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Sending message to player not working on servers.


Lightspeed360

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I use this to send the player a message

p.addChatMessage(new ChatComponentText
			(EnumChatFormatting.DARK_AQUA
			+ "You were killed by "
			+ EnumChatFormatting.DARK_RED
			+ "IDK"
			+ EnumChatFormatting.DARK_AQUA
			+ "."));

 

This is my main class

@Mod(name = "LyghtSurvival",
version = "0.0.1",
modid = "ls")
public class Core
{

EntityDamageEvent ed = new EntityDamageEvent();

@Instance
public static Core idInst;

@EventHandler
public void init(FMLInitializationEvent e)
{
	FMLCommonHandler.instance().bus().register(ed);
	MinecraftForge.EVENT_BUS.register(ed);
}
}

 

??? This code only works for singleplayer. I'm new to this sorry. xD

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The first one is in the class EntityDamageEvent in a void

@SubscribeEvent
public void death(LivingDeathEvent e)
{
	if (!(e.entity instanceof EntityPlayer))
		return;
	EntityPlayer p = (EntityPlayer) e.entity;
	p.addChatMessage(new ChatComponentText
			(EnumChatFormatting.DARK_AQUA
			+ "You were killed by "
			+ EnumChatFormatting.DARK_RED
			+ "IDK"
			+ EnumChatFormatting.DARK_AQUA
			+ "."));
}

nothing else in this class xD

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But it dosen't ??? It only works in singleplayer worlds heres full code

Core class

public class Core
{

EntityDamageEvent ed = new EntityDamageEvent();

@Instance
public static Core idInst;

@EventHandler
public void init(FMLInitializationEvent e)
{
	FMLCommonHandler.instance().bus().register(ed);
	MinecraftForge.EVENT_BUS.register(ed);
}
}

 

Event

public class EntityDamageEvent 
{

@SubscribeEvent
public void death(LivingDeathEvent e)
{
	if (!(e.entity instanceof EntityPlayer))
		return;
	EntityPlayer p = (EntityPlayer) e.entity;
	p.addChatMessage(new ChatComponentText
			(EnumChatFormatting.DARK_AQUA
			+ "You were killed by "
			+ EnumChatFormatting.DARK_RED
			+ "IDK"
			+ EnumChatFormatting.DARK_AQUA
			+ "."));
}
}

 

What if I'm on a vanilla server should this still work? If no how can I.

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But it dosen't ??? It only works in singleplayer worlds heres full code

...

What if I'm on a vanilla server should this still work? If no how can I.

 

Wait, what do you mean exactly about a vanilla server? For this mod to work it has to be installed on the server, since only the server knows how to send things to all the other clients.

 

If you think about it, it would be a security problem if people could make a client side mod that sent messages to other clients without being processed through the server.

 

So when you say it only works in single player mode, when you were trying multiplayer mode did you have the mod on the server?

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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