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Bug in structure chest loot generation


SparcMan

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Bug is present in 6.4.0.396 for 1.4.5 as well as prior versions for 1.4 at least.

Structure components with chest loot often generates stacks with a quantity of 1 when there should be more. The type of items is the same as Vanilla however (close to spawn at least)

As proof, check the blacksmith chest at 78, 174 on a new regular world with a seed of "kingpunchwood"

The obsidian and saplings are the correct quantity, but the iron ingots, apple and bread all are a quantity of 1 where in vanilla, it's two or more in each stack.

The result is that all chests generated with the same structure component code have far less loot than they should.

Tested as I said with 6.4.0.396 on Minecraft 1.4.5 without any other mods installed.

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