superbas11 Posted March 3, 2015 Share Posted March 3, 2015 I want to deny a connection of a player. but I don't want the log in and log out message in de chat. code: @SubscribeEvent public void PlayerLoggedIn( ServerConnectionFromClientEvent event) { IChatComponent message = new ChatComponentText("opening ModControl gui..."); //event.manager.getNetHandler().onDisconnect(message); //event.manager.sendPacket(new S00PacketDisconnect(message)); //((NetHandlerPlayServer) event.handler).kickPlayerFromServer("reason"); //event.manager.closeChannel(message); } I tried some different methods but the log in message is still broadcasting in the chat. Quote Link to comment Share on other sites More sharing options...
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