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[1.8] [SOLVED] Custom Creative Tab


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Hi. I'm having trouble with my mod's creative tab.


My mod's creative tab does work, but it only works if I replace a tab. The code below is in my main mod file. I have set it to 0, so it replaces the "Building Blocks" tab. It works with numbers 0 to 11 (11 being the inventory), but if I set it to 12, the game crashes before the mojang screen comes up

public static final CrystalTab tabCrystal = new CrystalTab(0, "tabCrystal");


Am I doing something wrong?


Here's the class file for my mod's tab.

package com.testing.crystals;

import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;

public class CrystalTab extends CreativeTabs {

public CrystalTab(int index, String label) {
	super(index, label);

public Item getTabIconItem() {
	return CrystalItems.crystal_red;


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Not. Possible.


public CreativeTabs(String label)
        this(getNextID(), label);

    public CreativeTabs(int index, String label)
        if (index >= creativeTabArray.length)
            CreativeTabs[] tmp = new CreativeTabs[index + 1];
            for (int x = 0; x < creativeTabArray.length; x++)
                tmp[x] = creativeTabArray[x];
            creativeTabArray = tmp;
        this.tabIndex = index;
        this.tabLabel = label;
        creativeTabArray[index] = this;


1st one is used to add next CT, 2nd allows you to override tab with index.


public class MyTab extends CreativeTabs
public MyTab(String label)


1.7.10 is no longer supported by forge, you are on your own.

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