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Chunks, Saving Data to, And So on


Draco18s

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So, I seem to have a strange problem saving data to the chunk its associated with when the chunk is saved and unloaded.

 

Basically:

 

[22:22:57] [server thread/INFO]: Saving and pausing game...

[22:22:57] [server thread/INFO]: Saving chunks for level 'Copy of ASDF'/Overworld

[22:23:02] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:saveData:75]: Saving data for chunk [dim0](-4,0,16)

[22:23:02] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:saveData:81]: Saving tree: Tree[-61,67,265] 693

[22:23:02] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:saveData:81]: Saving tree: Tree[-58,64,271] 974

[22:23:07] [server thread/INFO]: Saving chunks for level 'Copy of ASDF'/Nether

[22:23:07] [server thread/INFO]: Saving chunks for level 'Copy of ASDF'/The End

[22:23:23] [Client thread/INFO] [sTDOUT]: [com.draco18s.wildlife.WildlifeEventHandler:chunkUnload:693]: Unloading Chunk: -4,16

[22:23:45] [server thread/INFO]: Saving and pausing game...

[22:23:45] [server thread/INFO]: Saving chunks for level 'Copy of ASDF'/Overworld

[22:23:48] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:saveData:75]: Saving data for chunk [dim0](-4,0,16)

[22:23:54] [server thread/INFO]: Saving chunks for level 'Copy of ASDF'/Nether

[22:23:54] [server thread/INFO]: Saving chunks for level 'Copy of ASDF'/The End

 

The data is saved (22:23:02).

 

Then the data is unloaded (22:23:23) as the player moved out of range.

 

Then the data (which is now been removed from memory) is saved again (22:23:48), resulting in data loss.

 

WTH.  Why is an unloaded chunk receiving a ChunkSave event?  Why does

if(event.getChunk().isChunkLoaded)

still return true for this actually-unloaded chunk?

 

How the hell do I fix this?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

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Forge v1291

 

1.7.10

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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...that's odd, I thought I made sure to account for that.  But on that specific event, its missing.

 

Lets try this again.

 

Ah yes, that did it.  Thanks Diesieben. :)

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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You need to ignore unload events from the client.

 

Ok, this fixed it for SSP, but not SMP.

 

[23:16:22] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.WildlifeEventHandler:chunkSave:343]: Saved chunk [dim0](21,0,14)

[23:16:22] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:saveData:68]: Saved tree Tree[336,82,237] 956

[23:16:22] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:saveData:68]: Saved tree Tree[342,84,233] 144

[23:18:10] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:printChunkInfo:367]: Trees in chunk [dim0](21,0,14)

[23:18:10] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:printChunkInfo:370]:    Tree[336,82,237] 968

[23:18:10] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:printChunkInfo:370]:    Tree[342,84,233] 156

[23:20:23] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.WildlifeEventHandler:chunkUnload:366]: Unloaded chunk [dim0](21,0,14)

[23:20:23] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.WildlifeEventHandler:chunkSave:343]: Saved chunk [dim0](21,0,14)

[23:21:16] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:printChunkInfo:367]: Trees in chunk [dim0](21,0,14)

[23:21:16] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:printChunkInfo:374]:    [None]

 

Now what?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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I found that when it unloads chunks, it saves the data directly after unloading the chunks.

Maybe it is causing the issue.

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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I found that when it unloads chunks, it saves the data directly after unloading the chunks.

Maybe it is causing the issue.

 

Ok, so how do I fix it?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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Clunky, but it should work.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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  • 2 weeks later...

For the love of god.

 

[13:08:51] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.WildlifeEventHandler:chunkGen:423]: Generated chunk [dim0](-17,0,-3)

[13:08:51] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:addTree:146]: Tree[-262,66,-41] 1061 added to chunk [dim0](-17,0,-3)

[13:08:51] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:addTree:146]: Tree[-261,66,-41] 7993 added to chunk [dim0](-17,0,-3)

[13:08:51] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.util.TreeDataHooks:addTree:146]: Tree[-257,73,-48] 5064 added to chunk [dim0](-17,0,-3)

[13:11:17] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.WildlifeEventHandler:chunkUnload:433]: Unloaded chunk [dim0](-17,0,-3)

[13:11:22] [server thread/INFO] [sTDOUT]: [com.draco18s.wildlife.WildlifeEventHandler:chunkLoad:385]: Loaded chunk [dim0](-17,0,-3)

 

Now I have chunks that generate and never get a save call before they're unloaded.  This is just as bad as getting a save call after I purged the data from memory.

 

width=240 height=240http://static.fjcdn.com/pictures/Rage_562aea_329374.jpg[/img]

 

Do none of these events make god damn sense?  I should not have to build a data structure to track what chunks are in what state so that I don't inadvertently trash data I still need or overwrite good data with bad.  The game already freaking does this, but it can't be arsed to inform me!

 

I'm about ready to store the data in an indestructible bedrock-level tileentity.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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... I don't know why those issues can ever happen, from this code.. (Note that mine is 1.7.10.1160 so it can be different)

    /**
     * Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk.
     */
    public boolean unloadQueuedChunks()
    {
        if (!this.worldObj.levelSaving)
        {
            for (ChunkCoordIntPair forced : this.worldObj.getPersistentChunks().keySet())
            {
                this.chunksToUnload.remove(ChunkCoordIntPair.chunkXZ2Int(forced.chunkXPos, forced.chunkZPos));
            }

            for (int i = 0; i < 100; ++i)
            {
                if (!this.chunksToUnload.isEmpty())
                {
                    Long olong = (Long)this.chunksToUnload.iterator().next();
                    Chunk chunk = (Chunk)this.loadedChunkHashMap.getValueByKey(olong.longValue());

                    if (chunk != null)
                    {
                        chunk.onChunkUnload();
                        this.safeSaveChunk(chunk);
                        this.safeSaveExtraChunkData(chunk);
                        this.loadedChunks.remove(chunk);
                        ForgeChunkManager.putDormantChunk(ChunkCoordIntPair.chunkXZ2Int(chunk.xPosition, chunk.zPosition), chunk);
                        if(loadedChunks.size() == 0 && ForgeChunkManager.getPersistentChunksFor(this.worldObj).size() == 0 && !DimensionManager.shouldLoadSpawn(this.worldObj.provider.dimensionId)){
                            DimensionManager.unloadWorld(this.worldObj.provider.dimensionId);
                            return currentChunkProvider.unloadQueuedChunks();
                        }
                    }

                    this.chunksToUnload.remove(olong);
                    this.loadedChunkHashMap.remove(olong.longValue());
                }
            }

            if (this.currentChunkLoader != null)
            {
                this.currentChunkLoader.chunkTick();
            }
        }

        return this.currentChunkProvider.unloadQueuedChunks();
    }

So it surely unloads the chunk before it saves the chunk data..

  (Chunk#onChunkUnload surely marks the chunk as unloaded)

The only another way the ChunkSave event got called is WorldServer#saveAllChunks(), which is only called when world is saved..

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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So it surely unloads the chunk before it saves the chunk data..

  (Chunk#onChunkUnload surely marks the chunk as unloaded)

The only another way the ChunkSave event got called is WorldServer#saveAllChunks(), which is only called when world is saved..

 

So, in other words, I need two events to happen for me to safely say "this data is no longer relevant."  First a chunkUnload, then a chunkSave (but watch out, saves can happen any time!)

 

Yeah.  While I'm sure that that makes sense, its a complete hassle from a "I want this to work" perspective.  E.g. "chunkUnload" should be the last thing that happens to a chunk before it's loaded again.  The event should be telling mods "this chunk is leaving, whatever cleanup you need to do, do it."

 

       loaded
          V
gen -> (active) <-> save
                     V
                  unloaded

 

Instead, the flow chart actually looks like this:

 

       loaded
          V
gen -> (active) <-> save
          V
       unloaded -> save

 

Note the two instances of "save."  They are not identical, but it is impossible to tell the difference between them without storing extra data as the events trigger.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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I'll just throw this in here:

"Just" use a WeakHashMap and don't even bother handling the unload.

 

Can't.  The save/load and tick operations happen on separate threads (that is, strait up using a HashMap causes concurrent modification exceptions) and there is no "ConcurrentWeakHashMap."

 

Not to mention that I tick the data, so its kind of important to know if the chunk the data is associated with is active.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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While exploring this path, I found the following: onChunkUnload sets

isChunkLoaded

to false. So in chunk unload you do nothing. Then in chunk save you check if isChunkLoaded is false and if so unload your data (you don't even need the WeakHashMap then).

 

Thanks for the digging, as always, diesieben07.

I've only managed to glean so much from the SRG'd vanilla source on my own.  Most of what I've figured out has been from observing the behavior of a single chunk as I interact with the system and with suggestions as I run into stumbling blocks.

 

There's a number of headaches going on with this code, and this is only one part of it.  It seems that even with a 3-chunk-deferred-radius for the generation of the data, it still doesn't find all of the trees, especially in a jungle.  Neither Keybounce nor I can figure out why.  But that's a problem for another thread.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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| None                                     |     | LCHIJA | FML                         | 8.0.99.99             | forge-1.12.2-14.23.5.2859.jar                     | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LCHIJA | forge                       | 14.23.5.2859          | forge-1.12.2-14.23.5.2859.jar                     | e3c3d50c7c986df74c645c0ac54639741c90a557 |     | LCHIJA | openmodscore                | 0.12.2                | minecraft.jar                                     | None                                     |     | LCHIJA | obfuscate                   | 0.4.2                 | minecraft.jar                                     | None                                     |     | LCHIJA | securitycraft               | v1.9.9                | [1.12.2] SecurityCraft v1.9.9.jar                 | None                                     |     | LCHIJA | mts                         | 22.14.2               | Immersive Vehicles-1.12.2-22.14.2.jar             | None                                     |     | LCHIJA | mtsaircooled                | 1.0.1                 | Air-Cooled Pack [MTS] 1.10.2-14.0.0-1.0.1.jar     | None                                     |     | LCHIJA | codechickenlib              | 3.2.3.358             | CodeChickenLib-1.12.2-3.2.3.358-universal.jar     | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LCHIJA | ancientwarfare              | 1.12.2-2.7.0.1038     | ancientwarfare-1.12.2-2.7.0.1038.jar              | None                                     |     | LCHIJA | redstoneflux                | 2.1.1                 | RedstoneFlux-1.12-2.1.1.1-universal.jar           | None                                     |     | LCHIJA | ancientwarfareautomation    | 1.12.2-2.7.0.1038     | ancientwarfare-1.12.2-2.7.0.1038.jar              | None                                     |     | LCHIJA | ancientwarfarenpc           | 1.12.2-2.7.0.1038     | ancientwarfare-1.12.2-2.7.0.1038.jar              | None                                     |     | LCHIJA | ancientwarfarestructure     | 1.12.2-2.7.0.1038     | ancientwarfare-1.12.2-2.7.0.1038.jar              | None                                     |     | LCHIJA | ancientwarfarevehicle       | 1.12.2-2.7.0.1038     | ancientwarfare-1.12.2-2.7.0.1038.jar              | None                                     |     | LCHIJA | craftstudioapi              | 1.0.0                 | CraftStudio-1.0.0.93-mc1.12-alpha.jar             | None                                     |     | LCHIJA | animania                    | 2.0.3.28              | animania-1.12.2-base-2.0.3.28.jar                 | None                                     |     | LCHIJA | architecturecraft           | @VERSION@             | architecturecraft-1.12-3.108.jar                  | None                                     |     | LCHIJA | betteranimationscollection2 | 1.0.2                 | BetterAnimationsCollection2-v1.0.2-1.12.2.jar     | 12d137bcc36051a1c2c8ea7211cfc1da1c6e9dea |     | LCHIJA | forgelin                    | 1.8.3                 | Forgelin-1.8.3.jar                                | None                                     |     | LCHIJA | betterfoliage               | 2.3.1                 | BetterFoliage-MC1.12-2.3.2.jar                    | None                                     |     | LCHIJA | bibliocraft                 | 2.4.6                 | BiblioCraft[v2.4.6][MC1.12.2].jar                 | None                                     |     | LCHIJA | biomestaff                  | 1.0.0                 | BiomeStaff-1.12.2-1.0.0.jar                       | None                                     |     | LCHIJA | blockcraftery               | 1.12.2-1.3.1          | blockcraftery-1.12.2-1.3.1.jar                    | None                                     |     | LCHIJA | bookshelf                   | 2.3.590               | Bookshelf-1.12.2-2.3.590.jar                      | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | bookworm                    | 1.12.2-2.5.2.1        | Bookworm-Library-Mod-1.12.2.jar                   | None                                     |     | LCHIJA | brandonscore                | 2.4.20                | BrandonsCore-1.12.2-2.4.20.162-universal.jar      | None                                     |     | LCHIJA | bspkrscore                  | 8.0.0                 | BspkrsCore-1.12.2.jar                             | None                                     |     | LCHIJA | carpentersblocks            | 3.4.0-poc.6           | Carpenters-Blocks-v3.4.0-poc.6-MC-1.12.2.jar      | None                                     |     | LCHIJA | ctm                         | MC1.12.2-1.0.2.31     | CTM-MC1.12.2-1.0.2.31.jar                         | None                                     |     | LCHIJA | jei                         | 4.16.1.1012           | jei_1.12.2-4.16.1.1012.jar                        | None                                     |     | LCHIJA | chisel                      | MC1.12.2-1.0.2.45     | Chisel-Mod-1.12.2.jar                             | None                                     |     | LCHIJA | chiselsandbits              | 14.33                 | chiselsandbits-14.33.jar                          | None                                     |     | LCHIJA | customspawner               | 3.11.4                | CustomMobSpawner-3.11.5.jar                       | None                                     |     | LCHIJA | customsignposts             | 1.0                   | customsignposts-1.12.2-1.0.1.jar                  | None                                     |     | LCHIJA | ptrmodellib                 | 1.0.5                 | PTRLib-1.0.5.jar                                  | None                                     |     | LCHIJA | props                       | 2.6.3.7               | Decocraft-2.6.3.7_1.12.2.jar                      | None                                     |     | LCHIJA | mocreatures                 | 12.0.5                | DrZharks MoCreatures Mod-12.0.5.jar               | None                                     |     | LCHIJA | engineersdecor              | 1.1.5                 | engineersdecor-1.12.2-1.1.5.jar                   | ed58ed655893ced6280650866985abcae2bf7559 |     | LCHIJA | exoticbirds                 | 1.0                   | Exotic Birds 1.12.2-3.2.0.jar                     | None                                     |     | LCHIJA | unuparts                    | 6.5.0                 | UNU Parts Pack [MTS] 1.12.2-22.13.0-6.5.0.jar     | None                                     |     | LCHIJA | unuverse                    | 2.0.0                 | ExpandedUNUversePack[MTS]1.12.2-19.15.5-2.0.0.jar | None                                     |     | LCHIJA | fairylights                 | 2.1.10                | fairylights-2.2.0-1.12.2.jar                      | None                                     |     | LCHIJA | fcl                         | 1.12.82               | FCL-1.12.82c.jar                                  | None                                     |     | LCHIJA | net/fexcraft/lib/frl        | 1.2                   | FCL-1.12.82c.jar                                  | None                                     |     | LCHIJA | net/fexcraft/lib/tmt        | 1.15                  | FCL-1.12.82c.jar                                  | None                                     |     | LCHIJA | famm                        | 3.4.0                 | Fexs-Alphabet-and-More-Mod-Forge-1.12.2.jar       | None                                     |     | LCHIJA | forgemultipartcbe           | 2.6.2.83              | ForgeMultipart-1.12.2-2.6.2.83-universal.jar      | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LCHIJA | microblockcbe               | 2.6.2.83              | ForgeMultipart-1.12.2-2.6.2.83-universal.jar      | None                                     |     | LCHIJA | minecraftmultipartcbe       | 2.6.2.83              | ForgeMultipart-1.12.2-2.6.2.83-universal.jar      | None                                     |     | LCHIJA | funkylocomotion             | 1.0                   | funky-locomotion-1.12.2-1.1.2.jar                 | None                                     |     | LCHIJA | furenikusroads              | 1.2.5                 | Furenikus_Roads-1.2.5.jar                         | None                                     |     | LCHIJA | cfm                         | 6.3.0                 | furniture-6.3.2-1.12.2.jar                        | None                                     |     | LCHIJA | waila                       | 1.8.22                | Hwyla-1.8.22-B37_1.12.jar                         | None                                     |     | LCHIJA | trackapi                    | 1.2                   | TrackAPI-1.2.jar                                  | None                                     |     | LCHIJA | universalmodcore            | 1.2.1                 | UniversalModCore-1.12.2-forge-1.2.1.jar           | None                                     |     | LCHIJA | immersiverailroading        | 1.10.0                | ImmersiveRailroading-1.12.2-forge-1.10.0.jar      | None                                     |     | LCHIJA | journeymap                  | 1.12.2-5.7.1p2        | journeymap-1.12.2-5.7.1p2.jar                     | None                                     |     | LCHIJA | zawa                        | 1.12.2-2.1.3          | zawa-1.12.2-2.1.3.jar                             | 3ee471ded1bba54aa82f4f5ca5ca82dd67b8ef42 |     | LCHIJA | lilcritters                 | 1.12.2-1.1.0.0        | Lil-Critters-Mod-Forge-1.12.2.jar                 | None                                     |     | LCHIJA | malisiscore                 | 1.12.2-6.5.1-SNAPSHOT | MalisisCore-1.12.2.jar                            | None                                     |     | LCHIJA | malisisdoors                | 1.12.2-7.3.0          | MalisisDoors-Mod-1.12.2.jar                       | None                                     |     | LCHIJA | mcwbridges                  | 1.0.6                 | mcw-bridges-1.0.6b-mc1.12.2.jar                   | None                                     |     | LCHIJA | mcwfences                   | 1.0.0                 | mcw-fences-1.0.0-mc1.12.2.jar                     | None                                     |     | LCHIJA | mcwroofs                    | 1.0.2                 | mcw-roofs-1.0.2-mc1.12.2.jar                      | None                                     |     | LCHIJA | moon-core                   | 7.0                   | Moons-Core-Forge-1.12.2.jar                       | None                                     |     | LCHIJA | mrtjpcore                   | 2.1.4.43              | MrTJPCore-1.12.2-2.1.4.43-universal.jar           | None                                     |     | LCHIJA | railcraft                   | 12.0.0                | railcraft-12.0.0.jar                              | a0c255ac501b2749537d5824bb0f0588bf0320fa |     | LCHIJA | mtr                         | 3.0.0                 | MTR-1.12.2-alpha-test-0.0.1.jar                   | None                                     |     | LCHIJA | kadwinjpvehicles            | 2.0.0                 | MTS_Kadwin_JP_Vehicles_Pack_4.1.jar               | None                                     |     | LCHIJA | ngtlib                      | 2.4.21                | NGTLib2.4.21-38_forge-1.12.2-14.23.2.2611.jar     | None                                     |     | LCHIJA | projectintelligence         | 1.0.9                 | ProjectIntelligence-1.12.2-1.0.9.28-universal.jar | None                                     |     | LCHIJA | nei                         | 2.4.3                 | NotEnoughItems-1.12.2-2.4.3.245-universal.jar     | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LCHIJA | oe                          | 1.0.7                 | OceanicExpanse-1.0.7.jar                          | None                                     |     | LCHIJA | openmods                    | 0.12.2                | OpenModsLib-1.12.2-0.12.2.jar                     | d2a9a8e8440196e26a268d1f3ddc01b2e9c572a5 |     | LCHIJA | openblocks                  | 1.8.1                 | OpenBlocks-1.12.2-1.8.1.jar                       | d2a9a8e8440196e26a268d1f3ddc01b2e9c572a5 |     | LCHIJA | placeableitems              | 3.3                   | placeableitems-3.3.jar                            | None                                     |     | LCHIJA | projectred-core             | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-Base.jar              | None                                     |     | LCHIJA | projectred-integration      | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-integration.jar       | None                                     |     | LCHIJA | projectred-transmission     | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-integration.jar       | None                                     |     | LCHIJA | projectred-illumination     | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-lighting.jar          | None                                     |     | LCHIJA | projectred-expansion        | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-mechanical.jar        | None                                     |     | LCHIJA | projectred-relocation       | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-mechanical.jar        | None                                     |     | LCHIJA | projectred-transportation   | 4.9.4.120             | ProjectRed-1.12.2-4.9.4.120-mechanical.jar        | None                                     |     | LCHIJA | rtm                         | 2.4.24                | RTM2.4.24-43_forge-1.12.2-14.23.2.2611.jar        | None                                     |     | LCHIJA | trafficcontrol              | 1.1.1                 | trafficcontrol-1.1.1.jar                          | None                                     |     | LCHIJA | travelersbackpack           | 1.0.35                | TravelersBackpack-1.12.2-1.0.35.jar               | None                                     |     | LCHIJA | iv_tpp                      | 2.22.0                | Trin Parts Pack-1.12.2-2.23.1.jar                 | None                                     |     | LCHIJA | unucivil                    | 6.3.0                 | UNU Civilian Pack [MTS] 1.12.2-22.13.0-6.3.0.jar  | None                                     |     | LCHIJA | vehicle                     | 0.44.1                | vehicle-mod-0.44.1-1.12.2.jar                     | None                                     |     | LCHIJA | wawla                       | 2.6.275               | Wawla-1.12.2-2.6.275.jar                          | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | worldedit                   | 6.1.10                | worldedit-forge-mc1.12.2-6.1.10-dist.jar          | None                                     |     | LCHIJA | worldstatecheckpoints       | 1.12.2.1.2.1          | WorldStateCheckpoints-client-1.12.2.1.2.1.jar     | None                                     |     | LCHIJA | wrcbe                       | 2.3.2                 | WR-CBE-1.12.2-2.3.2.33-universal.jar              | f1850c39b2516232a2108a7bd84d1cb5df93b261 |     | LCHIJA | zoocraftdiscoveries         | 1.0                   | Zoocraft+Discoveries+1.12.2-1.3.0.jar             | None                                     |     | LCHIJA | immersiveengineering        | 0.12-98               | ImmersiveEngineering-0.12-98.jar                  | None                                     |     | LCHIJA | fix-rtm                     | 2.0.28                | fixRtm-2.0.28.jar                                 | None                                     |     | LCHIJA | mysticallib                 | 1.12.2-1.13.0         | mysticallib-1.12.2-1.13.0.jar                     | None                                     |     Loaded coremods (and transformers): ForgelinPlugin (Forgelin-1.8.3.jar)   PatchingFixRtmCorePlugin (fixRtm-2.0.28.jar)   com.anatawa12.fixRtm.asm.patching.PatchApplier IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar)   blusunrize.immersiveengineering.common.asm.IEClassTransformer FixRtmCorePlugin (fixRtm-2.0.28.jar)   JarInJarLoaderCoreMod (fixRtm-2.0.28.jar)   com.anatawa12.fixRtm.jarInJar.JarInJarPatcher BetterFoliageLoader (BetterFoliage-MC1.12-2.3.2.jar)   mods.betterfoliage.loader.BetterFoliageTransformer SecurityCraftLoadingPlugin ([1.12.2] SecurityCraft v1.9.9.jar)   OpenModsCorePlugin (OpenModsLib-1.12.2-0.12.2.jar)   openmods.core.OpenModsClassTransformer MalisisCorePlugin (MalisisCore-1.12.2.jar)   ObfuscatePlugin (obfuscate-0.4.2-1.12.2.jar)   com.mrcrayfish.obfuscate.asm.ObfuscateTransformer CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar)   team.chisel.ctm.client.asm.CTMTransformer HookingFixRtmCorePlugin (fixRtm-2.0.28.jar)   com.anatawa12.fixRtm.asm.hooking.HookingTransformer     GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 551.86' Renderer: 'NVIDIA GeForce RTX 3070/PCIe/SSE2'     OpenModsLib class transformers: [llama_null_fix:FINISHED],[horse_base_null_fix:FINISHED],[pre_world_render_hook:FINISHED],[player_render_hook:FINISHED],[horse_null_fix:FINISHED]     RTM Model Status: Initialized 1048 models, Using 0 models     I = Initialized, C = Constructed, SMP = SMP includeds     | model pack                                      | all | I | C   | SMP |     |:----------------------------------------------- |:--- |:- |:--- |:--- |     | mods\ModelPack_Nak_5_Structure_240313.zip       | 458 | 0 | 458 | 0   |     | mods\RTM2.4.24-43_forge-1.12.2-14.23.2.2611.jar | 281 | 0 | 281 | 0   |     | mods\rtm_Saracalias Pack v0.2.01.zip            | 309 | 0 | 309 | 0   |     Launched Version: 1.12.2-forge-14.23.5.2859     LWJGL: 2.9.4     OpenGL: NVIDIA GeForce RTX 3070/PCIe/SSE2 GL version 4.6.0 NVIDIA 551.86, NVIDIA Corporation     GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.     Using VBOs: Yes     Is Modded: Definitely; Client brand changed to 'fml,forge'     Type: Client (map_client.txt)     Resource Packs: NickMiner69V2.zip, MPT-4.zip, feldbahnpackv1-3.zip, G_P_Narrow_Gauge_Texel_Pack_V1.0.3.zip     Current Language: English (US)     Profiler Position: N/A (disabled)     CPU: 8x Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz     OptiFine Version: OptiFine_1.12.2_HD_U_G5     OptiFine Build: 20210124-142939     Render Distance Chunks: 12     Mipmaps: 4     Anisotropic Filtering: 1     Antialiasing: 0     Multitexture: false     Shaders: null     OpenGlVersion: 4.6.0 NVIDIA 551.86     OpenGlRenderer: NVIDIA GeForce RTX 3070/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 8
    • OLXTOTO: Menikmati Sensasi Bermain Togel dan Slot dengan Aman dan Mengasyikkan   Dunia perjudian daring terus berkembang dengan cepat, dan salah satu situs yang telah menonjol dalam pasar adalah OLXTOTO. Sebagai platform resmi untuk permainan togel dan slot, OLXTOTO telah memenangkan kepercayaan banyak pemain dengan menyediakan pengalaman bermain yang aman, adil, dan mengasyikkan.   Keamanan Sebagai Prioritas Utama   Salah satu aspek utama yang membuat OLXTOTO begitu menonjol adalah komitmennya terhadap keamanan pemain. Dengan menggunakan teknologi enkripsi terkini, situs ini memastikan bahwa semua informasi pribadi dan keuangan para pemain tetap aman dan terlindungi dari akses yang tidak sah.   Beragam Permainan yang Menarik   Di OLXTOTO, pemain dapat menemukan beragam permainan yang menarik untuk dinikmati. Mulai dari permainan klasik seperti togel hingga slot modern dengan fitur-fitur inovatif, ada sesuatu untuk setiap selera dan preferensi. Grafik yang memukau dan efek suara yang mengagumkan menambah keseruan setiap putaran. Peluang Menang yang Tinggi   Salah satu hal yang paling menarik bagi para pemain adalah peluang menang yang tinggi yang ditawarkan oleh OLXTOTO. Dengan pembayaran yang adil dan peluang yang setara bagi semua pemain, setiap taruhan memberikan kesempatan nyata untuk memenangkan hadiah besar.   Layanan Pelanggan yang Responsif   Tim layanan pelanggan OLXTOTO siap membantu para pemain dengan setiap pertanyaan atau masalah yang mereka hadapi. Dengan layanan yang ramah dan responsif, pemain dapat yakin bahwa mereka akan mendapatkan bantuan yang mereka butuhkan dengan cepat dan efisien.   Kesimpulan   OLXTOTO telah membuktikan dirinya sebagai salah satu situs terbaik untuk penggemar togel dan slot online. Dengan fokus pada keamanan, beragam permainan yang menarik, peluang menang yang tinggi, dan layanan pelanggan yang luar biasa, tidak mengherankan bahwa situs ini telah menjadi pilihan utama bagi banyak pemain.   Jadi, jika Anda mencari pengalaman bermain yang aman, adil, dan mengasyikkan, jangan ragu untuk bergabung dengan OLXTOTO hari ini dan rasakan sensasi kemenangan!      
    • i notice a change if i add the min and max ram in the line like this for example:    # Xmx and Xms set the maximum and minimum RAM usage, respectively. # They can take any number, followed by an M or a G. # M means Megabyte, G means Gigabyte. # For example, to set the maximum to 3GB: -Xmx3G # To set the minimum to 2.5GB: -Xms2500M # A good default for a modded server is 4GB. # Uncomment the next line to set it. -Xmx10240M -Xms8192M    i need to make more experiments but for now this apparently works.
    • Selamat datang di OLXTOTO, situs slot gacor terpanas yang sedang booming di industri perjudian online. Jika Anda mencari pengalaman bermain yang luar biasa, maka OLXTOTO adalah tempat yang tepat untuk Anda. Dapatkan sensasi tidak biasa dengan variasi slot online terlengkap dan peluang memenangkan jackpot slot maxwin yang sering. Di sini, Anda akan merasakan keseruan yang luar biasa dalam bermain judi slot. DAFTAR OLXTOTO DISINI LOGIN OLXTOTO DISINI AKUN PRO OLXTOTO DISINI   Slot Gacor untuk Sensasi Bermain Maksimal Olahraga cepat dan seru dengan slot gacor di OLXTOTO. Rasakan sensasi bermain maksimal dengan mesin slot yang memberikan kemenangan beruntun. Temukan keberuntungan Anda di antara berbagai pilihan slot gacor yang tersedia dan rasakan kegembiraan bermain judi slot yang tak terlupakan. Situs Slot Terpercaya dengan Pilihan Terlengkap OLXTOTO adalah situs slot terpercaya yang menawarkan pilihan terlengkap dalam perjudian online. Nikmati berbagai genre dan tema slot online yang menarik, dari slot klasik hingga slot video yang inovatif. Dipercaya oleh jutaan pemain, OLXTOTO memberikan pengalaman bermain yang aman dan terjamin.   Jackpot Slot Maxwin Sering Untuk Peluang Besar Di OLXTOTO, kami tidak hanya memberikan hadiah slot biasa, tapi juga memberikan kesempatan kepada pemain untuk memenangkan jackpot slot maxwin yang sering. Dengan demikian, Anda dapat meraih keberuntungan besar dan memenangkan ribuan rupiah sebagai hadiah jackpot slot maxwin kami. Jackpot slot maxwin merupakan peluang besar bagi para pemain judi slot untuk meraih keuntungan yang lebih besar. Dalam permainan kami, Anda tidak harus terpaku pada kemenangan biasa saja. Kami hadir dengan jackpot slot maxwin yang sering, sehingga Anda memiliki peluang yang lebih besar untuk meraih kemenangan besar dengan hadiah yang menggiurkan. Dalam permainan judi slot, pengalaman bermain bukan hanya tentang keseruan dan hiburan semata. Kami memahami bahwa para pemain juga menginginkan kesempatan untuk meraih keberuntungan besar. Oleh karena itu, OLXTOTO hadir dengan jackpot slot maxwin yang sering untuk memberikan peluang besar kepada para pemain kami. Peluang Besar Menang Jackpot Slot Maxwin Peluang menang jackpot slot maxwin di OLXTOTO sangatlah besar. Anda tidak perlu khawatir tentang batasan atau pembatasan dalam meraih jackpot tersebut. Kami ingin memberikan kesempatan kepada semua pemain kami untuk merasakan sensasi menang dalam jumlah yang luar biasa. Jackpot slot maxwin kami dibuka untuk semua pemain judi slot di OLXTOTO. Anda memiliki peluang yang sama dengan pemain lainnya untuk memenangkan hadiah jackpot yang besar. Kami percaya bahwa semua orang memiliki kesempatan untuk meraih keberuntungan besar, dan itulah mengapa kami menyediakan jackpot slot maxwin yang sering untuk memenuhi harapan dan keinginan Anda.  
    • LOGIN DAN DAFTAR DISINI SEKARANG !!!! Blacktogel adalah situs judi slot online yang menjadi pilihan banyak penggemar judi slot gacor di Indonesia. Dengan platform yang sangat user-friendly dan berbagai macam permainan slot yang tersedia, Blacktogel menjadi tempat yang tepat untuk penggemar judi slot online. Dalam artikel ini, kami akan membahas tentang Blacktogel dan keunggulan situs slot gacor online yang disediakan.  
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