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[1.8][Almost Solved]Get block-set block methods/ IWorldGenerator with structures


memcallen

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What are the getting and setting block methods for 1.8?

If there are none (which I highly doubt) how can I make my structure generate in-world (I already have the IWorldGenerator set up).

The proud(ish) developer of Ancients

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So far I have found a set block method but no get block method. I need the get block method for detecting what the top block's y coord is at the specified x/z coordinates. I need the y-coord so that my structure doesn't spawn in the ground, or in the air.

The proud(ish) developer of Ancients

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Yes, thanks. Also how do I use IBlockState to set a block? It's an interface so I can't instantiate it. Is there a method somewhere kind of like getAxisAlignedBB that returns it?

The proud(ish) developer of Ancients

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Use

Block#getDefaultState()

for standard blocks.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

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I'm not sure this is how IBlockState is supposed to work but I'm using this code to spawn my block (x/z are random coords from IWorldGenerator):

BlockPos block = new BlockPos(x,0,z);

block = world.getTopSolidOrLiquidBlock(block);

System.out.println("Top Block is:"+block.getY());

IBlockState state = Ancients.invincible.getDefaultState();

world.setBlockState(block, state);

The proud(ish) developer of Ancients

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