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[1.8] [SOLVED] Rotating my custom block models, depending on your position.


Raflex14
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I cant find a way to rotate my custom block models, depending on my position (like skulls) , i have been looking alot for this, and i have only discovered how to change the textures(depending on my position).

 

My Json

{
    "__comment": "Model generated using MrCrayfish's Model Creator (http://mrcrayfish.com/modelcreator/)",
    "textures": {
        "particle": "pc:blocks/PBall_Cara_Estrella",
        "0": "pc:blocks/PBall_Cara_Estrella",
        "1": "pc:blocks/PBall_Cara_Ralla_dos",
        "2": "pc:blocks/PBall_Cara_Ralla"
        
    },
    "elements": [
        {
            "name": "Cara",
            "from": [ 2.0, 2.0, 15.0 ], 
            "to": [ 14.0, 14.0, 16.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "east": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#0", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "west": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Orilla",
            "from": [ 2.0, 14.0, 14.0 ], 
            "to": [ 14.0, 15.0, 15.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "east": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "south": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "west": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "up": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Cara Arriba",
            "from": [ 2.0, 15.0, 2.0 ], 
            "to": [ 14.0, 16.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "east": { "texture": "#2", "uv": [ 2.0, 3.0, 14.0, 4.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 2.0, 14.0, 3.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 12.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 12.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 2.0, 1.0, 14.0 ], 
            "to": [ 14.0, 2.0, 15.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "east": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "south": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "west": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "up": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Cara Abajo",
            "from": [ 2.0, 0.0, 2.0 ], 
            "to": [ 14.0, 1.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 4.0, 0.0, 16.0, 1.0 ] },
                "east": { "texture": "#2", "uv": [ 2.0, 3.0, 14.0, 5.0 ] },
                "south": { "texture": "#0", "uv": [ 2.0, 1.0, 14.0, 2.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 3.0, 14.0, 4.0 ] },
                "up": { "texture": "#1", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 2.0, 2.0, 14.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 2.0, 14.0, 1.0 ], 
            "to": [ 14.0, 15.0, 2.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "east": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "west": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 2.0, 1.0, 1.0 ], 
            "to": [ 14.0, 2.0, 2.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "east": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "west": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 2.0, 2.0, 0.0 ], 
            "to": [ 14.0, 14.0, 1.0 ], 
            "faces": {
                "north": { "texture": "#0", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "east": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#0", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "west": { "texture": "#0", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "down": { "texture": "#0", "uv": [ 0.0, 0.0, 12.0, 1.0 ] }
            }
        },
        {
            "name": "Cara Lado",
            "from": [ 15.0, 2.0, 2.0 ], 
            "to": [ 16.0, 14.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#2", "uv": [ 2.0, 0.0, 14.0, 12.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 0.0, 14.0, 12.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 0.0, 2.0, 2.0 ], 
            "to": [ 1.0, 14.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#1", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "south": { "texture": "#2", "uv": [ 2.0, 2.0, 3.0, 14.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 2.0, 14.0, 14.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Orilla Lado",
            "from": [ 1.0, 1.0, 2.0 ], 
            "to": [ 2.0, 2.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "east": { "texture": "#1", "uv": [ 2.0, 3.0, 14.0, 4.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 3.0, 14.0, 4.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 1.0, 14.0, 2.0 ], 
            "to": [ 2.0, 15.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "east": { "texture": "#1", "uv": [ 1.0, 0.0, 13.0, 1.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "west": { "texture": "#2", "uv": [ 2.0, 6.0, 14.0, 7.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 14.0, 1.0, 2.0 ], 
            "to": [ 15.0, 2.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "east": { "texture": "#2", "uv": [ 2.0, 5.0, 14.0, 6.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "west": { "texture": "#1", "uv": [ 1.0, 3.0, 13.0, 4.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 14.0, 14.0, 2.0 ], 
            "to": [ 15.0, 15.0, 14.0 ], 
            "faces": {
                "north": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "east": { "texture": "#2", "uv": [ 2.0, 4.0, 14.0, 5.0 ] },
                "south": { "texture": "#1", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "west": { "texture": "#1", "uv": [ 0.0, 0.0, 12.0, 1.0 ] },
                "up": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] },
                "down": { "texture": "#1", "uv": [ 0.0, 2.0, 1.0, 14.0 ] }
            }
        },
        {
            "name": "Orilla Parada",
            "from": [ 1.0, 2.0, 14.0 ], 
            "to": [ 2.0, 14.0, 15.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "west": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 14.0, 2.0, 14.0 ], 
            "to": [ 15.0, 14.0, 15.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "west": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 14.0, 2.0, 1.0 ], 
            "to": [ 15.0, 14.0, 2.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "west": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] }
            }
        },
        {
            "name": "Cube",
            "from": [ 1.0, 2.0, 1.0 ], 
            "to": [ 2.0, 14.0, 2.0 ], 
            "faces": {
                "north": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "east": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "south": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "west": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 12.0 ] },
                "up": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] },
                "down": { "texture": "#2", "uv": [ 0.0, 0.0, 1.0, 1.0 ] }
            }
        }
    ]
}

 

My Block Class

package raflex14.pixarcraft.blocks;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.World;

public class PixarBall extends Block{ 


public PixarBall(Material materialIn) {
          super(materialIn);
}

@Override
public boolean isOpaqueCube() {

	return false;
}

@Override
public boolean isFullCube()
{
	return false;
}

@Override
public EnumWorldBlockLayer getBlockLayer() {

	return EnumWorldBlockLayer.CUTOUT;
}

/**
     * Block's chance to react to a living entity falling on it.
     *  
     * @param fallDistance The distance the entity has fallen before landing
     */
    public void onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance)
    {
        if (entityIn.isSneaking())
        {
            super.onFallenUpon(worldIn, pos, entityIn, fallDistance);
        }
        else
        {
            entityIn.fall(fallDistance, 0.0F);
        }
    }

    /**
     * Called when an Entity lands on this Block. This method *must* update motionY because the entity will not do that
     * on its own
     */
    public void onLanded(World worldIn, Entity entityIn)
    {
        if (entityIn.isSneaking())
        {
            super.onLanded(worldIn, entityIn);
        }
        else if (entityIn.motionY < 0.0D)
        {
            entityIn.motionY = -entityIn.motionY;
        }
    }

    /**
     * Triggered whenever an entity collides with this block (enters into the block)
     */
    public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, Entity entityIn)
    {
        if (Math.abs(entityIn.motionY) < 0.1D && !entityIn.isSneaking())
        {
            double d0 = 0.4D + Math.abs(entityIn.motionY) * 0.2D;
            entityIn.motionX *= d0;
            entityIn.motionZ *= d0;
        }

        super.onEntityCollidedWithBlock(worldIn, pos, entityIn);
    }



}

 

My BlockState

{
    "variants": {
        "normal": {"model": "pc:pixar_ball"}
    }
}

 

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Youre going to want something like this in your blockstates file:

{
    "variants": {
        "facing=north":  { "model": "anvilsteel" },
        "facing=south":  { "model": "anvilsteel", "y": 180, "uvlock": true },
        "facing=east": { "model": "anvilsteel", "y": 90, "uvlock": true },
        "facing=west": { "model": "anvilsteel", "y": 270, "uvlock": true }
    }
}

and you need to add a EnumFacing property to your block to set the different states.

The code I use for this is

public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase user, ItemStack stack)
    {
	super.onBlockPlacedBy(world, pos, state, user,stack);
    	int dir = user.getHorizontalFacing().getHorizontalIndex();
        world.setBlockState(pos, getStateFromMeta(dir), 2);
    }

 

If you want say, 8 different rotation positions, I'd apply the same concept but with NorthEast, SouthWest etc as well or use int values. to get where they plater is facing this time, try using getLook or getlookvec

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    • Hi, This is my first foray into Forge and i am confident I am making a silly mistake somewhere, any advice would be appreciated. Objective Have a custom mod; mymod Have a custom item with a custom texture; mymod_item Provision resource pack for lang, model and texture assets for mymod_item Run a dedicated Forge server with the mod installed and requiring the resource pack Expected behaviour Player connects to dedicated server and downloads asset pack Player is given custom item /give @p mymod.mymod_item Player inventory to display item with custom texture and to be visible when dropped Actual behavior When running a Forge client from the IDE tasks, the textures load for singleplayer (via local Forge mod deployment) When running a Forge client from the IDE tasks, the textures load for multiplayer games (via asset pack) When running a vanilla client in singleplayer mode, as expected it does not work as it has no concept of my entities. When running a vanilla client in multiplayer mode, the asset pack is downloaded and an invisible item is granted (I have some logging on the item so that i know I "have" it) Noteworth When giving the item to the player on the vanilla client, the name is displayed correctly implying that the lang/en_us.json is being loaded correctly. My asset pack also overrides the minecraft:item/gold_ingot texture with the exact same one used for mymod:mymod_item and this is loaded fine as a replacement. Asset pack tree assets/minecraft/textures/item/gold_ingot.png assets/mymod/textures/item/mymod_item.png assets/mymod/models/item/mymod_item.json assets/mymod/lang/en_us.json pack.mcmeta   Summary I suspect that i am doing something that i am not supposed to but unfortunately its not jumping out to me quite what that may be! One of the pieces i am struggling to understand is what ties the mymod_item class to the resources? In my code i do net set any explicit ResourceLocations for it, should I be? Thanks
    • This is a terrible idea... And inferior to the actual solution (separate game directories) in every way. There is a good reason why Forge does not do this anymore. If you really want to, you can provide your own IModLocator implementation, which allows you to plug into FMLs mod loading process and provide additional mods to load. It is discovered via the standard Java service loader, see the ModDiscoverer class. The config system is irrelevant here, as this happens before mods are even loaded.
    • Post the launcher log.
    • i have installed forge and it is in my minecraft launcher, i have updated to the most recent java but yet when i launch nothing pops up and when i try to launch again it says that the game is running i have gone to control panel and task manager but they both says its not running i would like some help with with please.    
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