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[1.7.10] Custom Gui-Inventory weird problem (key binding)


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Whenever i open my custom tool inventory with the I key, it opens just fine, but whenever i try to move and click items it goes all weird. If i click an item, it will pick up another one, and some other item will take its place while it gets moved to a different slot.



Apple is in slot 10.

Banana is in slot 15.

Pear is in slot 20.

if i click on apple on slot 10, i will end up picking up banana and pear will take apple's slot while apple is moved elsewhere.





package com.manslaughter777.moondimension.event;

import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityFishHook;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.WorldServer;

import com.manslaughter777.moondimension.Main;
import com.manslaughter777.moondimension.container.ContainerTool;
import com.manslaughter777.moondimension.gui.GuiTool;
import com.manslaughter777.moondimension.items.ItemEnhancedSword;
import com.manslaughter777.moondimension.settings.KeyBindings;

import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.InputEvent;

public class KeyInputEvent {

public void onKeyInput(InputEvent.KeyInputEvent event) {

	EntityPlayer p = Minecraft.getMinecraft().thePlayer;

	//Open Enhanced Tools GUI
	if(KeyBindings.key_I.isPressed()) {

		if(Minecraft.getMinecraft().thePlayer.getHeldItem().getItem() instanceof ItemEnhancedSword) {
			p.openGui(Main.instance, Main.guiIDTool, p.worldObj, (int) p.posX, (int) p.posY, (int) p.posZ);









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You only open the gui on the client side. You have to use packets to tell the server to open the gui.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.


1.12 -> 1.13 primer by williewillus.


1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.



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