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Help with item custom render !!!


opssemnik

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Hi im making a mod, i´ve made a control which i want to render in 3d like the portal gun but the render is giving me a error here is the error

 

 

2012-10-29 19:30:22 [iNFO] [ForgeModLoader] Forge Mod Loader version 4.2.6.422 for Minecraft 1.4.2 loading

2012-10-29 19:30:23 [iNFO] [sTDOUT] 27 achievements

2012-10-29 19:30:23 [iNFO] [sTDOUT] 208 recipes

2012-10-29 19:30:23 [iNFO] [sTDOUT] Setting user: Player682, -

2012-10-29 19:30:23 [iNFO] [sTDERR] Client asked for parameter: server

2012-10-29 19:30:23 [iNFO] [sTDOUT] LWJGL Version: 2.4.2

2012-10-29 19:30:23 [iNFO] [ForgeModLoader] Attempting early MinecraftForge initialization

2012-10-29 19:30:23 [iNFO] [sTDOUT] MinecraftForge v6.0.1.347 Initialized

2012-10-29 19:30:23 [iNFO] [ForgeModLoader] MinecraftForge v6.0.1.347 Initialized

2012-10-29 19:30:23 [iNFO] [ForgeModLoader] Completed early MinecraftForge initialization

2012-10-29 19:30:24 [iNFO] [ForgeModLoader] Searching C:\Users\Antônio\Desktop\mcp717_pre3\jars\mods for mods

2012-10-29 19:30:24 [iNFO] [ForgeModLoader] Forge Mod Loader has identified 4 mods to load

2012-10-29 19:30:24 [iNFO] [ForgeModLoader] Configured a dormant chunk cache size of 0

2012-10-29 19:30:24 [iNFO] [sTDOUT] Starting up SoundSystem...

2012-10-29 19:30:25 [iNFO] [sTDOUT] Initializing LWJGL OpenAL

2012-10-29 19:30:25 [iNFO] [sTDOUT]    (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)

2012-10-29 19:30:25 [iNFO] [sTDOUT] OpenAL initialized.

2012-10-29 19:30:25 [WARNING] [ForgeModLoader] Mod TheFunMod attempted to register a gui network handler during a construction phase

2012-10-29 19:30:25 [iNFO] [ForgeModLoader] Forge Mod Loader has successfully loaded 4 mods

2012-10-29 19:30:31 [iNFO] [ForgeModLoader] Loading dimension 0 (New World) (net.minecraft.src.IntegratedServer@625a643c)

2012-10-29 19:30:31 [iNFO] [ForgeModLoader] Loading dimension 7 (New World) (net.minecraft.src.IntegratedServer@625a643c)

2012-10-29 19:30:31 [iNFO] [ForgeModLoader] Loading dimension 1 (New World) (net.minecraft.src.IntegratedServer@625a643c)

2012-10-29 19:30:31 [iNFO] [ForgeModLoader] Loading dimension -1 (New World) (net.minecraft.src.IntegratedServer@625a643c)

2012-10-29 19:30:34 [iNFO] [ForgeModLoader] Unloading dimension 0

2012-10-29 19:30:34 [iNFO] [ForgeModLoader] Unloading dimension -1

2012-10-29 19:30:34 [iNFO] [ForgeModLoader] Unloading dimension 1

2012-10-29 19:30:34 [iNFO] [ForgeModLoader] Unloading dimension 7

2012-10-29 19:30:34 [iNFO] [sTDERR] java.lang.ClassCastException: net.minecraft.src.RenderBlocks cannot be cast to net.minecraft.src.Entity

2012-10-29 19:30:34 [iNFO] [sTDERR] at FunMod.cliente.ItemRenderControle.renderItem(ItemRenderControle.java:55)

2012-10-29 19:30:34 [iNFO] [sTDERR] at net.minecraftforge.client.ForgeHooksClient.renderInventoryItem(ForgeHooksClient.java:329)

2012-10-29 19:30:34 [iNFO] [sTDERR] at net.minecraft.src.RenderItem.func_82406_b(RenderItem.java:311)

2012-10-29 19:30:34 [iNFO] [sTDERR] at net.minecraft.src.GuiContainer.drawSlotInventory(GuiContainer.java:270)

2012-10-29 19:30:34 [iNFO] [sTDERR] at net.minecraft.src.GuiContainer.drawScreen(GuiContainer.java:81)

2012-10-29 19:30:34 [iNFO] [sTDERR] at net.minecraft.src.InventoryEffectRenderer.drawScreen(InventoryEffectRenderer.java:38)

2012-10-29 19:30:34 [iNFO] [sTDERR] at net.minecraft.src.GuiContainerCreative.drawScreen(GuiContainerCreative.java:551)

2012-10-29 19:30:34 [iNFO] [sTDERR] at net.minecraft.src.EntityRenderer.updateCameraAndRender(EntityRenderer.java:976)

2012-10-29 19:30:34 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:884)

2012-10-29 19:30:34 [iNFO] [sTDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:779)

2012-10-29 19:30:34 [iNFO] [sTDERR] at java.lang.Thread.run(Unknown Source)

2012-10-29 19:30:44 [iNFO] [sTDOUT] Stopping!

2012-10-29 19:30:44 [iNFO] [sTDOUT] SoundSystem shutting down...

2012-10-29 19:30:44 [iNFO] [sTDOUT]    Author: Paul Lamb, www.paulscode.com

2012-10-29 19:30:58 [iNFO] [sTDERR] Someone is closing me!

 

 

And here is the code

package FunMod.cliente;

import net.minecraft.client.Minecraft;
import net.minecraft.src.Block;
import net.minecraft.src.Entity;
import net.minecraft.src.EntityItem;
import net.minecraft.src.EntityLiving;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.GuiInventory;
import net.minecraft.src.ItemStack;
import net.minecraft.src.ModelBase;
import net.minecraft.src.RenderBlocks;
import net.minecraft.src.RenderManager;
import net.minecraft.src.Tessellator;
import net.minecraftforge.client.ForgeHooksClient;
import net.minecraftforge.client.IItemRenderer;

import org.lwjgl.opengl.GL11;

public class ItemRenderControle implements IItemRenderer
{
    protected ModelBase gunModel = new ModelControle();

    

    public boolean shouldUseRenderHelper(ItemRenderType var1, ItemStack var2, ItemRendererHelper var3)
    {
        return false;
    }

    public void renderItem(ItemRenderType var1, ItemStack var2, Object ... var3)
    {
        
                GL11.glPushMatrix();
                ForgeHooksClient.bindTexture("/FunMod/cliente/texturas/modelos/controle.png", 0);

                if (var3[0] != null && var3[0] instanceof EntityPlayer)
                {
                    if ((EntityPlayer)var3[0] == Minecraft.getMinecraft().renderViewEntity && Minecraft.getMinecraft().gameSettings.thirdPersonView == 0 && (!(Minecraft.getMinecraft().currentScreen instanceof GuiInventory) || RenderManager.instance.playerViewY != 180.0F))
                    {
                        GL11.glTranslatef(0.45F, 0.75F, 0.0F);
                    }
                    else
                    {
                        GL11.glTranslatef(0.65F, 0.75F, 0.0F);
                    }

                    GL11.glScalef(1.8F, 1.8F, 1.8F);
                    GL11.glRotatef(84.0F, 0.0F, 1.0F, 0.0F);
                    GL11.glRotatef(-35.0F, 1.0F, 0.0F, 0.0F);
                    GL11.glRotatef(181.0F, 0.0F, 0.0F, 1.0F);
                   
                }

                this.gunModel.render((Entity)var3[0], 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
                ForgeHooksClient.unbindTexture();
                Tessellator var4;
                float var5;

                
               
                GL11.glPopMatrix();

           
                this.gunModel.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
        }
    

    public void renderEntityItem(RenderBlocks var1, EntityItem var2)
    {
        GL11.glPushMatrix();
        float var3 = 0.5F;
        GL11.glScalef(var3, var3, var3);
        this.renderInventoryItem(var1, var2.item);
        GL11.glPopMatrix();
    }

    public void renderEquippedItem(RenderBlocks var1, EntityLiving var2, ItemStack var3)
    {
        GL11.glPushMatrix();
        GL11.glTranslatef(0.5F, 0.5F, 0.5F);
        float var4 = 0.6F;

        if (var2 != Minecraft.getMinecraft().renderViewEntity || Minecraft.getMinecraft().gameSettings.thirdPersonView != 0 || Minecraft.getMinecraft().currentScreen instanceof GuiInventory && RenderManager.instance.playerViewY == 180.0F)
        {
            GL11.glScalef(var4, var4, var4);
            GL11.glRotatef(80.0F, 1.0F, 0.0F, 1.0F);
            float var5 = 0.55F;
            GL11.glTranslatef(var5, 0.25F, -var5);
        }

        this.renderInventoryItem(var1, var3);
        GL11.glPopMatrix();
    }

    public void renderInventoryItem(RenderBlocks var1, ItemStack var2)
    {
        int var3 = var2.itemID;
        int var4 = var2.getItemDamage();
    }


public boolean handleRenderType(ItemStack item, ItemRenderType type) {
	// TODO Auto-generated method stub
	return true;
}


    
}

PLSSS Help

 

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It appears like you're using a RenderBlocks instance as an EntityItem instance on line 55 of that file.

You may want to check that line out for the problem.

Did I help? Hitting 'Thank You' would be appreciated.

 

Soon, the lost city will rise from the bottom of the ocean, and spread it's technology across Minecraft.

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2 Questions:

 

- what does that var3 represent?

- why are making a cast from Object to Entity without checking if var3[0] is an instance of Entity?

Did I help? Hitting 'Thank You' would be appreciated.

 

Soon, the lost city will rise from the bottom of the ocean, and spread it's technology across Minecraft.

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I never rendered items, only blocks, that's why I asked. I assumed you knew what you were doing, turns out you needed an entity so you just cast the first object you get your hands on to Entity and use it as a parameter on the function.

 

I'm not able to help you any more, nor do I believe you are fit to be a modder, or any kind of programmer at all.

This is probably my last reply on this thread.

 

Please do yourself a favor and learn proper programming before attempting to make a Minecraft mod.

Did I help? Hitting 'Thank You' would be appreciated.

 

Soon, the lost city will rise from the bottom of the ocean, and spread it's technology across Minecraft.

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