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Sound played on dedicated test server but not in modded dedicated server


jh62

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Hi, I have this code:

 

public abstract class BaseWeapon extends ItemSword {

public BaseWeapon(ToolMaterial material) {
	super(material);
}

@Override
public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player,
		Entity entity) {

	if (!entity.isDead) {

		player.worldObj.playSoundAtEntity(player, Reference.MOD_ID + ":"
				+ this.getUnlocalizedName().substring(5) + "_hit", 1.0f,
				1.0f);
	}

	return super.onLeftClickEntity(stack, player, entity);
}
}

 

If i run a test server with no mods and connect to it, I hear the sounds playing, but when I use my normal minecraft client/server wich has a lot of mods, the sounds are no longer heard (or played?).

 

Is this a known thing or do you have any suggestion as how to resolve it other than try removing mods until i find the culprit?

 

This is a list of my mods:

 


  • 1.8
    animalsplus-1.3.jar
    antiqueatlas-4.0.1a-1.7.2.jar
    BackTools-5.1.0.jar
    BaseMetals-1.4.0.jar
    Chameleon-1.8-0.1.0.jar
    CodeChickenCore-1.8-1.0.5.34-universal.jar
    CrafableHorseArmour 1.2.jar
    decorationmegapack-1.18-1.8-1446.jar
    ExpTranslation-1.0.0-1.8.7.jar
    Fire's Clay Spawn 2.1.2.0.jar
    iChunUtil-5.4.0.jar
    justbackpacks-mc1.8-1.0.jar
    LunatriusCore-1.8-1.1.2.28-universal.jar
    MobAmputation-5.0.0.jar
    MoreEnchantments-1.8-1.3.2.1.jar
    Morpheus-1.8-2.0.41.jar
    MouseTweaks-2.5.0-mc1.8.jar
    MrCrayfishFurnitureModv3.4.8-build1(1.8).jar
    NotEnoughItems-1.8-1.0.5.82-universal.jar
    oldguns-1.3.0_x32.jar
    pablismod-1.0.jar
    parachutemod-1.8.0-3.1.2-96.jar
    redstonepaste-mc1.8-1.7.1.jar
    SmeltCycle-2.0.jar
    StalkerCreepers-1.8.jar
    StorageDrawers-1.8-2.1.8.jar
    [1.8] ChickenShed (v1.2.0).jar
    [1.8]ArmorStatusHUD-client-1.29.jar
    [1.8]bspkrsCore-universal-7.01.jar
    [1.8]DirectionHUD-client-1.24.jar

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