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Game crashes seconds after entering world, saved or newly created


Daemonshi

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Seriously bummed. Got my game all tricked out, got everything working together, was playing for about 40 mins last night then the 'internal server shut down' and it crashed. Now it crashes within seconds of either loading a saved game, or creating a new world. I even copied the entire .minecraft directory over from a backup, and it still crashes!  I am running a bunch of mods, with several that are in beta, so I'm sure it's not a forge problem specifically, but since I don't have a clue where to start, and since forge is basically the foundation for the other mods, here I am, hoping somebody here can point me in the right direction. On to the spoilers...

 

JAR mods (in the order they are installed; am I correct in assuming all API's go into the jar?)

 

 

Forge 6.0.1.355

Optifine 1.4.2_HD_U_A7

PlayerAPIRenderer 1.2

GuiApi 0.14.8-1.4.2

TooManyItems 2012_10_24_1.4.2

MetallurgyApi v1

Thermal Expansion Api 2.0.0

Atomic Science Api 0.2.0.78

Universal Electricity Api 1.0.0.260

and Id Resolver 1.4.2 Update 0 installed to \Coremods

 

 

 

Crash Report:

 

---- Minecraft Crash Report ----

// I just don't know what went wrong :(

 

Time: 11/8/12 8:46 AM

Description: Unexpected error

 

java.lang.NullPointerException

at awr.a(NetClientHandler.java:766)

at cg.a(SourceFile:87)

at bw.b(MemoryConnection.java:78)

at awr.d(NetClientHandler.java:104)

at awz.b(WorldClient.java:72)

at net.minecraft.client.Minecraft.l(Minecraft.java:1826)

at net.minecraft.client.Minecraft.J(Minecraft.java:854)

at net.minecraft.client.Minecraft.run(Minecraft.java:779)

at java.lang.Thread.run(Unknown Source)

 

Relevant Details:

- Minecraft Version: 1.4.2

- Operating System: Windows 7 (amd64) version 6.1

- Java Version: 1.7.0_09, Oracle Corporation

- Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

- Memory: 378899744 bytes (361 MB) / 937295872 bytes (893 MB) up to 954466304 bytes (910 MB)

- JVM Flags: 2 total; -Xms512m -Xmx1024m

- AABB Pool Size: 14 (784 bytes; 0 MB) allocated, 12 (672 bytes; 0 MB) used

- FML: MCP v7.19 FML v4.2.18.433 Minecraft Forge 6.0.1.355 Optifine OptiFine_1.4.2_HD_U_A7 59 mods loaded, 59 mods active

mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_ReiMinimap [mod_ReiMinimap] ([1.4.2]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

BasicComponents [basic Components] (BasicComponents_v1.0.0.260.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

IC2 [industrialCraft 2] (industrialcraft-2_1.108.71-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

AtomicScience [Atomic Science] (AtomicScience_v0.2.0.78.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

AS_UpdateCheck [AtomicStryker Update Check Mod] (AtomicStrykerUpdateCheckMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Backpack [backpack] (backpack-1.1.4-1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

BuildCraft|Core [buildCraft] (buildcraft-A-3.2.0.20.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

BuildCraft|Builders [bC Builders] (buildcraft-A-3.2.0.20.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

BuildCraft|Energy [bC Energy] (buildcraft-A-3.2.0.20.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

BuildCraft|Factory [bC Factory] (buildcraft-A-3.2.0.20.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

BuildCraft|Transport [bC Transport] (buildcraft-A-3.2.0.20.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.2.0.20.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_CCas [mod_CCas] (Chicken Cassarole for 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_Fert [mod_Fert] (Composter for 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ComputerCraft [ComputerCraft] (ComputerCraft1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

CCTurtle [ComputerCraft Turtles] (ComputerCraft1.46.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

CraftGuide_forge [CraftGuide] (CraftGuide-1.6.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Forestry [Forestry for Minecraft] (forestry-A-1.6.0.0pre6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

LuminousEther [Luminous Ether] (GreenTechv1.7.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

GreenTechnology [Green Technology] (GreenTechv1.7.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_Heal [mod_Heal] (Healing Block for 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ICBM [iCBM] (ICBM_v0.6.0.52.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

MetallurgyCore [Metallurgy Core] (Metallurgy Core 2.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

MetallurgyBase [Metallurgy Base] (Metallurgy Base Metals 2.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

MetallurgyEnder [Metallurgy Ender] (Metallurgy Ender Metals 2.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

MetallurgyFantasy [Metallurgy Fantasy] (Metallurgy Fantasy Metals 2.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

MetallurgyNether [Metallurgy Nether] (Metallurgy Nether Metals 2.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

MetallurgyPrecious [Metallurgy Precious] (Metallurgy Precious Metals 2.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

MetallurgyUtility [Metallurgy Utility] (Metallurgy Utility Ores 2.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Millenaire [Millénaire] (millenaire3.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_Stackables [mod_Stackables] (More Stackables.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Mystcraft [Mystcraft] (mystcraft-uni-1.4.2-0.9.4.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_NetherBricks [mod_NetherBricks] (Nether Bricks for 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_Oat [mod_Oat] (Oatmeal for 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ParachuteMod [Parachute Mod] (parachute-1.4.2-fml-339.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

PowerTools [PowerTools] (PowerTools-1.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ThePreHistoricMod [The Pre-Historic Mod] (PreHistoricMod - Beta V1.5.0 For MC 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Railcraft [Railcraft] (Railcraft_6.7.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ReptileMod [Reptile Mod] (reptiles-1.4.2-fml-339.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

AS_Ruins [Ruins Spawning System] (Ruins 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

SoulShards [soul Shards] (SoulShards-v1.10-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

StevesCarts [steve's Carts] (StevesCarts2.0.0.a20.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ThermalExpansion|Core [Thermal Expansion] (ThermalExpansion-2.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ThermalExpansion|Factory [Factory] (ThermalExpansion-2.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ThermalExpansion|Energy [Energy] (ThermalExpansion-2.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

LAPI [LAPI] (Tropicraft v4.0.3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

TropicraftMod [Tropicraft] (Tropicraft v4.0.3a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

TwilightForest [The Twilight Forest] (twilightforest-1.12.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

AIBlock [AIBlock] (Weather 1.22 for MC 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

ExtendedRenderer [Extended Renderer] (Weather 1.22 for MC 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

WeatherMod [Weather and Tornadoes] (Weather 1.22 for MC 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

Xie_RuntimeContentLoader [Xie's Mod] (Xie) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

mod_IDResolver [mod_IDResolver] (IDResolver_1.4.2_COREMOD_Update-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available

- LWJGL: 2.4.2

- OpenGL: GeForce GTX 560/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation

- Is Modded: Definitely; 'forge,fml'

- Type: Client

- Texture Pack: faithful32pack.zip

- Profiler Position: N/A (disabled)

- Vec3 Pool Size: 44 (2464 bytes; 0 MB) allocated, 12 (672 bytes; 0 MB) used

- World MpServer Entities: 2 total; [axc['Daemonshi'/165, l='MpServer', x=-175.50, y=-678.99, z=256.50], pg['item.tile.torch'/85, l='MpServer', x=-163.75, y=20.88, z=275.53]]

- World MpServer Players: 1 total; [axc['Daemonshi'/165, l='MpServer', x=-175.50, y=-678.99, z=256.50]]

- World MpServer Chunk Stats: MultiplayerChunkCache: 5

- Forced Entities: 3 total; [pg['item.tile.torch'/85, l='MpServer', x=-163.75, y=20.88, z=275.53], pg['item.tile.torch'/85, l='MpServer', x=-163.75, y=20.88, z=275.53], axc['Daemonshi'/165, l='MpServer', x=-175.50, y=-678.99, z=256.50]]

- Retry Entities: 0 total; []

 

 

 

Note I am unable to post the contents of the  ForgeModLoader-client-0.txt file. I tried in this post, as well as making it its own post, and I keep timing out. I'm guessing it's just too long.  Going through it, I did find some lines that may be of interest though:

 

 

 

2012-11-08 08:44:52 [iNFO] [ForgeModLoader] FML has found a non-mod file CoroAI for MC 1.4.2.zip in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.

2012-11-08 08:44:52 [iNFO] [ForgeModLoader] FML has found a non-mod file CustomMobSpawner 1.7.1.zip in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.

2012-11-08 08:44:52 [iNFO] [ForgeModLoader] FML has found a non-mod file GSWireClient-1.4.2-b107.zip in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.

2012-11-08 08:44:52 [iNFO] [ForgeModLoader] FML has found a non-mod file Metallurgy Mystcraft Addon 1.2.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.

2012-11-08 08:44:52 [FINE] [ForgeModLoader] No MLProp configuration for mod_TooManyItems found or required. No file written

2012-11-08 08:44:52 [FINE] [ForgeModLoader] Injecting dummy network mod handler for BaseMod mod_TooManyItems

2012-11-08 08:44:52 [sEVERE] [ForgeModLoader] Detected an attempt by a mod mod_TooManyItems to perform game activity during mod construction. This is a serious programming error.

2012-11-08 08:44:52 [FINE] [ForgeModLoader] Attempting to inject @SidedProxy classes into mod_TooManyItems

2012-11-08 08:44:52 [FINER] [ForgeModLoader] Sent event FMLConstructionEvent to mod mod_TooManyItems

2012-11-08 08:44:52 [FINER] [ForgeModLoader] Sending event FMLConstructionEvent to mod mod_ReiMinimap

2012-11-08 08:44:52 [FINE] [ForgeModLoader] No MLProp configuration for mod_ReiMinimap found or required. No file written

2012-11-08 08:44:52 [FINE] [ForgeModLoader] Injecting dummy network mod handler for BaseMod mod_ReiMinimap

2012-11-08 08:44:52 [sEVERE] [ForgeModLoader] Detected an attempt by a mod mod_ReiMinimap to perform game activity during mod construction. This is a serious programming error.

2012-11-08 08:44:58 [WARNING] [ForgeModLoader] BuildCraft: Using outdated version [3.1.8 (build:20)] for Minecraft 1.4.2. Consider updating.

45:01 [WARNING] [ForgeModLoader] Forestry: Using outdated version [1.6.0.0pre6 (build:14)] for Minecraft 1.4.2. Consider updating.

45:17 [iNFO] [sTDOUT] CLIENT MAJOR: null: Loading language: en_US

2012-11-08 08:45:17 [iNFO] [sTDOUT] CLIENT ERROR: null: Error when reading reputation line in file C:\Users\Scott\AppData\Roaming\.minecraft\mods\millenaire\languages\ar\japanese_reputation.txt: 32*64.64; ????? ?????; ?? $name, ??? ???? ??? ?????? ???? ????????? .??? ??????? ???? ???????. : For input string: "64.64"

2012-11-08 08:45:17 [iNFO] [sTDOUT] CLIENT MAJOR: null: Language loaded: en_US. Wand name: Wand of Summoning

 

and I see this following error a lot: (especially where the ruins mod is making all its ruins)

46:08 [iNFO] [sTDOUT] java.lang.IllegalAccessException: Can not set static final alf field alf.av to null value

 

 

 

Note the 2 errors that say I'm using outdated buildcraft & forestry mods; both versions are the most recent betas I am able to find.

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I get this one randomly, too (with 70-some mods).  I also saw it reported on MinecraftForums with just Mo' Creatures and DivineRPG, but couldn't replicate it myself using that setup.  There is a very similar report from someone with a ModLoader install, so I'm beginning to suspect it's something in Minecraft proper, or something that ModLoader and FML do the same.  If anyone smarter than me is interested and can figure out what exactly this is pointing to, here is the ML report I found:

 

 

java.lang.ArrayIndexOutOfBoundsException: 0

at agl.a(SourceFile:239)

at awr.a(NetClientHandler.java:1204)

at cr.a(SourceFile:41)

at bx.b(SourceFile:341)

at awr.d(NetClientHandler.java:90)

at awz.b(SourceFile:61)

at net.minecraft.client.Minecraft.l(SourceFile:1282)

at net.minecraft.client.Minecraft.J(SourceFile:582)

at net.minecraft.client.Minecraft.run(SourceFile:534)

at java.lang.Thread.run(Unknown Source)

--- END ERROR REPORT e59def4c ----------

 

 

 

I did have one world that was broken, and after removing Mo' Creatures from my set, it loaded back up.  Would be interested to see if you get the same behavior.

I'm fixing the stupid villagers.  http://www.minecraftforum.net/topic/1588460-

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Interesting... removed Mo'creatures and created a new world, and it stayed up for a few minutes. The crash would have happened within the first few seconds. Unfortunately, I had already deleted the broken worlds so can't test it there. BUT, when this error did kick in, I wouldn't be able to last more than a few seconds in a newly created world so looks like it may have something to do with mo'c...  Sucks too, as that's one of the main mods I want to use. Was really hoping the problem was with one of the betas....

 

Edit: Just plugged Mo'Creatures & CustomMobSpawner back in, created a new world, and it crashed just seconds into it.  Removed the mods, reloaded the now broken world, and it seems to be running fine.  Looks like Mo is the culprit... :( :( :(

 

 

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It's definitely more complicated. I was using Mo'Creatures just fine as soon as it was updated. I didn't start getting this new world-killing crash until after I expanded my game with all these betas. There were still crashes but nothing like this one.  Maybe I'll load up a fresh directory and use Mo by itself and see what happens....

 

Edit: Mo' works just fine by itself. So Mo isn't the problem itself, but it's definitely (or almost definitely) part of the problem....  Maybe I'll get my full load going until I get another busted world, save that world file, then reload my mods, with Mo being one of the first, then just keep trying to load the broken world and see if it works or not. Try to whittle it down. Interesting how Mo & DivineRPG together cause the problem too though; I'm not using Divine at all.

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Some progress...  The broken world repeats the crash after I installed the Reptiles mod. It's repeatable: Remove mod, the world loads, install the mod, it crashes.

And, with Reptiles installed, remove Mo'C, and the world loads, put Mo'C back in, it crashes. Yet, installing both mods into a clean game with no other mods installed and they both work fine alongside each other.  It's enough to make my head hurt.

 

Mods installed up to this point:

 

 

Forge 6.0.1.355

IdResolver

Mo'C 4.1.2

Optifine

CodeChickenCore

NotEnoughItems

faithful 32x32 texture pack

CoroAI

Weather

TropiCraft

Millenaire

PreHistoricMod

BuildCraft 3.2.0.20 beta

Extrabiomes

ReiMinimap

Mystcraft

 

 

 

Gonna move Reptiles to a probation folder and keep on plugging, see if there are any others...

 

Finished going through them all. The only one that repeated the crash when I loaded the broken save was Reptiles. Gonna keep that one out of the mix for a while and see if the game is more stable.

 

 

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I have noticed a number of bugs with ID Resolver, but have been too lazy to try and debug them or tell the creators about it. I am not familiar with this bug, but I am almost certain its caused by IDresolver...

I had to go through and edit my configs manually cause IDresolver would cause weird errors.

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I've been trying to get all these mods working without ID Resolver to see if it runs better. Can't do it man. I'm about 2/3 the way through, and now I get a black screen after loading the next mod, regardless of what the mod is. After getting 40+ mods going, this is a serious let down. It really is a pain going in and editing all those id's, so now I'm looking at some other, hopefully better, loaders. Any thoughts on Magic Launcher? I tried that once already, but it was showing errors on several mods and ended up crashing with about a dozen loaded. Not sure I was doing it right though, so I'd be willing to give it another go.

 

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I recommend MultiMC for launching.  I did some digging yesterday, pulling apart the code.  The error/stack trace definitely points to entity spawning, I just haven't been able to figure out where the requests to spawn an entity with a negative ID is originating. 

I did put a stupid hack in Forge to change all negative ID entities to some other mob, and that made the crashing go away. :)  I feel like there is a better way to handle these bad cases, but just not sure what it is yet.  I'm going to keep trying to track down the root of the problem, but now I no longer believe it's ID Resolver.

I'm fixing the stupid villagers.  http://www.minecraftforum.net/topic/1588460-

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Can you pastebin ForgeModLoader-client-0 and post the link?

Protip: try and find answers yourself before asking on the forum.

It's pretty likely that there is an answer.

 

Was I helpful? Give me a thank you!

 

 

width=635 height=903http://bit.ly/HZ03zy[/img]

 

 

Tired of waiting for mods to port to bukkit?

use BukkitForge! (now with a working version of WorldEdit!)

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Played around for about an hour last night with the hack installed. No crashes to report! I'm sure it would have within that time so looks like it did the trick, good job man!

 

@keepcalm  Not sure who you were asking, so here's mine.  Had to break it in half so pastebin would accept it.

 

Part 1: http://pastebin.com/FXnFgB09

 

Part 2: http://pastebin.com/NN7p5Rt5

 

 

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Your error was a file that Ruins Mod was trying to load... You just needed to reinstall it, it would seem...

Protip: try and find answers yourself before asking on the forum.

It's pretty likely that there is an answer.

 

Was I helpful? Give me a thank you!

 

 

width=635 height=903http://bit.ly/HZ03zy[/img]

 

 

Tired of waiting for mods to port to bukkit?

use BukkitForge! (now with a working version of WorldEdit!)

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Some mod you're using is using the old mechanics for mob ids and they need to switch to the new, so that you can have more then 128 mob idea. Please go figure out wehich and talk to them.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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    • OLXTOTO: Menikmati Sensasi Bermain Togel dan Slot dengan Aman dan Mengasyikkan   Dunia perjudian daring terus berkembang dengan cepat, dan salah satu situs yang telah menonjol dalam pasar adalah OLXTOTO. Sebagai platform resmi untuk permainan togel dan slot, OLXTOTO telah memenangkan kepercayaan banyak pemain dengan menyediakan pengalaman bermain yang aman, adil, dan mengasyikkan.   Keamanan Sebagai Prioritas Utama   Salah satu aspek utama yang membuat OLXTOTO begitu menonjol adalah komitmennya terhadap keamanan pemain. Dengan menggunakan teknologi enkripsi terkini, situs ini memastikan bahwa semua informasi pribadi dan keuangan para pemain tetap aman dan terlindungi dari akses yang tidak sah.   Beragam Permainan yang Menarik   Di OLXTOTO, pemain dapat menemukan beragam permainan yang menarik untuk dinikmati. Mulai dari permainan klasik seperti togel hingga slot modern dengan fitur-fitur inovatif, ada sesuatu untuk setiap selera dan preferensi. Grafik yang memukau dan efek suara yang mengagumkan menambah keseruan setiap putaran. Peluang Menang yang Tinggi   Salah satu hal yang paling menarik bagi para pemain adalah peluang menang yang tinggi yang ditawarkan oleh OLXTOTO. Dengan pembayaran yang adil dan peluang yang setara bagi semua pemain, setiap taruhan memberikan kesempatan nyata untuk memenangkan hadiah besar.   Layanan Pelanggan yang Responsif   Tim layanan pelanggan OLXTOTO siap membantu para pemain dengan setiap pertanyaan atau masalah yang mereka hadapi. Dengan layanan yang ramah dan responsif, pemain dapat yakin bahwa mereka akan mendapatkan bantuan yang mereka butuhkan dengan cepat dan efisien.   Kesimpulan   OLXTOTO telah membuktikan dirinya sebagai salah satu situs terbaik untuk penggemar togel dan slot online. Dengan fokus pada keamanan, beragam permainan yang menarik, peluang menang yang tinggi, dan layanan pelanggan yang luar biasa, tidak mengherankan bahwa situs ini telah menjadi pilihan utama bagi banyak pemain.   Jadi, jika Anda mencari pengalaman bermain yang aman, adil, dan mengasyikkan, jangan ragu untuk bergabung dengan OLXTOTO hari ini dan rasakan sensasi kemenangan!      
    • i notice a change if i add the min and max ram in the line like this for example:    # Xmx and Xms set the maximum and minimum RAM usage, respectively. # They can take any number, followed by an M or a G. # M means Megabyte, G means Gigabyte. # For example, to set the maximum to 3GB: -Xmx3G # To set the minimum to 2.5GB: -Xms2500M # A good default for a modded server is 4GB. # Uncomment the next line to set it. -Xmx10240M -Xms8192M    i need to make more experiments but for now this apparently works.
    • Selamat datang di OLXTOTO, situs slot gacor terpanas yang sedang booming di industri perjudian online. Jika Anda mencari pengalaman bermain yang luar biasa, maka OLXTOTO adalah tempat yang tepat untuk Anda. Dapatkan sensasi tidak biasa dengan variasi slot online terlengkap dan peluang memenangkan jackpot slot maxwin yang sering. Di sini, Anda akan merasakan keseruan yang luar biasa dalam bermain judi slot. DAFTAR OLXTOTO DISINI LOGIN OLXTOTO DISINI AKUN PRO OLXTOTO DISINI   Slot Gacor untuk Sensasi Bermain Maksimal Olahraga cepat dan seru dengan slot gacor di OLXTOTO. Rasakan sensasi bermain maksimal dengan mesin slot yang memberikan kemenangan beruntun. Temukan keberuntungan Anda di antara berbagai pilihan slot gacor yang tersedia dan rasakan kegembiraan bermain judi slot yang tak terlupakan. Situs Slot Terpercaya dengan Pilihan Terlengkap OLXTOTO adalah situs slot terpercaya yang menawarkan pilihan terlengkap dalam perjudian online. Nikmati berbagai genre dan tema slot online yang menarik, dari slot klasik hingga slot video yang inovatif. Dipercaya oleh jutaan pemain, OLXTOTO memberikan pengalaman bermain yang aman dan terjamin.   Jackpot Slot Maxwin Sering Untuk Peluang Besar Di OLXTOTO, kami tidak hanya memberikan hadiah slot biasa, tapi juga memberikan kesempatan kepada pemain untuk memenangkan jackpot slot maxwin yang sering. Dengan demikian, Anda dapat meraih keberuntungan besar dan memenangkan ribuan rupiah sebagai hadiah jackpot slot maxwin kami. Jackpot slot maxwin merupakan peluang besar bagi para pemain judi slot untuk meraih keuntungan yang lebih besar. Dalam permainan kami, Anda tidak harus terpaku pada kemenangan biasa saja. Kami hadir dengan jackpot slot maxwin yang sering, sehingga Anda memiliki peluang yang lebih besar untuk meraih kemenangan besar dengan hadiah yang menggiurkan. Dalam permainan judi slot, pengalaman bermain bukan hanya tentang keseruan dan hiburan semata. Kami memahami bahwa para pemain juga menginginkan kesempatan untuk meraih keberuntungan besar. Oleh karena itu, OLXTOTO hadir dengan jackpot slot maxwin yang sering untuk memberikan peluang besar kepada para pemain kami. Peluang Besar Menang Jackpot Slot Maxwin Peluang menang jackpot slot maxwin di OLXTOTO sangatlah besar. Anda tidak perlu khawatir tentang batasan atau pembatasan dalam meraih jackpot tersebut. Kami ingin memberikan kesempatan kepada semua pemain kami untuk merasakan sensasi menang dalam jumlah yang luar biasa. Jackpot slot maxwin kami dibuka untuk semua pemain judi slot di OLXTOTO. Anda memiliki peluang yang sama dengan pemain lainnya untuk memenangkan hadiah jackpot yang besar. Kami percaya bahwa semua orang memiliki kesempatan untuk meraih keberuntungan besar, dan itulah mengapa kami menyediakan jackpot slot maxwin yang sering untuk memenuhi harapan dan keinginan Anda.  
    • LOGIN DAN DAFTAR DISINI SEKARANG !!!! Blacktogel adalah situs judi slot online yang menjadi pilihan banyak penggemar judi slot gacor di Indonesia. Dengan platform yang sangat user-friendly dan berbagai macam permainan slot yang tersedia, Blacktogel menjadi tempat yang tepat untuk penggemar judi slot online. Dalam artikel ini, kami akan membahas tentang Blacktogel dan keunggulan situs slot gacor online yang disediakan.  
    • Situs bandar slot online Gacor dengan bonus terbesar saat ini sedang menjadi sorotan para pemain judi online. Dengan persaingan yang semakin ketat dalam industri perjudian online, pemain mencari situs yang tidak hanya menawarkan permainan slot yang gacor (sering memberikan kemenangan), tetapi juga bonus terbesar yang bisa meningkatkan peluang menang. Daftar disini : https://gesit.io/googlegopek
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