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Ore Generation {SOLVED}


Texasjake95
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I can't get my ore to generate in the world...

I used the following generation code with no luck...  :(

Is there something wrong with the code or a better way to do it?

public void GenerateSurface(World world, Random rand, int chunkX, int chunkZ)
    {
                    for(int l = 0; l < 25; l++)
                    {
                            int i1 = chunkX + rand.nextInt(16);
                            int j1 = rand.nextInt(60);
                            int k1 = chunkZ + rand.nextInt(16);
                            (new WorldGenMinable(oreCopper.blockID, 10)).generate(world, rand, i1, j1, k1);
                    }
    }

Sorry if this is in the wrong section.

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Here's the code for my mod_xxx.java and the block I am trying to generate. I can't seem to figure out why its not generating... Everything but the generating works

 

mod_XXX

 

package net.minecraft.src;
import java.util.*;

import net.minecraft.src.forge.*;

public class mod_XXX extends BaseMod
{

public void load ()
{
MinecraftForge.registerOre("ingotCopper", new ItemStack(ingotCopper));
ModLoader.registerBlock(oreCopper);
ModLoader.addName ( oreCopper, "Copper Ore" );
ModLoader.addName ( ingotCopper, "Copper Ingot");
ModLoader.addName ( helmetCopper, "Copper Helmet");
ModLoader.addName ( plateCopper, "Copper Plate");
ModLoader.addName ( legsCopper, "Copper Legs");
ModLoader.addName ( bootsCopper, "Copper Boots");
ModLoader.addName ( pickaxeCopper, "Copper Pickaxe");
ModLoader.addName ( swordCopper, "Copper Sword");
ModLoader.addName ( shovelCopper, "Copper Shovel");
ModLoader.addName ( hoeCopper, "Copper Hoe");
ModLoader.addName ( axeCopper, "Copper Axe");
MinecraftForgeClient.preloadTexture("/XXX/Blocks.png");
MinecraftForgeClient.preloadTexture("/XXX/Items.png");
MinecraftForgeClient.preloadTexture("/XXX/Armor/Copper1.png");
MinecraftForgeClient.preloadTexture("/XXX/Armor/Copper2.png");
MinecraftForge.setToolClass(pickaxeCopper, "pickaxe", 2);
    MinecraftForge.setToolClass(shovelCopper, "shovel", 2);
    MinecraftForge.setToolClass(axeCopper, "axe", 2);
    ModLoader.addRecipe(new ItemStack(pickaxeCopper, 1), new Object[] {
	"XXX", " Y ", " Y ",
	Character.valueOf('X'), ingotCopper, Character.valueOf('Y'), Item.stick	});
    ModLoader.addRecipe(new ItemStack(axeCopper, 1), new Object[] {
	"XX ",
	"XY ",
	" Y ",
	Character.valueOf('X'), ingotCopper, Character.valueOf('Y'), Item.stick
	});
    ModLoader.addRecipe(new ItemStack(axeCopper, 1), new Object[] {
	" XX",
	" YX",
	" Y ",
	Character.valueOf('X'), ingotCopper, Character.valueOf('Y'), Item.stick
	});
    ModLoader.addRecipe(new ItemStack(hoeCopper, 1), new Object[] {
	"XX ",
	" Y ",
	" Y ",
	Character.valueOf('X'), ingotCopper, Character.valueOf('Y'), Item.stick
	});
    ModLoader.addRecipe(new ItemStack(hoeCopper, 1), new Object[] {
	" XX",
	" Y ",
	" Y ",
	Character.valueOf('X'), ingotCopper, Character.valueOf('Y'), Item.stick
	});
    ModLoader.addRecipe(new ItemStack(shovelCopper, 1), new Object[] {
	" X ",
	" Y ",
	" Y ",
	Character.valueOf('X'), ingotCopper, Character.valueOf('Y'), Item.stick
	});
    ModLoader.addRecipe(new ItemStack(swordCopper, 1), new Object[] {
	" X ",
	" X ",
	" Y ",
	Character.valueOf('X'), ingotCopper, Character.valueOf('Y'), Item.stick
	});
       ModLoader.addRecipe(new ItemStack(oreCopper, 1), new Object[] {
	"   ",
	" X ",
	"   ",
	Character.valueOf('X'), Block.sand
	});
ModLoader.addRecipe(new ItemStack(ingotCopper, 1), new Object[] {
	"   ",
	" X ",
	"   ",
	Character.valueOf('X'), Block.dirt
	});
ModLoader.addRecipe(new ItemStack(helmetCopper, 1), new Object[] {
	"XXX",
	"X X",
	Character.valueOf('X'), ingotCopper
	});
ModLoader.addRecipe(new ItemStack(plateCopper, 1), new Object[] {
		"X X",
		"XXX",
		"XXX",
		Character.valueOf('X'), ingotCopper
		});
ModLoader.addRecipe(new ItemStack(bootsCopper, 1), new Object[] {
	"X X",
	"X X",
	Character.valueOf('X'), ingotCopper
	});
ModLoader.addRecipe(new ItemStack(legsCopper, 1), new Object[] {
	"XXX",
	"X X",
	"X X",
	Character.valueOf('X'), ingotCopper
	});
ModLoader.addSmelting(oreCopper.blockID, new ItemStack(ingotCopper, 1));
}
public void GenerateSurface(World world, Random random, int chunkX, int chunkZ)
    {
                    for(int l = 0; l < 999; l++)
                    {
                            int i1 = chunkX + random.nextInt(16);
                            int j1 = random.nextInt(256);
                            int k1 = chunkZ + random.nextInt(16);
                            (new WorldGenMinable(oreCopper.blockID, 100)).generate(world, random, i1, j1, k1);
                    }
    }


public String getVersion()
{
return "Beta 1.0.0 for Minecraft 1.2.5";
}


public static final Block oreCopper = new texasjake95_CopperBlock (150, 0).setHardness(2.0F).setResistance(4.0F).setStepSound(Block.soundStoneFootstep).setBlockName("Copper Ore");
public static final Item ingotCopper = new texasjake95_CopperIngot(3500).setIconCoord (0,0).setItemName ("Copper Ingot");

 static EnumToolMaterial CopperTool = EnumHelper.addToolMaterial("COPPER", 2, 500, 7F, 3, 9);
 static EnumArmorMaterial CopperArmor = EnumHelper.addArmorMaterial("COPPER", 12, new int[] {2, 5, 4, 2}, 9);
     public static final Item helmetCopper = (new texasjake95_CopperArmor(127, CopperArmor, 5, 0)).setIconCoord(6, 0).setItemName("helmetCopper");
     public static final Item plateCopper = (new texasjake95_CopperArmor(128, CopperArmor, 5, 1)).setIconCoord (7, 0).setItemName("chestplateCopper");
     public static final Item legsCopper = (new texasjake95_CopperArmor(129, CopperArmor, 5, 2)).setIconCoord (8, 0).setItemName("leggingsCopper");
     public static final Item bootsCopper = (new texasjake95_CopperArmor(130, CopperArmor, 5, 3)).setIconCoord(9, 0).setItemName("bootsCopper");
     public static final Item shovelCopper = (new texasjake95_CopperSpade(135, CopperTool)).setIconCoord(2, 0).setItemName("shovelCopper");
     public static final Item pickaxeCopper = (new texasjake95_CopperPickaxe(134, CopperTool)).setIconCoord(3, 0).setItemName("pickaxeCopper");
     public static final Item axeCopper = (new texasjake95_CopperAxe(133, CopperTool)).setIconCoord(4, 0).setItemName("hatchetCopper");
     public static final Item swordCopper = (new texasjake95_CopperSword(132, CopperTool)).setIconCoord(1, 0).setItemName("swordCopper");
     public static final Item hoeCopper = (new texasjake95_CopperHoe(131, CopperTool)).setIconCoord(5, 0).setItemName("hoeCopper");
}


 

texasjake95_CopperBlock.java

 

package net.minecraft.src;
import java.util.ArrayList;
import java.util.Random;

import net.minecraft.src.forge.*;


public class texasjake95_CopperBlock extends Block implements ITextureProvider
{
public texasjake95_CopperBlock(int i, int j)
{
	super(i, j, Material.rock);
}

public String getTextureFile()
{
	return "/XXX/Blocks.png";
}

public int idDropped(int i, Random random)
{
	return XXX.oreCopper.blockID;
}

public int quantityDropped(Random random)
{
	return 1;
}

public void addCreativeItems(ArrayList itemList)
{
	itemList.add(new ItemStack(this));
}


}

 

 

 

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for(int l = 0; l < 999; l++) umm...

oreCopper.blockID, 100 umm...

int j1 = random.nextInt(256); umm...

 

I'm not sure how that would affect it, but it doesn't seem right compared to your original posted code.

 

Also, you don't need to implement ITextureProvider, all blocks/items do already.

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for(int l = 0; l < 999; l++) umm...

oreCopper.blockID, 100 umm...

int j1 = random.nextInt(256); umm...

 

I'm not sure how that would affect it, but it doesn't seem right compared to your original posted code.

 

Also, you don't need to implement ITextureProvider, all blocks/items do already.

I was experimenting with different tutorials and forgot to change back

 

Edit:

Found out what was wrong there was a capital G on generateSurface...  :o I cant believe that one typo didn't allow my ore to generate...

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