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How to spawn player to a fix location


IgazHarcos
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Hi! I want to spawn the player to a fix location. I tried this, but wont work:

 

	World world=Minecraft.getMinecraft().theWorld;
	if (!world.isRemote)
	{
		System.out.println("Success!");
		EntityPlayer player = Minecraft.getMinecraft().thePlayer; 
    		player.setPosition(100, 100, 100); // put the location here that you want
    		world.spawnEntityInWorld(player); 
	}

 

Thanks for any help!

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I do this:

 

@EventHandler 

public void onPlayerRespawnEvent(PlayerRespawnEvent e){
		System.out.println("Success!");
		EntityPlayer player = Minecraft.getMinecraft().thePlayer;
    	player.setPosition(100, 100, 100);
	  }

 

I thonk it is completely wrong, but I out of ideas :(

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I do this:

 

@EventHandler 

public void onPlayerRespawnEvent(PlayerRespawnEvent e){
		System.out.println("Success!");
		EntityPlayer player = Minecraft.getMinecraft().thePlayer;
    	player.setPosition(100, 100, 100);
	  }

 

I thonk it is completely wrong, but I out of ideas :(

Don't use
Minecraft.getMinecraft().thePlayer

! You can get the player from the event.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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I did this, but I got an error to the "e.getPlayer()" part, it says undefined for the PlayerEvent.PlayerRespawnEvent

 

@EventHandler 
public void onPlayerRespawnEvent(PlayerRespawnEvent e){
		Player player = e.getPlayer();
    	player.setPosition(100, 100, 100);
	  }

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