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How to render the "capes" of a GuiScrollingList


superbas11
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How do I render the orange part?

 

sqh6jn.jpg

Brown - rest of GUI

White - visible part of list

Orange - hidden part of list - a "cape"

When element leaves visible part of list partially it' s being hidden behind "cape".

 

constructor of the List:

 

    public ScrollList(TestGui parent, ArrayList Data, int listWidth, Boolean isPlayerList)

    {

        super(parent.getMinecraftInstance(),

              listWidth,                                //width

              parent.height,                    //height

              32,                                          //top

              parent.height - 66 + 4,          //bottom

              10,                                          //left

              35);                                        //slot height

 

      // System.out.println(parent.width+"-"+parent.height);

        this.parent=parent;

        this.Data=Data;

        this.isPlayerList = isPlayerList;

    }

 

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I told you few weeks ago (month probably) to look into GuiSlot.

 

protected void overlayBackground(int p_148136_1_, int p_148136_2_, int p_148136_3_, int p_148136_4_)
    {
        ...
    }

 

In 1.7.10 this method is private, you might have to copy whole base class.

In 1.8 they changed it to protected.

 

You might wanna exted given class (GuiSlot) or go further - GuiListExtended, or even implement your own drawing (again - look how GuiSlot does it).

1.7.10 is no longer supported by forge, you are on your own.

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binary:17.0.1.0:Microsoft         ntdll.dll:NT Layer DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         ntmarta.dll:Windows NT MARTA provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         nvoglv64.dll:NVIDIA Compatible OpenGL ICD:30.0.15.1123:NVIDIA Corporation         nvspcap64.dll:NVIDIA Game Proxy:3.25.0.84:NVIDIA Corporation         opengl32.dll:OpenGL Client DLL:10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         perfos.dll:Windows System Performance Objects DLL:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         pnrpnsp.dll:PNRP Name Space Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         powrprof.dll:Power Profile Helper DLL:10.0.19041.1766 (WinBuild.160101.0800):Microsoft Corporation         profapi.dll:User Profile Basic API:10.0.19041.844 (WinBuild.160101.0800):Microsoft Corporation         rasadhlp.dll:Remote Access AutoDial Helper:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         rsaenh.dll:Microsoft Enhanced Cryptographic Provider:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         sechost.dll:Host for SCM/SDDL/LSA Lookup APIs:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         shlwapi.dll:Shell Light-weight Utility Library:10.0.19041.1766 (WinBuild.160101.0800):Microsoft Corporation         sunmscapi.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         svml.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         textinputframework.dll:"TextInputFramework.DYNLINK":10.0.19041.1741 (WinBuild.160101.0800):Microsoft Corporation         ucrtbase.dll:Microsoft® C Runtime Library:10.0.19041.789 (WinBuild.160101.0800):Microsoft Corporation         uxtheme.dll:Microsoft UxTheme Library:10.0.19041.1766 (WinBuild.160101.0800):Microsoft Corporation         vcruntime140_1.dll:Microsoft® C Runtime Library:14.29.30133.0 built by: vcwrkspc:Microsoft Corporation         verify.dll:OpenJDK Platform binary:17.0.1.0:Microsoft         win32u.dll:Win32u:10.0.19041.1766 (WinBuild.160101.0800):Microsoft Corporation         windows.storage.dll:Microsoft WinRT Storage API:10.0.19041.1766 (WinBuild.160101.0800):Microsoft Corporation         winrnr.dll:LDAP RnR Provider DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         wintypes.dll:Windows Base Types DLL:10.0.19041.1320 (WinBuild.160101.0800):Microsoft Corporation         wshbth.dll:Windows Sockets Helper DLL:10.0.19041.546 (WinBuild.160101.0800):Microsoft Corporation         xinput1_4.dll:Microsoft Common Controller API:10.0.19041.1 (WinBuild.160101.0800):Microsoft Corporation         zip.dll:OpenJDK Platform binary:17.0.1.0:Microsoft Stacktrace:     at net.minecraft.client.main.Main.main(Main.java:169) ~[client-1.18.2-20220404.173914-srg.jar%2362!/:?] {re:classloading,pl:runtimedistcleaner:A}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?] {}     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?] {}     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?] {}     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?] {}     at net.minecraftforge.fml.loading.targets.CommonClientLaunchHandler.lambda$launchService$0(CommonClientLaunchHandler.java:31) ~[fmlloader-1.18.2-40.1.52.jar%2316!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.run(Launcher.java:106) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.Launcher.main(Launcher.java:77) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-9.1.3.jar%235!/:?] {}     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:149) [bootstraplauncher-1.0.0.jar:?] {} -- System Details -- Details:     Minecraft Version: 1.18.2     Minecraft Version ID: 1.18.2     Operating System: Windows 10 (amd64) version 10.0     Java Version: 17.0.1, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 1051603344 bytes (1002 MiB) / 1342177280 bytes (1280 MiB) up to 2147483648 bytes (2048 MiB)     CPUs: 4     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz     Identifier: Intel64 Family 6 Model 60 Stepping 3     Microarchitecture: Haswell (Client)     Frequency (GHz): 3.20     Number of physical packages: 1     Number of physical CPUs: 4     Number of logical CPUs: 4     Graphics card #0 name: NVIDIA GeForce GT 1030     Graphics card #0 vendor: NVIDIA (0x10de)     Graphics card #0 VRAM (MB): 2048.00     Graphics card #0 deviceId: 0x1d01     Graphics card #0 versionInfo: DriverVersion=30.0.15.1123     Memory slot #0 capacity (MB): 8192.00     Memory slot #0 clockSpeed (GHz): 1.60     Memory slot #0 type: DDR3     Memory slot #1 capacity (MB): 8192.00     Memory slot #1 clockSpeed (GHz): 1.60     Memory slot #1 type: DDR3     Virtual memory max (MB): 18760.02     Virtual memory used (MB): 11402.84     Swap memory total (MB): 2432.00     Swap memory used (MB): 318.65     JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     Launched Version: 1.18.2-forge-40.1.52     Backend library: LWJGL version 3.2.2 SNAPSHOT     Backend API: Unknown     Window size: <not initialized>     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages: <disabled>     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'forge'     Type: Client (map_client.txt)     CPU: <unknown>
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