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[1.8.9] Anyone know any kind of model software for entities?


NovaViper

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And I may have asked this already (Sorry if this counts as spamming <_>), but I really need to know and plus.. I really have forgotten what modeling software is out there now (I literally went half the year without programming a single thing in Minecraft.. been really busy in high school)

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I don't have much experience with modelling entities, but as for modelling software, Blender is a pretty decent free modelling program. I know you can make OBJ files from it, not sure what else or if that's applicable for entities.

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I couldn't figure out how to export the models as a java file.

 

With Blender, you would export the model as a OBJ file, and then import it into your game. As for moving around, I can only suggesting looking up some Blender tutorials.

 

However, after doing more research, an OBJ is more for advanced modelling. If you're making a more of a blocky entity, this may be of some interest to you (rendering manually). That tutorial was made for 1.7.10, but it still should be mostly applicable for 1.8.9.

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It's been looking at me weirdly for a while now.

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You mean like techne?

 

Yes it is a mod called Tabula now, it works for 1.8

I tried using Tabula, it doesn't want to start up

 

dude,use voxel magica,is the easiest obj modeler,very user friendly,and free

https://voxel.codeplex.com/

 

i think monument valley was created using this

 

It looks interesting and just about what I want.. but Im having issues trying to make the frame larger

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dude,use voxel magica,is the easiest obj modeler,very user friendly,and free

https://voxel.codeplex.com/

 

i think monument valley was created using this

 

Also.. is this made for creating entites? MagicaVoxel looks like its made for blocks

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I put in my mods folder but it never initalizes or runs

Are you sure you got the correct version? I haven't checked, but it might not even be compatible with 1.8.9 yet. You can still model in it using 1.8.0 - the models export as .java files just fine, which you can then use in your project just like the vanilla entity model classes.

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  • 2 weeks later...

Ok, I've been playing around with Tabula and it has been MUCH EASIER to handle with exporting than techne was. Though I'm trying to figure out on how to mimic the animations I made in the mod since the mod doesn't export animiations (such a shame for that too.. hopefully the modder comes out and do us all modders a favor and implement this). I've been looking at some mods like those Mowie mods and they seem to use their own libary and was acutally made with Tabula.

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