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[1.7.10] picking something up in custom container makes me throw it on the groun


KeeganDeathman
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Whoops!

package keegan.dlstuff.container;

import keegan.dlstuff.tileentity.TileEntityGravityManipulater;
import net.minecraft.entity.player.*;
import net.minecraft.inventory.*;
import net.minecraft.item.ItemStack;

public class ContainerGravity extends Container
{

private TileEntityGravityManipulater tile;
private EntityPlayer player;

public ContainerGravity(InventoryPlayer inv, TileEntityGravityManipulater tile)
{
	this.tile = tile;
	this.player = inv.player;

	this.bindPlayerInventory(inv);

	this.addSlotToContainer(new Slot(tile, 0, 202, 202));

}

protected void bindPlayerInventory(InventoryPlayer inventoryPlayer)
{
		for (int i = 0; i < 3; i++)
		{
			for (int j = 0; j < 9; j++)
			{
				addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 1 + j * 10, 132 + i * 18));
			}
		}

		for (int i = 0; i < 9; i++)
		{
			addSlotToContainer(new Slot(inventoryPlayer, i, 1 + i * 10, 192));
		}
}

@Override
    public ItemStack transferStackInSlot(EntityPlayer player, int slot) {
            ItemStack stack = null;
            Slot slotObject = (Slot) inventorySlots.get(slot);

            //null checks and checks if the item can be stacked (maxStackSize > 1)
            if (slotObject != null && slotObject.getHasStack()) 
            {
                    ItemStack stackInSlot = slotObject.getStack();
                    stack = stackInSlot.copy();

                    //merges the item into player inventory since its in the tileEntity
                    if (slot < 9) {
                            if (!this.mergeItemStack(stackInSlot, 0, 35, true)) {
                                    return null;
                            }
                    }
                    //places it into the tileEntity is possible since its in the player inventory
                    else if (!this.mergeItemStack(stackInSlot, 0, 9, false)) {
                            return null;
                    }

                    if (stackInSlot.stackSize == 0) {
                            slotObject.putStack(null);
                    } else {
                            slotObject.onSlotChanged();
                    }

                    if (stackInSlot.stackSize == stack.stackSize) {
                            return null;
                    }
                    slotObject.onPickupFromSlot(player, stackInSlot);
            }
            return stack;
    }

@Override
public boolean canInteractWith(EntityPlayer p_75145_1_)
{
	return true;
}

}

[shadow=gray,left][glow=red,2,300]KEEGAN[/glow][/shadow]

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Show your Gui class. It is probably caused by the fact that the

xSize

and

ySize

are not big enough.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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Tile Entity

package keegan.dlstuff.tileentity;

import keegan.dlstuff.DLStuff;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.*;
import net.minecraft.tileentity.TileEntity;

public class TileEntityGravityManipulater extends TileEntity implements IInventory
{

private int gravityModifier;
private int warpTime;

private ItemStack[] chestContents  = new ItemStack[1];

public TileEntityGravityManipulater()
{
	gravityModifier = -5;
	warpTime = 0;
}

@Override
public void writeToNBT(NBTTagCompound tagCompound)
{
	super.writeToNBT(tagCompound);
	tagCompound.setInteger("gravityManipulater", gravityModifier);
	tagCompound.setInteger("warpTime", warpTime);
	NBTTagList itemList = new NBTTagList();
        for (int i = 0; i < this.chestContents.length; i++)
        {
            ItemStack stack = this.chestContents[i];
            if (stack != null)
            {
                NBTTagCompound tag = new NBTTagCompound();
                tag.setByte("Slot", (byte) i);
                stack.writeToNBT(tag);
                itemList.appendTag(tag);
            }
        }
        tagCompound.setTag("Inventory", itemList);

}

@Override
public void readFromNBT(NBTTagCompound tagCompound)
{
	super.readFromNBT(tagCompound);
	gravityModifier = tagCompound.getInteger("gravityModifier");
	warpTime = tagCompound.getInteger("warpTime");
	NBTTagList tagList = tagCompound.getTagList("Inventory", 10);
        for (int i = 0; i < tagList.tagCount(); i++)
        {
            NBTTagCompound tag = tagList.getCompoundTagAt(i);
            byte slot = tag.getByte("Slot");
            if (slot >= 0 && slot < this.chestContents.length)
                this.chestContents[slot] = ItemStack.loadItemStackFromNBT(tag);
        }
}

@Override
public void updateEntity()
{

	if(getStackInSlot(0) != null && getStackInSlot(0).isItemEqual(new ItemStack(DLStuff.itemWarpDriveBattery)) && warpTime == 0)
	{
		decrStackSize(0, 1);
		warpTime = 36000;
	}
	if(warpTime > 0)
	{
		for(int i = 0; i < worldObj.playerEntities.size(); i++)
		{
			EntityPlayer player = (EntityPlayer) worldObj.playerEntities.get(i);
			if(!player.capabilities.isFlying && Math.abs(player.posX - xCoord) <= 25 && Math.abs(player.posY - yCoord) <= 26 && Math.abs(player.posZ - zCoord) <= 25)
				player.addVelocity(0, getGravityModifier(), 0);
		}
		warpTime -= 1;
		if(warpTime == 0)
		{
			worldObj.spawnEntityInWorld(new EntityItem(worldObj, xCoord, yCoord+1, zCoord, new ItemStack(DLStuff.itemEmptyWarpDriveBattery)));
		}
	}
}

public int getGravityModifier()
{
	return gravityModifier;
}

public void setGravityModifier(int gravityModifier)
{
	System.out.println("Changing gravity " + gravityModifier);
	this.gravityModifier = 0 - gravityModifier;
}

@Override
public int getSizeInventory()
{
	return chestContents.length;
}

@Override
public ItemStack getStackInSlot(int slot)
{
	return chestContents[slot];
}

@Override
public ItemStack decrStackSize(int slot, int amt) 
{
	// TODO Auto-generated method stub
	ItemStack stack = getStackInSlot(slot);
	if (stack != null)
	{
			if (stack.stackSize <= amt)
			{
				setInventorySlotContents(slot, null);
			}
			else
			{
				stack = stack.splitStack(amt);
				if (stack.stackSize == 0)
				{
					setInventorySlotContents(slot, null);
				}
			}
	}
	return stack;
}

@Override
public ItemStack getStackInSlotOnClosing(int slot) 
{
	// TODO Auto-generated method stub
	ItemStack stack = getStackInSlot(slot);
	if (stack != null) {
		setInventorySlotContents(slot, null);
	}
	return stack;
}

@Override
public void setInventorySlotContents(int slot, ItemStack itemstack) 
{
	chestContents[slot] = itemstack;
	if(itemstack != null && itemstack.stackSize > getInventoryStackLimit())
	{
		itemstack.stackSize = getInventoryStackLimit();
	}

}

@Override
public int getInventoryStackLimit() 
{
	// TODO Auto-generated method stub
	return 1;
}

@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer) 
{
	// TODO Auto-generated method stub
	return true;
}


@Override
public boolean isItemValidForSlot(int slot, ItemStack itemstack) {
	if(slot == 0 && (itemstack.isItemEqual(new ItemStack(DLStuff.itemWarpDriveBattery)) || itemstack.isItemEqual(new ItemStack(DLStuff.itemEmptyWarpDriveBattery))))
		return true;
	return false;
}

@Override
public String getInventoryName() {
	// TODO Auto-generated method stub
	return "Gravity";
}



@Override
public void closeInventory() {
	// TODO Auto-generated method stub

}




@Override
public boolean hasCustomInventoryName() {
	// TODO Auto-generated method stub
	return false;
}


@Override
public void openInventory() {
	// TODO Auto-generated method stub

}
}

 

Gui

package keegan.dlstuff.client.gui;

import keegan.dlstuff.DLStuff;
import keegan.dlstuff.container.ContainerGravity;
import keegan.dlstuff.network.PacketGravity;
import keegan.dlstuff.tileentity.TileEntityGravityManipulater;
import net.minecraft.client.gui.GuiTextField;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.entity.player.*;
import net.minecraft.util.ResourceLocation;

import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;

public class GuiGravityManipulater extends GuiContainer
{
private TileEntityGravityManipulater tile;
private EntityPlayer player;
private ResourceLocation Tex = new ResourceLocation("dlstuff:textures/gui/gravity.png");

private GuiTextField gravityModifierInput;
private String gravityModifier;

public GuiGravityManipulater(TileEntityGravityManipulater tile, InventoryPlayer inv)
{
	super(new ContainerGravity(inv, tile));
	this.tile = tile;
	gravityModifier = "";
}

@Override
public void initGui()
{
	super.initGui();
	this.gravityModifierInput = new GuiTextField(this.fontRendererObj, 200, 160, 80, 10);
	this.gravityModifierInput.setText(this.gravityModifier);
}

@Override
public void mouseClicked(int mouseX, int mouseY, int par3)
{
	super.mouseClicked(mouseX, mouseY, par3);
	this.gravityModifierInput.mouseClicked(mouseX, mouseY, par3);
}

@Override
protected void keyTyped(char par1, int par2)
{
	super.keyTyped(par1, par2);
	// Checks to see if were dealing with the console
	if (this.gravityModifierInput.isFocused())
	{
		this.gravityModifierInput.textboxKeyTyped(par1, par2);
		// Gets cmd
		this.gravityModifier = this.gravityModifierInput.getText();
	}
	if (par2 == 28)
	{
		this.gravityModifier = this.gravityModifierInput.getText();
		DLStuff.packetPipeline.sendToServer(new PacketGravity(tile.xCoord, tile.yCoord, tile.zCoord, Integer.parseInt(gravityModifier)));
		this.gravityModifierInput.setText(gravityModifier = "");
	}

	// Closes Screen
	if (par2 == 1 || par2 == this.mc.gameSettings.keyBindInventory.getKeyCode() && !this.gravityModifierInput.isFocused())
	{
		this.mc.thePlayer.closeScreen();
	}

}

@Override
public void updateScreen()
{
	this.gravityModifierInput.updateCursorCounter();
}

@Override
public void onGuiClosed()
{
	Keyboard.enableRepeatEvents(false);
}

@Override
public void drawScreen(int par1, int par2, float par3)
{
	super.drawScreen(par1, par2, par3);
	this.gravityModifierInput.drawTextBox();
}

@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_)
{
	GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
	this.mc.renderEngine.bindTexture(Tex);
	int x = (this.width - 256) / 2;
	int y = (this.height - 256) / 2;
	this.drawTexturedModalRect(x, y, 0, 0, 256, 256);
}

}

[shadow=gray,left][glow=red,2,300]KEEGAN[/glow][/shadow]

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 humancompanions-1.18.2-1.4.7.jar                  |Human Companions              |humancompanions               |1.18.2-1.4.7        |DONE      |Manifest: NOSIGNATURE         mobz-3.3.4-forge.jar                              |MobZ                          |mobz                          |3.3.4               |DONE      |Manifest: NOSIGNATURE         CreativeCore_FORGE_v2.6.15_mc1.18.2.jar           |CreativeCore                  |creativecore                  |0.0NONE             |DONE      |Manifest: NOSIGNATURE         trolls-0.3.jar                                    |trolls                        |trolls                        |1.0.0               |DONE      |Manifest: NOSIGNATURE         jei-1.18.2-9.7.1.255.jar                          |Just Enough Items             |jei                           |9.7.1.255           |DONE      |Manifest: NOSIGNATURE         YungsBridges-1.18.2-Forge-2.1.0.jar               |YUNG's Bridges                |yungsbridges                  |1.18.2-Forge-2.1.0  |DONE      |Manifest: NOSIGNATURE         kingvillager-1.10.jar                             |The King of the Village       |kingvillager                  |1.10                |DONE      |Manifest: NOSIGNATURE         Kobolds-2.1.0.jar                                 |Kobolds                       |kobolds                       |2.1.0               |DONE      |Manifest: NOSIGNATURE         waystones-forge-1.18.2-10.1.0.jar                 |Waystones                     |waystones                     |10.1.0              |DONE      |Manifest: NOSIGNATURE         EpicFight-18.3.6.jar                              |Epic Fight                    |epicfight                     |18.3.6              |DONE      |Manifest: NOSIGNATURE         EnhancedVisuals_FORGE_v1.5.5_mc1.18.2.jar         |EnhancedVisuals               |enhancedvisuals               |1.5.5               |DONE      |Manifest: NOSIGNATURE         YungsExtras-1.18.2-Forge-2.1.0.jar                |YUNG's Extras                 |yungsextras                   |1.18.2-Forge-2.1.0  |DONE      |Manifest: NOSIGNATURE         zombieawareness-1.18.1-1.12.3.jar                 |Zombie Awareness              |zombieawareness               |1.18.1-1.12.3       |DONE      |Manifest: NOSIGNATURE         YungsApi-1.18.2-Forge-2.0.8.jar                   |YUNG's API                    |yungsapi                      |1.18.2-Forge-2.0.8  |DONE      |Manifest: NOSIGNATURE         BetterThirdPerson-Forge-1.18.2-1.8.1.jar          |Better Third Person           |betterthirdperson             |1.8.1               |DONE      |Manifest: NOSIGNATURE         [1.18.x]-Epic-Knights-Armor-and-Weapons-6.6v.jar  |Epic Knights: Armor and Weapon|magistuarmory                 |1.0                 |DONE      |Manifest: NOSIGNATURE         guardvillagers-1.18.2.1.4.3.jar                   |Guard Villagers               |guardvillagers                |1.4.3               |DONE      |Manifest: NOSIGNATURE         coroutil-1.18.1-1.2.38.jar                        |CoroUtil                      |coroutil                      |1.18.1-1.2.38       |DONE      |Manifest: NOSIGNATURE         balm-3.2.0+0.jar                                  |Balm                          |balm                          |3.2.0+0             |DONE      |Manifest: NOSIGNATURE         Enhanced_Celestials-forge-1.18.2-2.0.7.jar        |Enhanced Celestials           |enhancedcelestials            |2.0.7               |DONE      |Manifest: NOSIGNATURE         Oh_The_Biomes_You'll_Go-forge-1.18.2-1.4.4.jar    |Oh The Biomes You'll Go       |byg                           |1.4                 |DONE      |Manifest: NOSIGNATURE         cameraoverhaul-1.0-1.18.2.jar                     |Camera Overhaul               |cameraoverhaul                |1.0.0               |DONE      |Manifest: NOSIGNATURE         cloth-config-6.4.90-forge.jar                     |Cloth Config v4 API           |cloth_config                  |6.4.90              |DONE      |Manifest: NOSIGNATURE         forge-1.18.2-40.1.80-universal.jar                |Forge                         |forge                         |40.1.80             |DONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         TravelersTitles-1.18.2-Forge-2.1.1.jar            |Traveler's Titles             |travelerstitles               |1.18.2-Forge-2.1.1  |DONE      |Manifest: NOSIGNATURE         DynamicSurroundings-5.0.0.4.jar                   |§3Dynamic Surroundings: Resurr|dsurround                     |5.0.0.4             |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 2bc32199-3d7c-43e8-84ef-530961eda183     FML: 40.1     Forge: net.minecraftforge:40.1.80
    • I have attached capability.  @SubscribeEvent public static void OnAttachCapabilitiesPlayer(AttachCapabilitiesEvent<Entity> event) { if(event.getObject() instanceof Player) { if(!event.getObject().getCapability(PlayerThirstProvider.PLAYER_THIRST).isPresent()) { event.addCapability(new ResourceLocation(HardLife.MODID, "properties"), new PlayerThirstProvider()); } } } This capability working, but I can't understand how to add thirst points via using items such food or bottle of water.
    • I'm currently playing through Harmonious Engineering 3 with a couple of extra mods installed. Today when I was playing, I suddenly realized I couldn't mine, at all. It's been a little while since the last time I was mining as I'd just been crafting components for machines so I've no idea when it started.  However I can't find a solution. It's like the game doesn't recognize any pickaxe as a pickaxe? Like a drill item worked, but nothing else has been able to mine stone. Dirt is fine, wood is fine, but anything meant for pickaxes is like mining with a open hand, it doesn't even drop. Please let me know how to fix this.
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