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[1.7.10] Vanilla mob drops.


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Sorry, but i don't know how to use LivingsDropsEvent i do,

 

package mod.nonoalfr.main;

 

import net.minecraft.entity.passive.EntityPig;

import net.minecraft.item.Item;

import net.minecraftforge.event.entity.living.LivingDeathEvent;

import net.minecraftforge.event.entity.living.LivingDropsEvent;

 

public class EventDropitembacon {

 

public void playerKilledSheep(LivingDeathEvent event)

{

if(event.entityLiving instanceof EntityPig)

{

event.entityLiving.dropItem(MainMod.itemBacon, 1);

}

}

}

 

but this didn't work can you help me, please?

Thanks

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Guest Abrynos

Use this:

@SubscribeEvent
public void playerKilledSheep(LivingDeathEvent event){
	World world = event.entity.worldObj;
	if(event.entityLiving instanceof EntityPig && event.source.getSourceOfDamage() instanceof EntityPlayer){
		EntityPig pig = (EntityPig)event.entity;
		ItemStack item = new ItemStack(Items.carrot, 1);
		EntityItem entityitem = new EntityItem(world, (double)pig.posX , (double) pig.posY + 0.5d, (double) pig.posZ, item);
            entityitem.delayBeforeCanPickup = 10;
            world.spawnEntityInWorld(entityitem);
	}

and don't forget to register your event handler in the init section of your mod. ;)

 

if it works i would like it if you press "Thank you"

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Use this:

[snip]

Please no.

- Don't create the item entity yourself.

- Why the f*** is the method called

playerKilledSheep

?

- Use

LivingDropsEvent

not

LivingDeathEvent

- And most importantly: Don't just vomit copy-paste-ready code into your post without any explanation.

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Guest Abrynos

- It's called "playerKilledSheep" because it's called so in the original post.

- Why use LivingDropsEvent instead of LivingDeathEvent? LivingDropsEvent also is called if you use Shears on a Sheep. That's one more time where it is called unnessecary

- I didn't just copy and paste it. I wrote it myself and tested it before posting it. And if you understand Java it's pretty self-explanatory.

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