Jump to content

textures not work in inventory? [Unsolved]


Alphafox_13

Recommended Posts

I am creating a mod with an block Sail it is rendered with a TE using a model i created in Techne, the block uses all 16 metadata states for colors, i have been able to get the colors to work while it a block and all the names display correctly, however i cant get the icon to work properly. I briefly attempted to render the TE in inventory rather than a 2D icon however i could get that to work either, I don't really care which one we get working just so long as it works.

My fourm post on MC fourms pictures and a download can be found there if u need them

http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2384775

 

[glow=purple,2,300]Registry[/glow] for GameRegistry.registerBlock() etc

package ships.addon.baseclass;

import ships.addon.blocks_items.BlockMast;
import ships.addon.blocks_items.BlockSail;
import ships.addon.blocks_items.ItemSail;
import ships.addon.blocks_items.TestItem;
import ships.addon.blocks_items.TEmast;
import ships.addon.blocks_items.TEsail;
import net.minecraft.item.Item;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraftforge.client.MinecraftForgeClient;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;


public class Registry {

public static Item TestItem;
public static void initItems(){
	TestItem = new TestItem(); GameRegistry.registerItem(TestItem, "test");
}

public static Block Sail;
public static Item sail;
public static Block Mast;
//private static PropulsionDiscoverer TEsailDiscoverer;
public static void initBlocks(){
	Sail = new BlockSail(Material.cloth);
	sail = new ItemSail(Sail);
	GameRegistry.registerBlock(Sail,ItemSail.class ,Sail.getUnlocalizedName().substring(5));
	GameRegistry.registerTileEntity(TEsail.class, "sailTile");
	//MinecraftForgeClient.registerItemRenderer(Registry.sail, new ItemSailRenderer());

	//PropulsionDiscovererRegistry.addDiscoverer(TEsailDiscoverer);

	Mast = new BlockMast(Material.wood);
	GameRegistry.registerBlock(Mast, "mast");
	GameRegistry.registerTileEntity(TEmast.class, "mastTile");


}
}

[glow=blue,2,300]Block[/glow]

package ships.addon.blocks_items;

import java.util.List;

import org.lwjgl.input.Keyboard;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ships.addon.baseclass.Registry;
import ships.addon.models.SailModel;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemDye;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.player.PlayerEvent;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;

public class BlockSail extends Block implements ITileEntityProvider{

@SideOnly(Side.CLIENT)
private IIcon[] texture = new IIcon[16];
final static String[] subBlocks = new String[]{"black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"};

public BlockSail(Material material){
	super(material);
        this.isBlockContainer = false;
	this.setBlockName("sail");
	this.setCreativeTab(CreativeTabs.tabTransport);
	this.setHardness(0.5F);
	this.setBlockTextureName("sailsaddon"+":"+(this.getUnlocalizedName().substring(5)));
}
    @SideOnly(Side.CLIENT)
    public IIcon getIcon(int side, int meta){
        return texture[meta % subBlocks.length]; 
    }
    @SideOnly(Side.CLIENT)
    public void getSubBlocks(Item item, CreativeTabs ct, List list){
        for (int i = 0; i < subBlocks.length; ++i){
        	list.add(new ItemStack(item, 1, i));
        }
    }
@SideOnly(Side.CLIENT)
    public void registerBlockIcons(IIconRegister register)
    {
        for (int i = 0; i < subBlocks.length; ++i){
        	texture[i] = register.registerIcon("sailsaddon"+":"+"sail_"+ subBlocks[~i&15]);
         }
    }
public void setBlockBoundsForItemRender(){
	this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
public int getRenderType(){
	return -1;
}
public boolean isOpaqueCube(){
	return false;
}
public int damageDropped(int meta){
	return meta;
}
public boolean renderAsNormalBlock(){
	return false;
}
@Override
    public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
	updateSail(world,x,y,z,(EntityPlayer)player);
}
//Determine the correct rotation for block
public void updateSail(World world, int x, int y, int z, EntityPlayer player){
	if (!world.isRemote && world.getTileEntity(x,y,z) != null && world.getTileEntity(x,y,z) instanceof TEsail) {
    	byte Direction = 0;
    	int dir = MathHelper.floor_double((double)((player.rotationYaw * 4F) / 360F) + 0.5D) & 3;
    	if (Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)){dir = dir+1;}
    	if(dir==0||dir==2||dir==4){Direction = 1; TileEntity blk;
    		
			//---- check Below ----\\
    		blk = loc(world,x,y-1,z-1); // Z - Below
    		if(blk!=null&&blk instanceof TEsail){Direction = 5;
    		((TEsail) blk).setValue((byte)9);world.markBlockForUpdate(x, y-1, z-1);}
    		else if(blk!=null&& blk instanceof TEmast){Direction = 5;
    		((TEmast)blk).setValue((byte)9);world.markBlockForUpdate(x, y-1, z-1);}
    		
    		blk = loc(world,x,y-1,z+1); // Z + Below
    		if(blk!=null&& blk instanceof TEsail){Direction = 3;
    		((TEsail)blk).setValue((byte)7);world.markBlockForUpdate(x, y-1, z+1);}
    		else if(blk!=null&& blk instanceof TEmast){Direction = 3;
    		((TEmast)blk).setValue((byte)7);world.markBlockForUpdate(x, y-1, z+1);}

    		//---- check Above ----\\
    		blk = loc(world,x,y+1,z-1); // Z - Above
    		if(blk!=null&& blk instanceof TEsail){Direction = 7;
    		((TEsail)blk).setValue((byte)3);world.markBlockForUpdate(x,y+1,z-1);}
    		else if(blk!=null&& blk instanceof TEmast){Direction = 7;
    		((TEmast)blk).setValue((byte)3);world.markBlockForUpdate(x,y+1,z-1);}
    		
    		blk = loc(world,x,y+1,z+1); // Z + Above
    		if(blk!=null&&blk instanceof TEsail){Direction = 9;
    		((TEsail)blk).setValue((byte)5);world.markBlockForUpdate(x,y+1,z+1);}
    		else if(blk!=null&&blk instanceof TEmast){Direction = 9;
    		((TEmast)blk).setValue((byte)5);world.markBlockForUpdate(x,y+1,z+1);}
    	}
    	else{Direction = 0; TileEntity blk;
        			//---- check Below ----\\
    			blk = loc(world,x-1,y-1,z); // X - Below
    			if(blk!=null&&blk instanceof TEsail){Direction = 2;
    			((TEsail) blk).setValue((byte)6);world.markBlockForUpdate(x-1, y-1, z);}
    			else if(blk!=null&& blk instanceof TEmast){Direction = 2;
    			((TEmast)blk).setValue((byte)6);world.markBlockForUpdate(x-1, y-1, z);}
    			
    			blk = loc(world,x+1,y-1,z); // X + Below
    			if(blk!=null&& blk instanceof TEsail){Direction = 4;
    			((TEsail)blk).setValue((byte);world.markBlockForUpdate(x+1, y-1, z);}
    			else if(blk!=null&& blk instanceof TEmast){Direction = 4;
    			((TEmast)blk).setValue((byte);world.markBlockForUpdate(x+1, y-1, z);}
    			
    		//---- check Above ----\\
    		blk = loc(world,x-1,y+1,z); // X - Above
    		if(blk!=null&& blk instanceof TEsail){Direction = 8;
    		((TEsail)blk).setValue((byte)4);world.markBlockForUpdate(x-1,y+1,z);}
    		else if(blk!=null&& blk instanceof TEmast){Direction = 8;
    		((TEmast)blk).setValue((byte)4);world.markBlockForUpdate(x-1,y+1,z);}
    		
    		blk = loc(world,x+1,y+1,z); // X + Above
    		if(blk!=null&&blk instanceof TEsail){Direction = 6;
    		((TEsail)blk).setValue((byte)2);world.markBlockForUpdate(x+1,y+1,z);}
    		else if(blk!=null&&blk instanceof TEmast){Direction = 6;
    		((TEmast)blk).setValue((byte)2);world.markBlockForUpdate(x+1,y+1,z);}
    			
        }
    	TileEntity tileloc = world.getTileEntity(x, y, z);
	        if (tileloc != null && tileloc instanceof TEsail)
	        {
	        	((TEsail)tileloc).setValue(Direction);
	        	world.markBlockForUpdate(x, y, z);
	        
    	}
	}
}
private TileEntity loc(World world,int x, int y, int z) {
		return world.getTileEntity(x, y, z);
}

/**----  Block Bounding Box   ----**/
    public void setBlockBoundsBasedOnState(IBlockAccess block, int x, int y, int z)
    {
        byte Direction = 0;
	Direction = (byte)((TEsail) block.getTileEntity(x,y,z)).getValue();
        if (Direction==0){ //---- X X X X
        	this.setBlockBounds(0.4375F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F);
        }
	else if (Direction==1){// Z Z Z Z
            this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 0.5625F);
        }
        //---- Above ----\\
        else if (Direction==2){ //x-
        	this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F);
        }
        else if (Direction==3){ //z+
        	this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 1.0F);
        }
	else if (Direction==4){ //x+
		this.setBlockBounds(0.4375F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
        }
	else if (Direction==5){ //z-
		this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.5625F);
        }
        //---- Below ----\\
        else if (Direction==6){ //x+
        	this.setBlockBounds(0.4375F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
        }
        else if (Direction==7){ //z-
        	this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.5625F);
        }
	else if (Direction=={ //x-
		this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F);
        }
	else if (Direction==9){ //z+
		this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 1.0F);
        }
	else{
		this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
	}     
    }
@Override
public TileEntity createNewTileEntity(World var1, int var2) {
	return new TEsail();
}	
public void breakBlock(World world, int x, int y, int z, int i, int j)
{
	world.removeTileEntity(x, y, z);
}
}

[glow=yellow,2,300]ItemSail[/glow]

package ships.addon.blocks_items;

import net.minecraft.block.Block;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;

public class ItemSail extends ItemBlock{

public ItemSail(Block block) {
	super(block);
	this.setHasSubtypes(true);
}
public String getUnlocalizedName(ItemStack item){
	int i = item.getItemDamage();
	if(i<0||i>=BlockSail.subBlocks.length){
		i=0;
	}
	return super.getUnlocalizedName()+"."+BlockSail.subBlocks[~i&15];
}
public int getMetadata(int meta){
	return meta;
}
}

[glow=green,2,300]TileEnity[/glow]

package ships.addon.blocks_items;

import net.minecraft.block.Block;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet;
import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;

public class TEsail extends TileEntity {
private byte Direction;
@Override
public AxisAlignedBB getRenderBoundingBox()
{
	return AxisAlignedBB.getBoundingBox(xCoord, yCoord, zCoord, xCoord + 1, yCoord + 1, zCoord + 1);
}
//---- Setters and Getters ----\\
public byte getValue() {
    return Direction;
}
public void setValue(byte value) {
    Direction = value;
}

//---- Read and Write ----\\
    public void writeToNBT(NBTTagCompound nbt)
    {
    	nbt.setByte("Direction", this.Direction);
        super.writeToNBT(nbt);
        markForUpdate();
    }
    public void readFromNBT(NBTTagCompound nbt)
    {
    	this.Direction = nbt.getByte("Direction");
        super.readFromNBT(nbt);
    }
    
    //---- Packets ----\\
    @Override
    public Packet getDescriptionPacket(){
    	NBTTagCompound tileTag = new NBTTagCompound();
    	this.writeToNBT(tileTag);
    	return new S35PacketUpdateTileEntity(this.xCoord,this.yCoord,this.zCoord,0,tileTag);   	
    }
@Override
public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)
{
	this.readFromNBT(pkt.func_148857_g());
}

//---- Mark for Update ----\\
public void markForUpdate() {
    this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}

}

[glow=red,2,300]Render[/glow] I tried to get it to render in the inventory by adding implements ISimpleBlockRenderingHandler to the class but it hasn't worked

package ships.addon.blocks_items;

import net.minecraft.block.Block;
import net.minecraft.block.BlockAnvil;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.entity.Entity;
import net.minecraft.world.IBlockAccess;
import ships.addon.baseclass.Registry;
import ships.addon.blocks_items.BlockSail;

import org.lwjgl.opengl.GL11;

import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import ships.addon.lib.Ref;
import ships.addon.models.AcendingSailModel;
import ships.addon.models.MastModel;
import ships.addon.models.SailModel;

public class RenderSail extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler{


private static ResourceLocation textureSail = new ResourceLocation("sailsaddon"+":"+"textures/blocks/sail_white.png");
private SailModel sail;
private AcendingSailModel acending;
    public static final double POSITION_FIX = -0.5D;
    private static TEsail TEsail = new TEsail();
    
public RenderSail(){
	this.sail = new SailModel();
	this.acending = new AcendingSailModel();
	}

@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f){
GL11.glPushMatrix();
	TileEntity loc = tileentity.getWorldObj().getTileEntity(tileentity.xCoord, tileentity.yCoord, tileentity.zCoord);
	textureSail = new ResourceLocation("sailsaddon"+":"+"textures/blocks/sail_"+BlockSail.subBlocks[~loc.getBlockMetadata()&15]+".png");
	GL11.glTranslatef((float)x+0.5F,(float)y-0.5F,(float)z+0.5F);

	this.bindTexture(textureSail);
	byte Direction = ((TEsail)loc).getValue();
	int dir = 0;
	dir = Direction;
	if(Direction>1&&Direction<=5){dir = Direction-2;}
	else if(Direction>5){dir = Direction-6;}
	GL11.glRotatef((float)dir*90, 0.0F, 1.0F, 0.0F);
	if(Direction>5){GL11.glTranslatef(0.5F,0.0F,0.0F);}
	if(Direction<=1){this.sail.renderModel(0.0625F);}
	else if(Direction>1){this.acending.renderModel(0.0625F);}
GL11.glPopMatrix();
}

@Override
public void renderInventoryBlock(Block block, int metadata, int modelId,RenderBlocks renderer) {
	renderTileEntityAt(TEsail, POSITION_FIX, POSITION_FIX, POSITION_FIX, 0.0F);
}
    @Override
    public int getRenderId() {
        return Registry.Sail.getRenderType();
    }

@Override
public boolean shouldRender3DInInventory(int sail) {
	return true;
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
	return false;
}
}

Link to comment
Share on other sites

If you still want to get the model to render in the inventory, you should know that you don't add stuff to your renderer class, you make a new class that implements IItemRenderer. Here's an example, if you need one:

https://github.com/grandmind/Pandas-Things/blob/master/src/main/java/com/darichey/PandasThings/item/itemRenderer/ItemRendererPoweredAnvil.java

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.