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[Need really help] Change displayed GUI


JimiIT92

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How can i display a different GUI from a Vanilla Block? For example, i want to display this GUI when clicking on the crafting table

COvHreq.png

 

where the additional 4 slots should be automatically filled with the current armor. Is there any way to make this? :) And if there is, how can i make it (any links to a tutorial or a previous post like this?) :)

Don't blame me if i always ask for your help. I just want to learn to be better :)

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Replace the crafting inventory with your own. Your own should have all the extra slots handled.

 


        @SubscribeEvent
public void onEvent(GuiOpenEvent event)
{
	if(event.gui instanceof TheInventoryYouWantToReplace)
	{		
		event.gui = new YourNewInventory(Minecraft.getMinecraft().thePlayer);
	}
}

Development of Plugins [2012 - 2014] Development of Mods [2012 - Current]

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I don't understand what the YourNewInventory class should looks like. I'm following this example to create a GUI

http://www.minecraftforge.net/wiki/Containers_and_GUIs

but i can't figure out why you pass only the player to the constructor (since the class takes a TileEntity as second parameter)

Don't blame me if i always ask for your help. I just want to learn to be better :)

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I don't understand what the YourNewInventory class should looks like. I'm following this example to create a GUI

http://www.minecraftforge.net/wiki/Containers_and_GUIs

but i can't figure out why you pass only the player to the constructor (since the class takes a TileEntity as second parameter)

 

By all means my above post was an example of code taken from my mod Armed - I had to give an EntityPlayer instance on the client for my GUI. Use your own constructor.

Development of Plugins [2012 - 2014] Development of Mods [2012 - Current]

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Thanks for your help :) I've created the GUI and now I have this handler

package blaze.gui;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCraftResult;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotCrafting;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;

public class ContainerNewWorkbench extends Container
{
    /** The crafting matrix inventory (3x3). */
    public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3);
    public IInventory craftResult = new InventoryCraftResult();
    private World worldObj;
    private BlockPos pos;
    
    public ContainerNewWorkbench(InventoryPlayer playerInventory, World worldIn, BlockPos position)
    {
        this.worldObj = worldIn;
        this.pos = position;
        this.addSlotToContainer(new SlotCrafting(playerInventory.player, this.craftMatrix, this.craftResult, 0, 124, 35));
        int i;
        int j;

        /**
         * SLOTS CRAFTING 0-9
         */
        for (i = 0; i < 3; ++i)
        {
            for (j = 0; j < 3; ++j)
            {
                this.addSlotToContainer(new Slot(this.craftMatrix, j + i * 3, 30 + j * 18, 17 + i * 18));
            }
        }

        
        /**
         * SLOTS 9-35
         */
        for (i = 0; i < 3; ++i)
        {
            for (j = 0; j < 9; ++j)
            {
                this.addSlotToContainer(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
            }
        }

        /**
         * SLOTS 0-9
         */
        for (i = 0; i < 9; ++i)
        {
            this.addSlotToContainer(new Slot(playerInventory, i, 8 + i * 18, 142));
        }
        
        /**
         * START ADDING THE ADDITIONAL 4 SLOTS, THEY WILL BE THE SLOTS FOR THE HELMET, THE CHESTPLATE AND THE LEGGINGS AND THE BOOTS.
         * THIS SLOTS MUST BE AUTOMATICALLY FILLED WITH THE CURRENT ARMOR WEARED, ALSO IN CRAFTING 
         * IF THE PLAYER CRAFT AN ARMOR THIS WILL AUTOMATICALLY BE PUTTED HERE IF EMPTY, SO THE PLAYER
         * WILL WEAR IT AS SOON AS HE CRAFTED IT
         * SLOTS 36-39
         */
        for (i = 0; i < 4; ++i)
        {
            this.addSlotToContainer(new Slot(playerInventory, 36 + i, 8 + 9 * 18, 84 + i * 18));
        }
        
        this.onCraftMatrixChanged(this.craftMatrix);
    }

    /**
     * Callback for when the crafting matrix is changed.
     */
    public void onCraftMatrixChanged(IInventory inventoryIn)
    {
        this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj));
    }

    /**
     * Called when the container is closed.
     */
    public void onContainerClosed(EntityPlayer playerIn)
    {
        super.onContainerClosed(playerIn);

        if (!this.worldObj.isRemote)
        {
            for (int i = 0; i < 9; ++i)
            {
                ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i);

                if (itemstack != null)
                {
                    playerIn.dropPlayerItemWithRandomChoice(itemstack, false);
                }
            }
        }
    }

    public boolean canInteractWith(EntityPlayer playerIn)
    {
        return this.worldObj.getBlockState(this.pos).getBlock() != Blocks.crafting_table ? false : playerIn.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
    }

    /**
     * Take a stack from the specified inventory slot.
     */
    public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
    {
        ItemStack itemstack = null;
        Slot slot = (Slot)this.inventorySlots.get(index);
        
        if (slot != null && slot.getHasStack())
        {
            ItemStack itemstack1 = slot.getStack();
            itemstack = itemstack1.copy();

            if (index == 0)
            {
                if (!this.mergeItemStack(itemstack1, 10, 51, true))
                {
                    return null;
                }

                slot.onSlotChange(itemstack1, itemstack);
            }
            else if (index >= 10 && index < 37)
            {
                if (!this.mergeItemStack(itemstack1, 37, 51, false))
                {
                    return null;
                }
            }
            else if (index >= 37 && index < 46)
            {
                if (!this.mergeItemStack(itemstack1, 10, 37, false))
                {
                    return null;
                }
            }
            else if (index >= 47 && index < 51)
            {
                if (!this.mergeItemStack(itemstack1, 10, 47, false))
                {
                    return null;
                }
            }
            else if (!this.mergeItemStack(itemstack1, 10, 51, false))
            {
                return null;
            }

            if (itemstack1.stackSize == 0)
            {
                slot.putStack((ItemStack)null);
            }
            else
            {
                slot.onSlotChanged();
            }

            if (itemstack1.stackSize == itemstack.stackSize)
            {
                return null;
            }

            slot.onPickupFromSlot(playerIn, itemstack1);
        }

        return itemstack;
    }

    /**
     * Called to determine if the current slot is valid for the stack merging (double-click) code. The stack passed in
     * is null for the initial slot that was double-clicked.
     */
    public boolean canMergeSlot(ItemStack itemstack, Slot slot)
    {
        return slot.inventory != this.craftResult && super.canMergeSlot(itemstack, slot);
    }
}

 

But there are a lot of problems with the additional slots. The 4 new slots should be automatically filled with the current armor weared. Actually they do but reversed (video below). Also i want that in that 4 slots only armor pieces can be putted (or everything else that can be weared (like skulls or pumpkins). Also if i craft an armor piece this should go in the correspective new slot, so the player will instantly wear it :)  How can i do that? :)

Another serious problem is that if i try to get something from that slot it disappear, gone forever, but if i try to put in ther it duplicates :/

https://www.youtube.com/watch?v=cojKwg4i1T8&feature=youtu.be

Don't blame me if i always ask for your help. I just want to learn to be better :)

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Ok, quick update, if i click on the extra slot it gives me this error :/

[20:33:38] [server thread/FATAL] [FML]: Exception caught executing FutureTask: java.util.concurrent.ExecutionException: java.lang.IndexOutOfBoundsException: Index: 48, Size: 46
java.util.concurrent.ExecutionException: java.lang.IndexOutOfBoundsException: Index: 48, Size: 46
at java.util.concurrent.FutureTask.report(Unknown Source) ~[?:1.8.0_51]
at java.util.concurrent.FutureTask.get(Unknown Source) ~[?:1.8.0_51]
at net.minecraftforge.fml.common.FMLCommonHandler.callFuture(FMLCommonHandler.java:710) [FMLCommonHandler.class:?]
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:669) [MinecraftServer.class:?]
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:171) [integratedServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:540) [MinecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_51]
Caused by: java.lang.IndexOutOfBoundsException: Index: 48, Size: 46
at java.util.ArrayList.rangeCheck(Unknown Source) ~[?:1.8.0_51]
at java.util.ArrayList.get(Unknown Source) ~[?:1.8.0_51]
at net.minecraft.inventory.Container.slotClick(Container.java:473) ~[Container.class:?]
at net.minecraft.network.NetHandlerPlayServer.processClickWindow(NetHandlerPlayServer.java:1039) ~[NetHandlerPlayServer.class:?]
at net.minecraft.network.play.client.C0EPacketClickWindow.processPacket(C0EPacketClickWindow.java:46) ~[C0EPacketClickWindow.class:?]
at net.minecraft.network.play.client.C0EPacketClickWindow.processPacket(C0EPacketClickWindow.java:110) ~[C0EPacketClickWindow.class:?]
at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:24) ~[PacketThreadUtil$1.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:1.8.0_51]
at java.util.concurrent.FutureTask.run(Unknown Source) ~[?:1.8.0_51]
at net.minecraftforge.fml.common.FMLCommonHandler.callFuture(FMLCommonHandler.java:709) ~[FMLCommonHandler.class:?]
... 5 more

Don't blame me if i always ask for your help. I just want to learn to be better :)

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I've looked into vanilla inventory container class, so now the extra slot works as normal armor slots :) The only problem is that when i click in it it gives an outOfBoundException, and also the item disappear (but when reopening the GUI is in inventory) :)

So this is the Container class right now :)

package blaze.container;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCraftResult;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotCrafting;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class ContainerNewWorkbench extends Container
{
    /** The crafting matrix inventory (3x3). */
    public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3);
    public IInventory craftResult = new InventoryCraftResult();
    private World worldObj;
    private BlockPos pos;

    public ContainerNewWorkbench(final InventoryPlayer playerInventory, World worldIn, BlockPos position)
    {
        this.worldObj = worldIn;
        this.pos = position;
        this.addSlotToContainer(new SlotCrafting(playerInventory.player, this.craftMatrix, this.craftResult, 0, 124, 35));
        int i;
        int j;

        for (i = 0; i < 3; ++i)
        {
            for (j = 0; j < 3; ++j)
            {
                this.addSlotToContainer(new Slot(this.craftMatrix, j + i * 3, 30 + j * 18, 17 + i * 18));
            }
        }

        for (i = 0; i < 3; ++i)
        {
            for (j = 0; j < 9; ++j)
            {
                this.addSlotToContainer(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
            }
        }

        for (i = 0; i < 9; ++i)
        {
            this.addSlotToContainer(new Slot(playerInventory, i, 8 + i * 18, 142));
        }

        for(i = 0; i < 4; i++)
        {
        	final int k = i;
        	this.addSlotToContainer(new Slot(playerInventory, playerInventory.getSizeInventory() - 1 - i, 8 + 9 * 18, 84 + i * 18)
            {
                /**
                 * Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1
                 * in the case of armor slots)
                 */
                public int getSlotStackLimit()
                {
                    return 1;
                }
                /**
                 * Check if the stack is a valid item for this slot. Always true beside for the armor slots.
                 */
                public boolean isItemValid(ItemStack stack)
                {
                    if (stack == null) return false;
                    return stack.getItem().isValidArmor(stack, k, playerInventory.player);
                }
                @SideOnly(Side.CLIENT)
                public String getSlotTexture()
                {
                    return ItemArmor.EMPTY_SLOT_NAMES[k];
                }
            });
        }
      
        this.onCraftMatrixChanged(this.craftMatrix);
    }

    /**
     * Callback for when the crafting matrix is changed.
     */
    public void onCraftMatrixChanged(IInventory inventoryIn)
    {
        this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj));
    }

    /**
     * Called when the container is closed.
     */
    public void onContainerClosed(EntityPlayer playerIn)
    {
        super.onContainerClosed(playerIn);

        if (!this.worldObj.isRemote)
        {
            for (int i = 0; i < 9; ++i)
            {
                ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i);

                if (itemstack != null)
                {
                    playerIn.dropPlayerItemWithRandomChoice(itemstack, false);
                }
            }
        }
    }

    public boolean canInteractWith(EntityPlayer playerIn)
    {
        return this.worldObj.getBlockState(this.pos).getBlock() != Blocks.crafting_table ? false : playerIn.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
    }

    /**
     * Take a stack from the specified inventory slot.
     */
    public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
    {
        ItemStack itemstack = null;
        Slot slot = (Slot)this.inventorySlots.get(index);

        if (slot != null && slot.getHasStack())
        {
            ItemStack itemstack1 = slot.getStack();
            itemstack = itemstack1.copy();

            if (index == 0)
            {
                if (!this.mergeItemStack(itemstack1, 10, 46, true))
                {
                    return null;
                }

                slot.onSlotChange(itemstack1, itemstack);
            }
            else if (index >= 10 && index < 37)
            {
                if (!this.mergeItemStack(itemstack1, 37, 46, false))
                {
                    return null;
                }
            }
            else if (index >= 37 && index < 46)
            {
                if (!this.mergeItemStack(itemstack1, 10, 37, false))
                {
                    return null;
                }
            }
            else if (!this.mergeItemStack(itemstack1, 10, 46, false))
            {
                return null;
            }
            else if (itemstack.getItem() instanceof ItemArmor && !((Slot)this.inventorySlots.get(36 + ((ItemArmor)itemstack.getItem()).armorType)).getHasStack())
            {
                int j = 36 + ((ItemArmor)itemstack.getItem()).armorType;

                if (!this.mergeItemStack(itemstack1, j, j + 1, false))
                {
                    return null;
                }
            }

            if (itemstack1.stackSize == 0)
            {
                slot.putStack((ItemStack)null);
            }
            else
            {
                slot.onSlotChanged();
            }

            if (itemstack1.stackSize == itemstack.stackSize)
            {
                return null;
            }

            slot.onPickupFromSlot(playerIn, itemstack1);
        }

        return itemstack;
    }

    /**
     * Called to determine if the current slot is valid for the stack merging (double-click) code. The stack passed in
     * is null for the initial slot that was double-clicked.
     */
    public boolean canMergeSlot(ItemStack itemstack, Slot slot)
    {
        return slot.inventory != this.craftResult && super.canMergeSlot(itemstack, slot);
    }
}

 

And this is the behavior described above :)

https://www.youtube.com/watch?v=X8t39b5utVI

 

and this is the error that it gives in eclipse

[15:16:38] [server thread/FATAL] [FML]: Exception caught executing FutureTask: java.util.concurrent.ExecutionException: java.lang.IndexOutOfBoundsException: Index: 46, Size: 46
java.util.concurrent.ExecutionException: java.lang.IndexOutOfBoundsException: Index: 46, Size: 46
at java.util.concurrent.FutureTask.report(Unknown Source) ~[?:1.8.0_51]
at java.util.concurrent.FutureTask.get(Unknown Source) ~[?:1.8.0_51]
at net.minecraftforge.fml.common.FMLCommonHandler.callFuture(FMLCommonHandler.java:710) [FMLCommonHandler.class:?]
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726) [MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:669) [MinecraftServer.class:?]
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:171) [integratedServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:540) [MinecraftServer.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_51]
Caused by: java.lang.IndexOutOfBoundsException: Index: 46, Size: 46
at java.util.ArrayList.rangeCheck(Unknown Source) ~[?:1.8.0_51]
at java.util.ArrayList.get(Unknown Source) ~[?:1.8.0_51]
at net.minecraft.inventory.Container.slotClick(Container.java:473) ~[Container.class:?]
at net.minecraft.network.NetHandlerPlayServer.processClickWindow(NetHandlerPlayServer.java:1039) ~[NetHandlerPlayServer.class:?]
at net.minecraft.network.play.client.C0EPacketClickWindow.processPacket(C0EPacketClickWindow.java:46) ~[C0EPacketClickWindow.class:?]
at net.minecraft.network.play.client.C0EPacketClickWindow.processPacket(C0EPacketClickWindow.java:110) ~[C0EPacketClickWindow.class:?]
at net.minecraft.network.PacketThreadUtil$1.run(PacketThreadUtil.java:24) ~[PacketThreadUtil$1.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) ~[?:1.8.0_51]
at java.util.concurrent.FutureTask.run(Unknown Source) ~[?:1.8.0_51]
at net.minecraftforge.fml.common.FMLCommonHandler.callFuture(FMLCommonHandler.java:709) ~[FMLCommonHandler.class:?]
... 5 more

Don't blame me if i always ask for your help. I just want to learn to be better :)

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How can i send that packet? I'm asking you this since it's the first time i work with GUI and events in general :(  The GUI works right now, except for the 4 extra slots, they accept only respective armor items but i can't pick up anything from that slots, it disappear and it gives me that error. It's like that slots doesn't exist for the game :/

Don't blame me if i always ask for your help. I just want to learn to be better :)

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I've tried doing this in the main mod init method

NetworkRegistry.INSTANCE.registerGuiHandler(this, new GUINewWorkbenchHandler());

With this handler

package blaze.gui;

import blaze.container.ContainerNewWorkbench;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;

public class GUINewWorkbenchHandler implements IGuiHandler {
//returns an instance of the Container you made earlier
@Override
public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
	System.out.println("SERVER: " + id);
	return new ContainerNewWorkbench(player.inventory, world, new BlockPos(x, y , z));
}

//returns an instance of the Gui you made earlier
@Override
public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
	System.out.println("CLIENT: " + id);
	return new GUINewWorkbench(player.inventory, world, new BlockPos(x, y , z));	
}
}

 

But it doesn't work :( Also the handler code is never called :/

Don't blame me if i always ask for your help. I just want to learn to be better :)

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I'm opening the GUI from this Event Handler

@SubscribeEvent
public void onEvent(GuiOpenEvent event)
{
	if(event.gui instanceof GuiCrafting)
	{		
		event.gui = new GUINewWorkbench(Minecraft.getMinecraft().thePlayer.inventory, Minecraft.getMinecraft().theWorld);
	}
}

 

So basically right-clicking on the crafting table will open my custom GUI (and it actually does). This could be the reason why the GUIHandler is never called i guess :/

Don't blame me if i always ask for your help. I just want to learn to be better :)

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So i need to do this?

BL.network.sendToServer(new NetworkMessage("craftingTable"));

Where NetworkMessage is my IMessage class

package blaze.proxy;

import io.netty.buffer.ByteBuf;
import net.minecraft.util.IThreadListener;
import net.minecraft.world.WorldServer;
import net.minecraftforge.fml.common.network.ByteBufUtils;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;

public class NetworkMessage implements IMessage {
    
    private String text;

    public NetworkMessage() { }

    public NetworkMessage(String text) {
        this.text = text;
    }

    @Override
    public void fromBytes(ByteBuf buf) {
        text = ByteBufUtils.readUTF8String(buf);
    }

    @Override
    public void toBytes(ByteBuf buf) {
        ByteBufUtils.writeUTF8String(buf, text);
    }

    public static class Handler implements IMessageHandler<NetworkMessage, IMessage> {

        @Override
        public IMessage onMessage(final NetworkMessage message, final MessageContext ctx) {
            IThreadListener mainThread = (WorldServer) ctx.getServerHandler().playerEntity.worldObj;
            mainThread.addScheduledTask(new Runnable() {
                @Override
                public void run() {
                    System.out.println(String.format("Received %s from %s", message.text, ctx.getServerHandler().playerEntity.getDisplayName()));
                }
            });
            return null;
        }
    }
}

 

and it's registered like this

network = NetworkRegistry.INSTANCE.newSimpleChannel("BL_Channel");
	network.registerMessage(NetworkMessage.Handler.class, NetworkMessage.class, 0, Side.SERVER);

 

I've tried this but nothing changed :/

 

EDIT: in the EventReceiver class

@SubscribeEvent
public void onEvent(GuiOpenEvent event)
{
	if(event.gui instanceof GuiCrafting)
	{	
		BL.network.sendToServer(new NetworkMessage("craftingTable"));
		event.gui = new GUINewWorkbench(Minecraft.getMinecraft().thePlayer.inventory, Minecraft.getMinecraft().theWorld);
	}
}

Don't blame me if i always ask for your help. I just want to learn to be better :)

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The tutorial says:

  • call NetworkRegistry.INSTANCE.newSimpleChannel("myChannel"). Store the result in a static field in your Mod class. DONE
  • register your Packet, call registerMessage(MyMessageHandler.class, MyMessage.class, packetID, receivingSide) on the wrapper you obtained. DONE
  • Implementing the packet class and the packet handler. DONE, it's the same class of the tutorial
  • send IMessage instances to various targets. DONE. If i have a println in the run method it prints

The only thing i really don't understand is this

The IMessageHandler simply requires one method, onMessage.
Do whatever you want your packet to do in this method.

 

Since i've never worked before with packets and all this stuff i don't know what to place in that method. A new instance of the container? A new one of the GUIHandler? I don't really know :(

Don't blame me if i always ask for your help. I just want to learn to be better :)

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Main mod file (where i register the packet handler)

public static SimpleNetworkWrapper network;

@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
	network = NetworkRegistry.INSTANCE.newSimpleChannel("BL_Channel");
	network.registerMessage(NetworkMessage.Handler.class, NetworkMessage.class, 0, Side.SERVER);
...
}

 

In the ClientProxy

MinecraftForge.EVENT_BUS.register(new EventReceiver());

 

The NetworkMessage class (with Handler inner class)

package blaze.proxy;

import io.netty.buffer.ByteBuf;
import net.minecraft.util.IThreadListener;
import net.minecraft.world.WorldServer;
import net.minecraftforge.fml.common.network.ByteBufUtils;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;

public class NetworkMessage implements IMessage {
    
    private String text;

    public NetworkMessage() { }

    public NetworkMessage(String text) {
        this.text = text;
    }

    @Override
    public void fromBytes(ByteBuf buf) {
        text = ByteBufUtils.readUTF8String(buf);
    }

    @Override
    public void toBytes(ByteBuf buf) {
        ByteBufUtils.writeUTF8String(buf, text);
    }

    public static class Handler implements IMessageHandler<NetworkMessage, IMessage> {

        @Override
        public IMessage onMessage(final NetworkMessage message, final MessageContext ctx) {
            IThreadListener mainThread = (WorldServer) ctx.getServerHandler().playerEntity.worldObj;
            mainThread.addScheduledTask(new Runnable() {
                @Override
                public void run() {
                    //TODO What's going on here??
                }
            });
            return null;
        }
    }
}

 

The container class

package blaze.gui.container;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryCraftResult;
import net.minecraft.inventory.InventoryCrafting;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotCrafting;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class ContainerNewWorkbench extends Container
{
    /** The crafting matrix inventory (3x3). */
    public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3);
    public IInventory craftResult = new InventoryCraftResult();
    private World worldObj;
    private BlockPos pos;

    public ContainerNewWorkbench(final InventoryPlayer playerInventory, World worldIn, BlockPos position)
    {
        this.worldObj = worldIn;
        this.pos = position;
        this.addSlotToContainer(new SlotCrafting(playerInventory.player, this.craftMatrix, this.craftResult, 0, 124, 35));
        int i;
        int j;

        /**
         * SLOT 0-8
         */
        for (i = 0; i < 3; ++i)
        {
            for (j = 0; j < 3; ++j)
            {
                this.addSlotToContainer(new Slot(this.craftMatrix, j + i * 3, 30 + j * 18, 17 + i * 18));
            }
        }

        /**
         * SLOT 9-35
         */
        for (i = 0; i < 3; ++i)
        {
            for (j = 0; j < 9; ++j)
            {
                this.addSlotToContainer(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
            }
        }

        /**
         * SLOT 36-44
         */
        for (i = 0; i < 9; ++i)
        {
            this.addSlotToContainer(new Slot(playerInventory, i, 8 + i * 18, 142));
        }

        /**
         * 45-48
         */
        for(i = 0; i < 4; i++)
        {
        	final int k = i;
        	this.addSlotToContainer(new Slot(playerInventory, playerInventory.getSizeInventory() - 1 - i, 8 + 9 * 18, 84 + i * 18)
            {
                /**
                 * Returns the maximum stack size for a given slot (usually the same as getInventoryStackLimit(), but 1
                 * in the case of armor slots)
                 */
                public int getSlotStackLimit()
                {
                    return 1;
                }
                /**
                 * Check if the stack is a valid item for this slot. Always true beside for the armor slots.
                 */
                public boolean isItemValid(ItemStack stack)
                {
                    if (stack == null) return false;
                    return stack.getItem().isValidArmor(stack, k, playerInventory.player);
                }
                @SideOnly(Side.CLIENT)
                public String getSlotTexture()
                {
                    return ItemArmor.EMPTY_SLOT_NAMES[k];
                }
            });
        }
      
        this.onCraftMatrixChanged(this.craftMatrix);
    }

    /**
     * Callback for when the crafting matrix is changed.
     */
    public void onCraftMatrixChanged(IInventory inventoryIn)
    {
        this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj));
    }

    /**
     * Called when the container is closed.
     */
    public void onContainerClosed(EntityPlayer playerIn)
    {
        super.onContainerClosed(playerIn);

        if (!this.worldObj.isRemote)
        {
            for (int i = 0; i < 9; ++i)
            {
                ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i);

                if (itemstack != null)
                {
                    playerIn.dropPlayerItemWithRandomChoice(itemstack, false);
                }
            }
        }
    }

    public boolean canInteractWith(EntityPlayer playerIn)
    {
        return this.worldObj.getBlockState(this.pos).getBlock() != Blocks.crafting_table ? false : playerIn.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
    }

    /**
     * Take a stack from the specified inventory slot.
     */
    public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
    {
        ItemStack itemstack = null;
        Slot slot = (Slot)this.inventorySlots.get(index);

        if (slot != null && slot.getHasStack())
        {
            ItemStack itemstack1 = slot.getStack();
            itemstack = itemstack1.copy();

            /**
             * FROM THE CRAFT RESULT SLOT
             */
            if (index == 0)
            {
                if (!this.mergeItemStack(itemstack1, 10, 46, true))
                {
                    return null;
                }

                slot.onSlotChange(itemstack1, itemstack);
            }
            /**
             * FROM THE INV
             */
            else if (index >= 10 && index < 37)
            {
            	System.out.println("INV");
                if (!this.mergeItemStack(itemstack1, 37, 46, false))
                {
                    return null;
                }
            }
            /**
             * FROM THE HOTBAR
             */
            else if (index >= 37 && index < 46)
            {
            	System.out.println("HOTBAR");
                if (!this.mergeItemStack(itemstack1, 10, 37, false))
                {
                    return null;
                }
            }
            /**
             * FROM THE ARMOR
             */
            else if ((index >= 47 && index < 50) && itemstack.getItem() instanceof ItemArmor && !((Slot)this.inventorySlots.get(47 + ((ItemArmor)itemstack.getItem()).armorType)).getHasStack())
            {
            	System.out.println("ARMOR");
                int j = 47 + ((ItemArmor)itemstack.getItem()).armorType;

                if (!this.mergeItemStack(itemstack1, j, j + 1, false))
                {
                    return null;
                }
            }
            /**
             * FROM CRAFTING GRID
             */
            else if (!this.mergeItemStack(itemstack1, 10, 46, false))
            {
            	System.out.println("GRID!");
                return null;
            }
            

            if (itemstack1.stackSize == 0)
            {
                slot.putStack((ItemStack)null);
            }
            else
            {
                slot.onSlotChanged();
            }

            if (itemstack1.stackSize == itemstack.stackSize)
            {
                return null;
            }

            slot.onPickupFromSlot(playerIn, itemstack1);
        }

        return itemstack;
    }

    /**
     * Called to determine if the current slot is valid for the stack merging (double-click) code. The stack passed in
     * is null for the initial slot that was double-clicked.
     */
    public boolean canMergeSlot(ItemStack itemstack, Slot slot)
    {
        return slot.inventory != this.craftResult && super.canMergeSlot(itemstack, slot);
    }
}

 

The GUI Class

package blaze.gui;

import blaze.gui.container.ContainerNewWorkbench;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

@SideOnly(Side.CLIENT)
public class GUINewWorkbench extends GuiContainer
{
    private static final ResourceLocation craftingTableGuiTextures = new ResourceLocation("blaze:textures/gui/container/crafting_table.png");

    public GUINewWorkbench(InventoryPlayer playerInv, World worldIn)
    {
        this(playerInv, worldIn, BlockPos.ORIGIN);
    }

    public GUINewWorkbench(InventoryPlayer playerInv, World worldIn, BlockPos blockPosition)
    {
        super(new ContainerNewWorkbench(playerInv, worldIn, blockPosition));
    }

    /**
     * Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY
     */
    protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
    {
        this.fontRendererObj.drawString(I18n.format("container.crafting", new Object[0]), 28, 6, 4210752);
        this.fontRendererObj.drawString(I18n.format("container.inventory", new Object[0]), 8, this.ySize - 96 + 2, 4210752);
    }

    /**
     * Args : renderPartialTicks, mouseX, mouseY
     */
    protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
    {
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.mc.getTextureManager().bindTexture(craftingTableGuiTextures);
        int k = (this.width - this.xSize) / 2;
        int l = (this.height - this.ySize) / 2;
        this.drawTexturedModalRect(k, l, 0, 0, 194, this.ySize);
    }
}

 

The GUIHandler Class

package blaze.gui;

import blaze.gui.container.ContainerNewWorkbench;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;

public class GUINewWorkbenchHandler implements IGuiHandler {

public GUINewWorkbenchHandler() {
	// TODO Auto-generated constructor stub
}
//returns an instance of the Container you made earlier
@Override
public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
	System.out.println("SERVER: " + id);
	return new ContainerNewWorkbench(player.inventory, world, new BlockPos(x, y , z));
}

//returns an instance of the Gui you made earlier
@Override
public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
	System.out.println("CLIENT: " + id);
	return new GUINewWorkbench(player.inventory, world, new BlockPos(x, y , z));	
}
}

 

If i missed something please tell me and i will provide any missing class

 

EDIT: in the EventReceiver class

@SubscribeEvent
public void onEvent(GuiOpenEvent event)
{
	if(event.gui instanceof GuiCrafting)
	{	
		BL.network.sendToServer(new NetworkMessage("craftingTable"));
		event.gui = new GUINewWorkbench(Minecraft.getMinecraft().thePlayer.inventory, Minecraft.getMinecraft().theWorld);
	}
}

Don't blame me if i always ask for your help. I just want to learn to be better :)

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Yes, i'm calling from the init method by doing this

@EventHandler
public void init(FMLInitializationEvent event)
{
	if(event.getSide() == Side.CLIENT)
	{
		RenderItem renderItem = Minecraft.getMinecraft().getRenderItem();

                        ....

		proxy.registerRenderThings(renderItem);
	}
}

Don't blame me if i always ask for your help. I just want to learn to be better :)

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[00:02:03] [Server thread/INFO] [co.gi.al.ic.IceAndFire/]: {iceandfire:fire_dragon_roost=true, iceandfire:fire_lily=true, iceandfire:spawn_dragon_skeleton_fire=true, iceandfire:lightning_dragon_roost=true, iceandfire:spawn_dragon_skeleton_lightning=true, iceandfire:ice_dragon_roost=true, iceandfire:ice_dragon_cave=true, iceandfire:lightning_dragon_cave=true, iceandfire:cyclops_cave=true, iceandfire:spawn_wandering_cyclops=true, iceandfire:spawn_sea_serpent=true, iceandfire:frost_lily=true, iceandfire:hydra_cave=true, iceandfire:lightning_lily=true, iceandfireixie_village=true, iceandfire:myrmex_hive_jungle=true, iceandfire:myrmex_hive_desert=true, iceandfire:silver_ore=true, iceandfire:siren_island=true, iceandfire:spawn_dragon_skeleton_ice=true, iceandfire:spawn_stymphalian_bird=true, iceandfire:fire_dragon_cave=true, iceandfire:sapphire_ore=true, iceandfire:spawn_hippocampus=true, iceandfire:spawn_death_worm=true} [00:02:03] [Server thread/INFO] [co.gi.al.ic.IceAndFire/]: {TROLL_S=true, HIPPOGRYPH=true, AMPHITHERE=true, COCKATRICE=true, TROLL_M=true, DREAD_LICH=true, TROLL_F=true} [00:02:03] [Server thread/INFO] [ne.be.lo.WeaponRegistry/]: Encoded Weapon Attribute registry size (with package overhead): 41976 bytes (in 5 string chunks with the size of 10000) [00:02:03] [Server thread/INFO] [patchouli/]: Sending reload packet to clients [00:02:03] [Server thread/WARN] [voicechat/]: [voicechat] Running in offline mode - Voice chat encryption is not secure! [00:02:03] [VoiceChatServerThread/INFO] [voicechat/]: [voicechat] Using server-ip as bind address: 0.0.0.0 [00:02:03] [Server thread/WARN] [ModernFix/]: Dedicated server took 22.521 seconds to load [00:02:03] [VoiceChatServerThread/INFO] [voicechat/]: [voicechat] Voice chat server started at 0.0.0.0:25565 [00:02:03] [Server thread/WARN] [minecraft/SynchedEntityData]: defineId called for: class net.minecraft.world.entity.player.Player from class tschipp.carryon.common.carry.CarryOnDataManager [00:02:03] [Server thread/INFO] [ne.mi.co.AdvancementLoadFix/]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@2941ffd5 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 0 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 1 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 2 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 3 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 4 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 5 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 6 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 7 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 8 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 9 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 10 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 11 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 12 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 13 [00:02:10] [Netty Epoll Server IO #2/INFO] [Calio/]: Received acknowledgment for login packet with id 14 [00:02:19] [Server thread/INFO] [ne.mi.co.AdvancementLoadFix/]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@ebc7ef2 [00:02:19] [Server thread/INFO] [minecraft/PlayerList]: ZacAdos[/90.2.17.162:49242] logged in with entity id 1062 at (-1848.6727005281205, 221.0, -3054.2468255848935) [00:02:19] [Server thread/ERROR] [ModernFix/]: Skipping entity ID sync for com.talhanation.smallships.world.entity.ship.Ship: java.lang.NoClassDefFoundError: net/minecraft/client/CameraType [00:02:19] [Server thread/INFO] [minecraft/MinecraftServer]: - Gloop - ZacAdos joined the game [00:02:19] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Updating all forceload tickets for cc56befd-d376-3526-a760-340713c478bd [00:02:19] [Server thread/INFO] [se.mi.te.da.DataManager/]: Sending data to client: ZacAdos [00:02:19] [Server thread/INFO] [voicechat/]: [voicechat] Received secret request of - Gloop - ZacAdos (17) [00:02:19] [Server thread/INFO] [voicechat/]: [voicechat] Sent secret to - Gloop - ZacAdos [00:02:21] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Successfully authenticated player cc56befd-d376-3526-a760-340713c478bd [00:02:22] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Successfully validated connection of player cc56befd-d376-3526-a760-340713c478bd [00:02:22] [VoiceChatPacketProcessingThread/INFO] [voicechat/]: [voicechat] Player - Gloop - ZacAdos (cc56befd-d376-3526-a760-340713c478bd) successfully connected to voice chat stop [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping the server [00:02:34] [Server thread/INFO] [mo.pl.ar.ArmourersWorkshop/]: stop local service [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Stopping server [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving players [00:02:34] [Server thread/INFO] [minecraft/ServerGamePacketListenerImpl]: ZacAdos lost connection: Server closed [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: - Gloop - ZacAdos left the game [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Updating all forceload tickets for cc56befd-d376-3526-a760-340713c478bd [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving worlds [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:overworld [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:the_end [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: Saving chunks for level 'ServerLevel[world]'/minecraft:the_nether [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (world): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (DIM1): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage (DIM-1): All chunks are saved [00:02:34] [Server thread/INFO] [minecraft/MinecraftServer]: ThreadedAnvilChunkStorage: All dimensions are saved [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Stopping IO worker... [00:02:34] [Server thread/INFO] [xa.pa.OpenPartiesAndClaims/]: Stopped IO worker! [00:02:34] [Server thread/INFO] [Calio/]: Removing Dynamic Registries for: net.minecraft.server.dedicated.DedicatedServer@7dc879e1 [MineStrator Daemon]: Checking server disk space usage, this could take a few seconds... [MineStrator Daemon]: Updating process configuration files... [MineStrator Daemon]: Ensuring file permissions are set correctly, this could take a few seconds... [MineStrator Daemon]: Pulling Docker container image, this could take a few minutes to complete... [MineStrator Daemon]: Finished pulling Docker container image container@pterodactyl~ java -version openjdk version "17.0.10" 2024-01-16 OpenJDK Runtime Environment Temurin-17.0.10+7 (build 17.0.10+7) OpenJDK 64-Bit Server VM Temurin-17.0.10+7 (build 17.0.10+7, mixed mode, sharing) container@pterodactyl~ java -Xms128M -Xmx6302M -Dterminal.jline=false -Dterminal.ansi=true -Djline.terminal=jline.UnsupportedTerminal -p libraries/cpw/mods/bootstraplauncher/1.1.2/bootstraplauncher-1.1.2.jar:libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/net/minecraftforge/JarJarFileSystems/0.3.16/JarJarFileSystems-0.3.16.jar --add-modules ALL-MODULE-PATH --add-opens java.base/java.util.jar=cpw.mods.securejarhandler --add-opens java.base/java.lang.invoke=cpw.mods.securejarhandler --add-exports java.base/sun.security.util=cpw.mods.securejarhandler --add-exports jdk.naming.dns/com.sun.jndi.dns=java.naming -Djava.net.preferIPv6Addresses=system -DignoreList=bootstraplauncher-1.1.2.jar,securejarhandler-2.1.4.jar,asm-commons-9.5.jar,asm-util-9.5.jar,asm-analysis-9.5.jar,asm-tree-9.5.jar,asm-9.5.jar,JarJarFileSystems-0.3.16.jar -DlibraryDirectory=libraries -DlegacyClassPath=libraries/cpw/mods/securejarhandler/2.1.4/securejarhandler-2.1.4.jar:libraries/org/ow2/asm/asm/9.5/asm-9.5.jar:libraries/org/ow2/asm/asm-commons/9.5/asm-commons-9.5.jar:libraries/org/ow2/asm/asm-tree/9.5/asm-tree-9.5.jar:libraries/org/ow2/asm/asm-util/9.5/asm-util-9.5.jar:libraries/org/ow2/asm/asm-analysis/9.5/asm-analysis-9.5.jar:libraries/net/minecraftforge/accesstransformers/8.0.4/accesstransformers-8.0.4.jar:libraries/org/antlr/antlr4-runtime/4.9.1/antlr4-runtime-4.9.1.jar:libraries/net/minecraftforge/eventbus/6.0.3/eventbus-6.0.3.jar:libraries/net/minecraftforge/forgespi/6.0.0/forgespi-6.0.0.jar:libraries/net/minecraftforge/coremods/5.0.1/coremods-5.0.1.jar:libraries/cpw/mods/modlauncher/10.0.8/modlauncher-10.0.8.jar:libraries/net/minecraftforge/unsafe/0.2.0/unsafe-0.2.0.jar:libraries/com/electronwill/night-config/core/3.6.4/core-3.6.4.jar:libraries/com/electronwill/night-config/toml/3.6.4/toml-3.6.4.jar:libraries/org/apache/maven/maven-artifact/3.8.5/maven-artifact-3.8.5.jar:libraries/net/jodah/typetools/0.8.3/typetools-0.8.3.jar:libraries/net/minecrell/terminalconsoleappender/1.2.0/terminalconsoleappender-1.2.0.jar:libraries/org/jline/jline-reader/3.12.1/jline-reader-3.12.1.jar:libraries/org/jline/jline-terminal/3.12.1/jline-terminal-3.12.1.jar:libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar:libraries/org/openjdk/nashorn/nashorn-core/15.3/nashorn-core-15.3.jar:libraries/net/minecraftforge/JarJarSelector/0.3.16/JarJarSelector-0.3.16.jar:libraries/net/minecraftforge/JarJarMetadata/0.3.16/JarJarMetadata-0.3.16.jar:libraries/net/minecraftforge/fmlloader/1.19.2-43.3.0/fmlloader-1.19.2-43.3.0.jar:libraries/net/minecraft/server/1.19.2-20220805.130853/server-1.19.2-20220805.130853-extra.jar:libraries/com/github/oshi/oshi-core/5.8.5/oshi-core-5.8.5.jar:libraries/com/google/code/gson/gson/2.8.9/gson-2.8.9.jar:libraries/com/google/guava/failureaccess/1.0.1/failureaccess-1.0.1.jar:libraries/com/google/guava/guava/31.0.1-jre/guava-31.0.1-jre.jar:libraries/com/mojang/authlib/3.11.49/authlib-3.11.49.jar:libraries/com/mojang/brigadier/1.0.18/brigadier-1.0.18.jar:libraries/com/mojang/datafixerupper/5.0.28/datafixerupper-5.0.28.jar:libraries/com/mojang/javabridge/1.2.24/javabridge-1.2.24.jar:libraries/com/mojang/logging/1.0.0/logging-1.0.0.jar:libraries/commons-io/commons-io/2.11.0/commons-io-2.11.0.jar:libraries/io/netty/netty-buffer/4.1.77.Final/netty-buffer-4.1.77.Final.jar:libraries/io/netty/netty-codec/4.1.77.Final/netty-codec-4.1.77.Final.jar:libraries/io/netty/netty-common/4.1.77.Final/netty-common-4.1.77.Final.jar:libraries/io/netty/netty-handler/4.1.77.Final/netty-handler-4.1.77.Final.jar:libraries/io/netty/netty-resolver/4.1.77.Final/netty-resolver-4.1.77.Final.jar:libraries/io/netty/netty-transport/4.1.77.Final/netty-transport-4.1.77.Final.jar:libraries/io/netty/netty-transport-classes-epoll/4.1.77.Final/netty-transport-classes-epoll-4.1.77.Final.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-x86_64.jar:libraries/io/netty/netty-transport-native-epoll/4.1.77.Final/netty-transport-native-epoll-4.1.77.Final-linux-aarch_64.jar:libraries/io/netty/netty-transport-native-unix-common/4.1.77.Final/netty-transport-native-unix-common-4.1.77.Final.jar:libraries/it/unimi/dsi/fastutil/8.5.6/fastutil-8.5.6.jar:libraries/net/java/dev/jna/jna/5.10.0/jna-5.10.0.jar:libraries/net/java/dev/jna/jna-platform/5.10.0/jna-platform-5.10.0.jar:libraries/net/sf/jopt-simple/jopt-simple/5.0.4/jopt-simple-5.0.4.jar:libraries/org/apache/commons/commons-lang3/3.12.0/commons-lang3-3.12.0.jar:libraries/org/apache/logging/log4j/log4j-api/2.17.0/log4j-api-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-core/2.17.0/log4j-core-2.17.0.jar:libraries/org/apache/logging/log4j/log4j-slf4j18-impl/2.17.0/log4j-slf4j18-impl-2.17.0.jar:libraries/org/slf4j/slf4j-api/1.8.0-beta4/slf4j-api-1.8.0-beta4.jar cpw.mods.bootstraplauncher.BootstrapLauncher --launchTarget forgeserver --fml.forgeVersion 43.3.0 --fml.mcVersion 1.19.2 --fml.forgeGroup net.minecraftforge --fml.mcpVersion 20220805.130853 [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [00:02:42] [main/INFO] [cp.mo.mo.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [00:02:43] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:43] [main/WARN] [ne.mi.fm.lo.mo.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [00:02:44] [main/WARN] [ne.mi.ja.se.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [00:02:44] [main/INFO] [ne.mi.fm.lo.mo.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection Latest log [29Mar2024 00:02:42.803] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--launchTarget, forgeserver, --fml.forgeVersion, 43.3.0, --fml.mcVersion, 1.19.2, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20220805.130853] [29Mar2024 00:02:42.805] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.8+10.0.8+main.0ef7e830 starting: java version 17.0.10 by Eclipse Adoptium; OS Linux arch amd64 version 6.1.0-12-amd64 [29Mar2024 00:02:43.548] [main/INFO] [mixin/]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/home/container/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%2363!/ Service=ModLauncher Env=SERVER [29Mar2024 00:02:43.876] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/fmlcore/1.19.2-43.3.0/fmlcore-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/javafmllanguage/1.19.2-43.3.0/javafmllanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.877] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/lowcodelanguage/1.19.2-43.3.0/lowcodelanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:43.878] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /home/container/libraries/net/minecraftforge/mclanguage/1.19.2-43.3.0/mclanguage-1.19.2-43.3.0.jar is missing mods.toml file [29Mar2024 00:02:44.033] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select two dependency jars from JarJar which have the same identification: Mod File: and Mod File: . Using Mod File: [29Mar2024 00:02:44.034] [main/WARN] [net.minecraftforge.jarjar.selection.JarSelector/]: Attempted to select a dependency jar for JarJar which was passed in as source: resourcefullib. Using Mod File: /home/container/mods/resourcefullib-forge-1.19.2-1.1.24.jar [29Mar2024 00:02:44.034] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.JarInJarDependencyLocator/]: Found 13 dependencies adding them to mods collection
    • I am unable to do that. Brigadier is a mojang library that parses commands.
    • Hi, i appreciate the answer. I would love to do that, but we have active players with all their belongings in SSN. Also this mod is really handy and they would be mad if we removed it. Are you really certain that SSN is causing this? It would require lots of work to test it and SSN was not really an issue before we removed Fast Suite. Can it be related somehow? I will provide you with log before removing FS. PasteBin: https://pastebin.com/Y5EpLpNe (crash before removing Fast Suite, which I suspected to be a problem from some crash before)
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