Jump to content

[1.4.2] How to use getBlockTextureFromSide in infinite terrain ?


KururuLABO

Recommended Posts

It's pretty much the same thing.

 

you just need to override String getTextureFile() on your blocks, to return your texture file's path.

Then on getBlockTextureFromSide you just return the index of the texture in that file, according to the side.

 

You should also have your client proxy tell Forge to preload that file, when the mod initializes.

And that's pretty much it.

 

I don't know if I was clear or you understood me, but in case the answer is no, just tell me and I'll help.

Did I help? Hitting 'Thank You' would be appreciated.

 

Soon, the lost city will rise from the bottom of the ocean, and spread it's technology across Minecraft.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.