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Changing Block Ids for custom blocks?


Atijaf
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Why? You should never ever even care about IDs and much less have to touch them at all.

 

I am using a 2d array. Ex:  public static short[][] Example = new short[500][16];

 

// Example[blockId][MetaId] = Short Number.

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Use a Map<Block, short[]> instead.

 

Help me understand this please.

This map associates a short with the Block, right?  So that I can basically use the value inside as an id for the block, without actually changing the block id.

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