Siphorus Posted March 12, 2015 Share Posted March 12, 2015 Hi, I've been having a bit of difficulty deciding the best way to track player movement or chunk's being rendered (the chunk render event doesn't work due to my mod needed 16x256x16 drawn first). But I'm looking to tell if the player has moved to a new chunk, or a new chunk is about to appear in the Player's render distance, and then updating these new chunks with my methods, thanks. I do not want to tie this to the ChunkLoad event, or update based on number of chunks loaded. Updating O(16x1(I can cut the Y axis to O(1))x16xNumber of Chunks Loaded) is too slow for my tastes even on multiple threads. Any feedback/comments/questions appreciated, thanks! Quote Link to comment Share on other sites More sharing options...
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