Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

World protect/edit mod


Recommended Posts

Hello all.  I am looking for a mod that will control events like block damge from creepers, alot like world guard.  I would also like to find a mod that has world editing capabilities.  I am having a hard time finding a mod like this that will work with forge.  I liked the Commandbook, Worldedit/guard plugins on bukkit, but I also like Railcraft and BC/IC on forge.  Is there any comparable mod available for forge?



Link to comment
Share on other sites

Tough problem but very necessary.  Any non-whitelisted server needs some sort of protection, and the only form that I've found is through bukkit, which I despise.


I think it would be difficult, if not impossible, to write.  Forge is pretty open, unlike bukkit, so world protection would need to intercept all possible hooks.  Forge/FML Mods do world modification in all sorts of ways, often as part of a process, and the coding approaches vary widely.  I wouldn't even know where to start.


Also.  Knowing when its OK to let the world be modified is difficult even at the conceptual level because of all the automatic world changing done in a typical forge mod.  Think Redpower or Buildcraft.  The usual test is to see if the player is on the approved list for an area.  But what about machines?  Does the machine (and what part), inherit the permissions of the players that built it or ones that are activating it, or both?  If all players that were involved in any way need to be on the approved list, it because painfully terse.


If anyone knows of anything that's out there like this (non-bukkit), please speak up!



Link to comment
Share on other sites

ForgeEssentials might interest you, the file you download is a coremod, if you have any problems you'll want to either report an issue, or go onto #forgeessentials on irc.esper.net - it's beta, thought.

Protip: try and find answers yourself before asking on the forum.

It's pretty likely that there is an answer.


Was I helpful? Give me a thank you!



width=635 height=903http://bit.ly/HZ03zy[/img]



Tired of waiting for mods to port to bukkit?

use BukkitForge! (now with a working version of WorldEdit!)

Link to comment
Share on other sites

ForgeEssentials might interest you, the file you download is a coremod, if you have any problems you'll want to either report an issue, or go onto #forgeessentials on irc.esper.net - it's beta, thought.

Stay off those. It's a dummy jar for development.

Ya, I'm a FE dev.

Use this instead: http://www.mediafire.com/download.php?e7mb4cy0v2o4kxt

Read the EAQ before posting! OR ELSE!


This isn't building better software, its trying to grab a place in the commit list of a highly visible github project.




Don't PM me, I don't check this account unless I have to.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing

    No registered users viewing this page.

  • Posts

    • hi i made the accesstransformer.cfg file with the text it needs for what im doing, but i dont know how to refresh the gradle project, in eclipse you right click in the project, gradle and refresh gradle project but im using intellij and all the tutorials for accesstransformers are made for eclipse #AbstractClientPlayerEntity public net.minecraft.client.entity.player.AbstractClientPlayerEntity field_175157_a # playerInfo #NetworkPlayerInfo public net.minecraft.client.network.play.NetworkPlayerInfo field_187107_a # playerTextures public net.minecraft.client.network.play.NetworkPlayerInfo field_178864_d # playerTexturesLoaded public net.minecraft.client.network.play.NetworkPlayerInfo func_178841_j()V # loadPlayerTextures public net.minecraft.client.network.play.NetworkPlayerInfo field_178867_a # gameProfile  
    • i wrote the accessmodifier thing, refreshed the build.gradle file and even restarted my idle but it didnt worked, i checked the location of where the .cfg file should be but there is nothing(src/main/resources/META-INF/accesstransformer.cfg), there is only the mods.toml
    • Did you had a look at the link to the Forge doc I attached?
    • I have a server on Forge, no mods installed, version 1.16.5.  If I try to do any update on a new release the placed block values randomize.  Basically, the grass turns to rail road tracks, horses are dolphins grazing grass, chickens are fish sliding around on the grass, and the ender dragon is raining fire and hell down on the world.  It's a interesting take on the game.  However, you can't play this scrambled mess.  The block will look correct in your hand, but once place it's anyone's guess what it becomes. There is literally zombie army's marching single file LOL...So the server is currently stuck on 1.16.5 and I can't update it basically.  If I reload my backup to the version 1.16.5 all order is restored.   I have updated my account, java, and reinstalled Minecraft.  Single player works fine on new world creations....it's just this server and trying to update.  It has been updated many times in the past, as it's a couple years old...any suggestions?
    • I know this is basic java knowledge but PLEASE tell me a solution, i already learned java but i never imagined how i can use public, private and protected(obviusly i use them but i dont know how to connect private fieds so my class) im BEGGING YOU tell me how, i tried some tutorials of how to access to private fields but it wasnt helpful
  • Topics

  • Who's Online (See full list)

  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.