONE      |Manifest: NOSIGNATURE         Kobolds-2.1.0.jar                                 |Kobolds                       |kobolds                       |2.1.0               |DONE      |Manifest: NOSIGNATURE         waystones-forge-1.18.2-10.1.0.jar                 |Waystones                     |waystones                     |10.1.0              |DONE      |Manifest: NOSIGNATURE         EpicFight-18.3.6.jar                              |Epic Fight                    |epicfight                     |18.3.6              |DONE      |Manifest: NOSIGNATURE         EnhancedVisuals_FORGE_v1.5.5_mc1.18.2.jar         |EnhancedVisuals               |enhancedvisuals               |1.5.5               |DONE      |Manifest: NOSIGNATURE         YungsExtras-1.18.2-Forge-2.1.0.jar                |YUNG's Extras                 |yungsextras                   |1.18.2-Forge-2.1.0  |DONE      |Manifest: NOSIGNATURE         zombieawareness-1.18.1-1.12.3.jar                 |Zombie Awareness              |zombieawareness               |1.18.1-1.12.3       |DONE      |Manifest: NOSIGNATURE         YungsApi-1.18.2-Forge-2.0.8.jar                   |YUNG's API                    |yungsapi                      |1.18.2-Forge-2.0.8  |DONE      |Manifest: NOSIGNATURE         BetterThirdPerson-Forge-1.18.2-1.8.1.jar          |Better Third Person           |betterthirdperson             |1.8.1               |DONE      |Manifest: NOSIGNATURE         [1.18.x]-Epic-Knights-Armor-and-Weapons-6.6v.jar  |Epic Knights: Armor and Weapon|magistuarmory                 |1.0                 |DONE      |Manifest: NOSIGNATURE         guardvillagers-1.18.2.1.4.3.jar                   |Guard Villagers               |guardvillagers                |1.4.3               |DONE      |Manifest: NOSIGNATURE         coroutil-1.18.1-1.2.38.jar                        |CoroUtil                      |coroutil                      |1.18.1-1.2.38       |DONE      |Manifest: NOSIGNATURE         balm-3.2.0+0.jar                                  |Balm                          |balm                          |3.2.0+0             |DONE      |Manifest: NOSIGNATURE         Enhanced_Celestials-forge-1.18.2-2.0.7.jar        |Enhanced Celestials           |enhancedcelestials            |2.0.7               |DONE      |Manifest: NOSIGNATURE         Oh_The_Biomes_You'll_Go-forge-1.18.2-1.4.4.jar    |Oh The Biomes You'll Go       |byg                           |1.4                 |DONE      |Manifest: NOSIGNATURE         cameraoverhaul-1.0-1.18.2.jar                     |Camera Overhaul               |cameraoverhaul                |1.0.0               |DONE      |Manifest: NOSIGNATURE         cloth-config-6.4.90-forge.jar                     |Cloth Config v4 API           |cloth_config                  |6.4.90              |DONE      |Manifest: NOSIGNATURE         forge-1.18.2-40.1.80-universal.jar                |Forge                         |forge                         |40.1.80             |DONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         TravelersTitles-1.18.2-Forge-2.1.1.jar            |Traveler's Titles             |travelerstitles               |1.18.2-Forge-2.1.1  |DONE      |Manifest: NOSIGNATURE         DynamicSurroundings-5.0.0.4.jar                   |§3Dynamic Surroundings: Resurr|dsurround                     |5.0.0.4             |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 2bc32199-3d7c-43e8-84ef-530961eda183     FML: 40.1     Forge: net.minecraftforge:40.1.80
    • I have attached capability.  @SubscribeEvent public static void OnAttachCapabilitiesPlayer(AttachCapabilitiesEvent<Entity> event) { if(event.getObject() instanceof Player) { if(!event.getObject().getCapability(PlayerThirstProvider.PLAYER_THIRST).isPresent()) { event.addCapability(new ResourceLocation(HardLife.MODID, "properties"), new PlayerThirstProvider()); } } } This capability working, but I can't understand how to add thirst points via using items such food or bottle of water.
    • I'm currently playing through Harmonious Engineering 3 with a couple of extra mods installed. Today when I was playing, I suddenly realized I couldn't mine, at all. It's been a little while since the last time I was mining as I'd just been crafting components for machines so I've no idea when it started.  However I can't find a solution. It's like the game doesn't recognize any pickaxe as a pickaxe? Like a drill item worked, but nothing else has been able to mine stone. Dirt is fine, wood is fine, but anything meant for pickaxes is like mining with a open hand, it doesn't even drop. Please let me know how to fix this.
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