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Include external folders into minecrafts default resourcepack?[NEED HELP]


ItsAMysteriousYT

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You need to use implementation of IResourcePack. For this particular case you can use FileResourcePack that will allow you to load file as a resource pack.

 

You will need to put that resource pack into defaultResourcePacks in Minecraft.class (using reflection - note: use forge's reflection helper).

After adding it to list you need to refresh resources - to do that you simply call method which is also in Minecraft.class I think (#refreshResources?).

To find it you can look at Gui class of resource pack lists (which call it after changing pack)

1.7.10 is no longer supported by forge, you are on your own.

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Okay... I wrote some reflection stuff without the reflectonHelper. Is it used the right way?

 

 

private void loadCoreModules(){

try {

Class MinecraftClass = Minecraft.getMinecraft().getClass();

Field l = MinecraftClass.getDeclaredField("defaultResourcePacks");

l.setAccessible(true);

Class c = l.getClass();

if(c.getName()=="List"){

((List) c.cast(List.class)).add(new RLMPack());

}

System.out.println("Reflected:"+l);

}catch(Exception e){

e.printStackTrace();

}

}

 

 

And can you show me how to use reflectionHelper?

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hqdefault.jpg

 

List<IResourcePack> defaultResourcePacks = ObfuscationReflectionHelper.getPrivateValue(Minecraft.class, Minecraft.getMinecraft(), "defaultResourcePacks", "field_110449_ao");

defaultResourcePacks.add(new FileResourcePack(new File("C:/Users/My/Stuff/iAmRetarded/lol/hiddenMessage/pack.jar")));

Minecraft.getMinecraft().refreshResources();

 

In this example the pack.jar will be treated as LITERALLY normal resource pack (zip/jar) - so resource pack structure applies (assets/modid/textures/...etc).

Idk if there is direct implementation for normal "folders" (above is for .jar/.zips only, I belive), but if there is not - you can make one, easy stuff.

1.7.10 is no longer supported by forge, you are on your own.

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I remember that it is possible without reflection.

 

EDIT: Found it.

You can do that with this code:((SimpleReloadableResourceManager)Minecraft.getMinecraft().getResourceManager()).reloadResourcePack(IResourcePack)

I. Stellarium for Minecraft: Configurable Universe for Minecraft! (WIP)

II. Stellar Sky, Better Star Rendering&Sky Utility mod, had separated from Stellarium.

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Okay, im kinda struggling what to put into the IResourcePack file. I had a look at the minecraft defaultpack, but im not sure if theres anything missing.

 

Heres the FIle:

 

 

package itsamysterious.mods.reallifemod;

 

import java.awt.image.BufferedImage;

import java.io.File;

import java.io.FileInputStream;

import java.io.IOException;

import java.io.InputStream;

import java.util.Set;

 

import com.google.common.collect.ImmutableSet;

 

import net.minecraft.client.Minecraft;

import net.minecraft.client.resources.FolderResourcePack;

import net.minecraft.client.resources.IResourceManager;

import net.minecraft.client.resources.IResourceManagerReloadListener;

import net.minecraft.client.resources.IResourcePack;

import net.minecraft.client.resources.data.IMetadataSection;

import net.minecraft.client.resources.data.IMetadataSerializer;

import net.minecraft.util.ResourceLocation;

 

public class RLMPack extends FolderResourcePack implements IResourcePack,IResourceManagerReloadListener{

    public static final Set defaultResourceDomains = ImmutableSet.of("reallifemod");

 

public RLMPack() {

super(new File(Minecraft.getMinecraft().mcDataDir+"/RLM/"));

}

 

@Override

public InputStream getInputStream(ResourceLocation p_110590_1_) throws IOException {

return new FileInputStream(new File(Minecraft.getMinecraft().mcDataDir+"/RLM/"));

}

 

@Override

public boolean resourceExists(ResourceLocation p_110589_1_) {

return true;

}

 

@Override

public Set getResourceDomains() {

return defaultResourceDomains;

}

 

@Override

public IMetadataSection getPackMetadata(IMetadataSerializer p_135058_1_, String p_135058_2_) throws IOException {

return null;

}

 

@Override

public BufferedImage getPackImage() throws IOException {

return null;

}

 

@Override

public String getPackName() {

return "RLMPack";

}

 

@Override

public void onResourceManagerReload(IResourceManager resourceManager) {

}

}

 

 

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I remember that it is possible without reflection.

 

EDIT: Found it.

You can do that with this code:((SimpleReloadableResourceManager)Minecraft.getMinecraft().getResourceManager()).reloadResourcePack(IResourcePack)

 

Yeah, I was going to mention that. Ernio's approach is something that was described by diesieben07 a while back. But I've never understood why you needed reflection because the Minecraft#getResourceManager() returns an the IResourceManager publicly and further has public methods for getting resources. But diesieben07 usually knows more than the rest of us combined, so there is probably a reason he suggested it his way.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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I mean this:

 

private void loadCoreModules(){

 

List<IResourcePack> defaultResourcePacks = ObfuscationReflectionHelper.getPrivateValue(Minecraft.class,      Minecraft.getMinecraft(), "defaultResourcePacks", "field_110449_ao");

 

defaultResourcePacks.add(new FolderResourcePack(new File(Minecraft.getMinecraft().mcDataDir+"/RLM")));

 

Minecraft.getMinecraft().refreshResources();

}

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